Were starting to hit against the fundamental problem of every Civ game
SNOWBALLING
Basicaly the game rewards you for being powerfull with more power (hense why you always want to play one more turn). The problem is that one Empire rapidly comes to dominate and runs away with the game. Their are realy only 2 possible solutions, weaken the leader or strengthen the followers. No game has yet succeded at modeling the cyclical rise and fall of world powers. Civ III uses golden ages which is a nice touch but still dosn't fundamentaly change the game, some kind of "Dark age" is needed.
That idea for having the advantages be like a trophy that can be taken away sounds like a nice idea. Like the defeat of the Spanish Armada making the English dominent on the Sea's. Unfortunatly thats going to be very unlikly if these bonuses are truely as strong as they apear. Thus is realy shouldn't require a full defeat, rather just a good set-back for you too lose the "king of the Hill" position. That will likly cause the title to change hands more often. You can also trigger these transfer of title/power events on non-combat events like completing a Wonder, entering a Golden Age ect ect.
SNOWBALLING
Basicaly the game rewards you for being powerfull with more power (hense why you always want to play one more turn). The problem is that one Empire rapidly comes to dominate and runs away with the game. Their are realy only 2 possible solutions, weaken the leader or strengthen the followers. No game has yet succeded at modeling the cyclical rise and fall of world powers. Civ III uses golden ages which is a nice touch but still dosn't fundamentaly change the game, some kind of "Dark age" is needed.
That idea for having the advantages be like a trophy that can be taken away sounds like a nice idea. Like the defeat of the Spanish Armada making the English dominent on the Sea's. Unfortunatly thats going to be very unlikly if these bonuses are truely as strong as they apear. Thus is realy shouldn't require a full defeat, rather just a good set-back for you too lose the "king of the Hill" position. That will likly cause the title to change hands more often. You can also trigger these transfer of title/power events on non-combat events like completing a Wonder, entering a Golden Age ect ect.
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