http://www.firaxis.com/dinosaurs/diary/page.cfm
Some exerpts:
Interesting free-flowing game. I guess it'll be different every time. Also some non-player involved combat. And this is the first info that looks like the game might be a big-world game rather than scenarios.
Some exerpts:
quote: Another gameplay element we're playing with is resources that adapt to your actions. As your dinos munch away at delicate plants, perhaps the plants evolve tougher plant skin, requiring your dinos to adapt in turn. We want the world around you to be alive, and not just a static backdrop. |
quote: The game is shaping up toward the latter. Dinos will clash and die, but it will be in the context of a larger strategic system driven by player choices. It seems the most appropriate, the most fun, and we still get to have the cool dino "fight and die" art that will give the game more visual flair. |
Interesting free-flowing game. I guess it'll be different every time. Also some non-player involved combat. And this is the first info that looks like the game might be a big-world game rather than scenarios.
quote: There are other game systems that we didn't discuss above and will save for later diaries. The environment, multiplayer, special events, landmarks, territories, and more are all areas waiting for discussion. |
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