Perhaps the reason why so many people rejected the dino idea is because of our limited mindset of what the game will be like. . we're thinking in terms of what we already know, but this will be a NEW game. . . so lets start trying to think of how it will be aNEW game, not something like civilization or gettysburg. .
Announcement
Collapse
No announcement yet.
something i realized
Collapse
X
-
My wish for the game is unlike Steven Spielberg, Sid uses the correct names for the dinosaurs.
Tyrannosaurus, not T-Rex; Deinonychus, not Velocirapter (the real one has no toe claw) and so on.
(spelling correction)
[This message has been edited by Mouse (edited December 29, 1999).]There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger
Comment
-
Narck, i suggested a wish list already lol But the idea wasn't too well recieved, if you look on the pages of all the old threads, youll find it buried somewhere. . lol-connorkimbro
"We're losing the war on AIDS. And drugs. And poverty. And terror. But we sure took it to those Nazis. Man, those were the days."
-theonion.com
Comment
-
Hi Mouse.
Stephen Spielbergo was incorrect in naming the "Raptors" in Jurassic Park Velociraptor because the real species Velociraptor was much much smaller...about 3 or 4 feet tall at the shoulder. This is the size given in the novel, btw. Deinonychus was bigger...the wolf to Velociraptor's fox. Now we've recently found even larger raptors, Utahraptor, which was about the same size as the "raptors" portrayed in the movie. All of these related species were similar...with the large toe claws and everything. Think of it like the cat family. You have little ocelots, medium sized lynx, large jaguars and giant tigers, but all of them are the same basic idea.
------------------
Think Galactically -- Act TerrestriallyThink Galactically -- Act Terrestrially
Comment
-
Velociraptor
Is this going to be a children's game, or an adult's game? Or somewhere in between?
The only thing I can say right now is that historical accuracy (to the best of our current paleontological knowledge) is critical. Nothing will fall on its face faster than a Sid Meier dinosaur game that doesn't get its facts straight.
Comment
-
Historical accuracy be damned. Just make sure it's fun. The last thing the world needs is scientifically correct dinosaur management simulator.
I suggest that the map continents should "drift" like the real continents. This would be both historical and interesting from a gameplay standpoint.
[This message has been edited by Vanguard (edited January 04, 2000).]VANGUARD
Comment
-
I know this may sound completely and utterly stupid, but if I'm right about the Sweep of time trilogy, why don't you have a LOSING victory condition as meteor showers coming along and wiping out the dinosaurs, making way for primitive humans, setting up the scene for Civ II (or III). imagine the avi film at the end, setting the scene for human civilization, and then civilization III having the opening video the same as the final one on dinosaurs????!?!?!
X.
Comment
-
Taken From Sid's Diaries
------------------------------------------
The attitude of the game is similar to Civilization , some basis in reality - but fun and familiar. A combination of science and dinosaur movies. Large scope, epoch-spanning, broad-brush. Not constrained by what actually happened, just by what could have happened (The Meteor missed? MAYBE. Bigger, faster, cooler, colorful, dinos. YES. Aliens land on earth. NO).
------------------------------------------
=>Some basis in reality but a combination of science and dinosaur movies.
So it seems that historical acuracy won't be very important.
Comment
Comment