It is really hard to start this thread. But we are all seing it, and we need to figure out what to do about it.
OpenCiv3 is dying. Fewer and fewer people post here, and us who still do usually just make one post with some great idea that we could use once we have gotten the design process well underway. But we can not use any of those ideas untill we have gotten the basics of the design settled. And that work is only very slowly proceeding.
If it takes this much time and effort to design a map, how will we ever manage to make an AI, or a population model? I have come to think, that we simply do not have enough mass to create a computergame. There are only two things to do about that.
The first is to have the excisting team do a much greater efford to get the game done. But as we all have lives outside of Apolyton this is really not a good solution.
The second is to get more members. This is by far the best of the two. But all our previous attempts to get more members have failed. I am wondering whether there is room for yet another opensource civ game. Isn't it possible that all the people that might have been interested in joining our project have already joined Clash or FreeCiv? If so, do we have any chance of survival?
Another problem is, that we do not just want to survive. We want to prosper. We do not only want to make a game, we want to make a great game. But if we have trouple just staying afloat, how will we ever fly?
At this moment I am seriously thinking about joining the Clash team. I would rather be a small, and perhabs rather insignificant part of a team that might actually succeed, than be an important part of team that is already doomed. If we do not manage to change the situation here I think that we might all just emigrate to Clash. It may not be everything that we have wanted our project to be, but it has a lot of similarities to it. And it is surely more similar to our vision of OpenCiv3, than a project that never managed to get off the ground is.
No matter what happends now we need to talk about the matter, and possibly get to a conclusion that we can all agree on. This may be joining Clash, it may be simply giving up, and it may be to put the design on hold and focus on some serious PR work.
OpenCiv3 is dying. Fewer and fewer people post here, and us who still do usually just make one post with some great idea that we could use once we have gotten the design process well underway. But we can not use any of those ideas untill we have gotten the basics of the design settled. And that work is only very slowly proceeding.
If it takes this much time and effort to design a map, how will we ever manage to make an AI, or a population model? I have come to think, that we simply do not have enough mass to create a computergame. There are only two things to do about that.
The first is to have the excisting team do a much greater efford to get the game done. But as we all have lives outside of Apolyton this is really not a good solution.
The second is to get more members. This is by far the best of the two. But all our previous attempts to get more members have failed. I am wondering whether there is room for yet another opensource civ game. Isn't it possible that all the people that might have been interested in joining our project have already joined Clash or FreeCiv? If so, do we have any chance of survival?
Another problem is, that we do not just want to survive. We want to prosper. We do not only want to make a game, we want to make a great game. But if we have trouple just staying afloat, how will we ever fly?
At this moment I am seriously thinking about joining the Clash team. I would rather be a small, and perhabs rather insignificant part of a team that might actually succeed, than be an important part of team that is already doomed. If we do not manage to change the situation here I think that we might all just emigrate to Clash. It may not be everything that we have wanted our project to be, but it has a lot of similarities to it. And it is surely more similar to our vision of OpenCiv3, than a project that never managed to get off the ground is.
No matter what happends now we need to talk about the matter, and possibly get to a conclusion that we can all agree on. This may be joining Clash, it may be simply giving up, and it may be to put the design on hold and focus on some serious PR work.
F_Smith will probably have further thoughts on OOA/OOD, for he is better at it than I am, so you may want to ask him about it when you get to that point (I just love volunteering other's services, hehe).
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