Firaxis has been disappointing me a lot lately.
First of all there was Alpha Centauri-it just wasn't as good as Civilization. What I would really have liked was a Civilization III with better rules and more realism, and perhaps being able to colonize the solar system. Maybe I didn't like it because I couldn't relate to Alpha Centauri. The tech names meant nothing to me.
Then came Antietam. The thing I liked most about Gettysburg was "Fighting the Battle" You would play each of the scenarios, and how well you did on each scenario effected the next one. It seems like Firaxis got too lazy to figure out the effects of the different scenarios and just lumped them into one big one which you cannot keep track of.
And now this. A game which would completely suck as turn based, and probably a Warcraft clone if real time. I can't see much strategy involved either....Dinosaurs also has the problem that noone can relate to it. Just as noone has ever lived on Alpha Centauri, noone has ever been a dinosaur.
First of all there was Alpha Centauri-it just wasn't as good as Civilization. What I would really have liked was a Civilization III with better rules and more realism, and perhaps being able to colonize the solar system. Maybe I didn't like it because I couldn't relate to Alpha Centauri. The tech names meant nothing to me.
Then came Antietam. The thing I liked most about Gettysburg was "Fighting the Battle" You would play each of the scenarios, and how well you did on each scenario effected the next one. It seems like Firaxis got too lazy to figure out the effects of the different scenarios and just lumped them into one big one which you cannot keep track of.
And now this. A game which would completely suck as turn based, and probably a Warcraft clone if real time. I can't see much strategy involved either....Dinosaurs also has the problem that noone can relate to it. Just as noone has ever lived on Alpha Centauri, noone has ever been a dinosaur.
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