Originally posted by alms66
Well isn't that silly?...
Originally posted by Sn00py
Thanks for the suggestions, we will look into those.
We are also looking into building a sort of database record system, where every single action taken in the game is recorded. So that later events in the game are effected by what happened before, or a foreign leader can bring back an event that happened thousands of years ago.
So for example, if you killed 10,053 of Babylonians spearmen back in 5 A.D, the Babylonians may come back to you two thousand years later and say "Remember those 10,053 men you killed back in 5 A.D.? Well prepare to be nuked."
Thanks for the suggestions, we will look into those.
We are also looking into building a sort of database record system, where every single action taken in the game is recorded. So that later events in the game are effected by what happened before, or a foreign leader can bring back an event that happened thousands of years ago.
So for example, if you killed 10,053 of Babylonians spearmen back in 5 A.D, the Babylonians may come back to you two thousand years later and say "Remember those 10,053 men you killed back in 5 A.D.? Well prepare to be nuked."
Well isn't that silly?...
Example: Muslims point to the Crusades as a grievance against Christians. During the Bosnia-Serb war, there was some bickering about some event that happened hundreds of years ago. I don't remember which.
Complaints about events that have happened long long ago always happen.
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