To get back on topic...
I don't necissarily think that mountains need to be more than a single tile, but they should be restricted to 'grouping'.
It is not very often that you single a single mountain in the middle of a plain. Instead we see clusters and ranges. Meaning, if mountains appear on the map, they should generate in a cluster of at least four tiles, or a range of at least three tiles.
As for unit scale, I agree with most others, the default cIV scale is awful. CivII seemed to have it about right.
I don't necissarily think that mountains need to be more than a single tile, but they should be restricted to 'grouping'.
It is not very often that you single a single mountain in the middle of a plain. Instead we see clusters and ranges. Meaning, if mountains appear on the map, they should generate in a cluster of at least four tiles, or a range of at least three tiles.
As for unit scale, I agree with most others, the default cIV scale is awful. CivII seemed to have it about right.
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