I agree about what you said. But about the unit equipment, perhaps they could be built for one "man"? Legion equipment for one soldier, one tank (requires several men to operate), one aircraft etc. Each one of these sets would be used for one "hitpoint" the unit has. This may sound strange, but if we make it that way, we don't need to have all 100 tanks before we can form a tank battalion; instead, if we have 34 tanks available, we could form a tank battalion with 34% of hitpoints left, which is better than no tanks at all. Later when we get more tanks we could reinforce the unit. I don't think this would make anything more complex; you would just be allowed to build "incomplete" units. The unit sizes would of course be fixed.
So, for example you want to build a legion. Legion has a fixed size of 1000 men; so, you need 1000 men and 1000 legion equipment, and perhaps some extra stuff to form a legion. If you have only 750 men, or only 750 equipment, in an emergency you could form a legion, that starts with 75% of hitpoints left. Later, after a battle, where 120 men die, and 50 equipment are lost, you could reinforce the unit to full power with 370 men and 300 equipment. But I assure this wouldn't require any micromanagement.
So, for example you want to build a legion. Legion has a fixed size of 1000 men; so, you need 1000 men and 1000 legion equipment, and perhaps some extra stuff to form a legion. If you have only 750 men, or only 750 equipment, in an emergency you could form a legion, that starts with 75% of hitpoints left. Later, after a battle, where 120 men die, and 50 equipment are lost, you could reinforce the unit to full power with 370 men and 300 equipment. But I assure this wouldn't require any micromanagement.
I think we could worry about that least, since I don't see any use in space weapons in the Civ timeframe; however, I can see their use in scenarios, so... I'll think. I have a little time. I've got a week 'till my next program is due
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