E V E R Y O N E !
This is very important announcement!
Since we are making a celebration of one year, please show up on the meeting. Also, this meeting will, as opposed to previous general understanding of the nature of GGS meetings, be open to public! (I cant believe I said that). Fans are welcome (both), fellow civers, critics, wanderers, knights, dragons, ladies, advisors and all other who may come. Bring your brother too!
I suggest topics:
- fan control. These people camping in my courtyard are getting annoying
- realistic, objective overlook at what have we done.
- discussion of the future of the project (should we continue with c++ or switch to basic, target audience, mergers with other projects, where has all the money gone, what shall we do, etc)
In case anyone wants to discuss work also, I have prepared a series of stunning statistics about gameplay which may or may not mean anything.
This is very important announcement!
Since we are making a celebration of one year, please show up on the meeting. Also, this meeting will, as opposed to previous general understanding of the nature of GGS meetings, be open to public! (I cant believe I said that). Fans are welcome (both), fellow civers, critics, wanderers, knights, dragons, ladies, advisors and all other who may come. Bring your brother too!
I suggest topics:
- fan control. These people camping in my courtyard are getting annoying

- realistic, objective overlook at what have we done.
- discussion of the future of the project (should we continue with c++ or switch to basic, target audience, mergers with other projects, where has all the money gone, what shall we do, etc)
In case anyone wants to discuss work also, I have prepared a series of stunning statistics about gameplay which may or may not mean anything.


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