Civilizations/Nations
Created: May 23rd 2000
Updated: -
In this section, civilization - related things are discussed. This is a summary of what has been discussed. Eventually here might also be the list of civilizations, and their properties. From the beginning of the section you can see, when it was updated, and what was changed.
A civilization is a certain amount of people in certain geographical area, that is under the rule of one government. A better word for it could be "Nation". Civilizations fall, and can rise again. New civilizations can be created as a result to many kinds of game events. Minor civs are not treated differently, they are just small civilizations that can work in a special way.
Each civilization has to have at least one region, and preferably at least one city. One of the cities has to be the national capital. Serious efficiency penalties occur, if the capital falls, until new capital is set. The capital collects the taxes from the regions, and stockpile and re-distribute them. If there are no cities in the civ, it is in some kind of anarchy, and works inefficiently. Also collecting taxes is very inefficient.
I hope I can update this soon. -amjayee
Created: May 23rd 2000
Updated: -
In this section, civilization - related things are discussed. This is a summary of what has been discussed. Eventually here might also be the list of civilizations, and their properties. From the beginning of the section you can see, when it was updated, and what was changed.
A civilization is a certain amount of people in certain geographical area, that is under the rule of one government. A better word for it could be "Nation". Civilizations fall, and can rise again. New civilizations can be created as a result to many kinds of game events. Minor civs are not treated differently, they are just small civilizations that can work in a special way.
Each civilization has to have at least one region, and preferably at least one city. One of the cities has to be the national capital. Serious efficiency penalties occur, if the capital falls, until new capital is set. The capital collects the taxes from the regions, and stockpile and re-distribute them. If there are no cities in the civ, it is in some kind of anarchy, and works inefficiently. Also collecting taxes is very inefficient.
I hope I can update this soon. -amjayee