Humm...
I have seen a lot of very INTERESTING conversations and ideas and whatnot. But I have a simple question for everyone...
What is fun?
And more importantly...
What is fun in a TBS game?
See, to me, the EARLY game is really where most fun is in computer TBS games. When you are out exploring (that's unit pushing though... amazing, isn't it?), and when you don't know if you are even going to survive for another 20 turns...
THAT'S FUN!
It's the discovery and unknown.
Now, the fun slowly dies down after that. There is a point where I know I've crossed critical mass. Doesn't matter WHAT happens, I know I've won now. Period. Then the only fun left is deciding which order I take over opponents and their real estate. After a bit, that gets... boring, as even THAT doesn't matter. Drop off one core army, and that continent is taken, even if I play ping pong, and take the furthest city from the last taken on the continent. Blah.
Now, unit pushing is BORING. Hurry up and declare me the winner... heck with it... start new game. Ah... back to FUN!
ABSOLUTELY new games are even MORE fun. It's the discovery of the game itself. But that's another issue.
I bring this up because I have been seeing various posters comments... and wondering where they see the fun of what they seem to be driving for. I am just trying to understand the people of the team... and the frequent and infrequent guests.
Just the newest village idiot...
I have seen a lot of very INTERESTING conversations and ideas and whatnot. But I have a simple question for everyone...
What is fun?
And more importantly...
What is fun in a TBS game?
See, to me, the EARLY game is really where most fun is in computer TBS games. When you are out exploring (that's unit pushing though... amazing, isn't it?), and when you don't know if you are even going to survive for another 20 turns...
THAT'S FUN!
It's the discovery and unknown.
Now, the fun slowly dies down after that. There is a point where I know I've crossed critical mass. Doesn't matter WHAT happens, I know I've won now. Period. Then the only fun left is deciding which order I take over opponents and their real estate. After a bit, that gets... boring, as even THAT doesn't matter. Drop off one core army, and that continent is taken, even if I play ping pong, and take the furthest city from the last taken on the continent. Blah.
Now, unit pushing is BORING. Hurry up and declare me the winner... heck with it... start new game. Ah... back to FUN!
ABSOLUTELY new games are even MORE fun. It's the discovery of the game itself. But that's another issue.

I bring this up because I have been seeing various posters comments... and wondering where they see the fun of what they seem to be driving for. I am just trying to understand the people of the team... and the frequent and infrequent guests.
Just the newest village idiot...
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