You know what I think might help? It seems logical to me that we don't want to actually start programming until we actually have a game set in stone. That will save a lot of time on going back and rewriting new ideas into existing code.
But, with everybody posting ideas every now and then and nobody really agreeing on a set system, it becomes difficult to cross communicate. What I want to do is either get together in person or in a chat room or whatever and hammer out some details. I do think we need a fearless leader, at this point I see Amjayee I think? But it would be a lot easier to move this project in one direction if there's only one person at the wheel. Granted we all get to navigate, but from what I see Amjayee is our leader at this point.
Well anyway I want all of us to get together at one point in time, maybe next sunday in a chatroom and finalize some concept models.
But, with everybody posting ideas every now and then and nobody really agreeing on a set system, it becomes difficult to cross communicate. What I want to do is either get together in person or in a chat room or whatever and hammer out some details. I do think we need a fearless leader, at this point I see Amjayee I think? But it would be a lot easier to move this project in one direction if there's only one person at the wheel. Granted we all get to navigate, but from what I see Amjayee is our leader at this point.
Well anyway I want all of us to get together at one point in time, maybe next sunday in a chatroom and finalize some concept models.
For me 0200 GMT starts to be a little late, but on Saturday and Friday nights I can stay later. Would the next Saturday be ok?
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