Announcement

Collapse
No announcement yet.

Need confirmation from someone with MedMod II v2.2

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Need confirmation from someone with MedMod II v2.2

    Because MedMod is more than any other mod 'my' mod, the mod I (used to ) do most of my modding work on, my MedMod setup tends to be somewhat... experimental.
    Since I haven't used it in a while but plan to do so for the next SP Tournament (yup, I'm serious about restarting it soon ), I need someone with MMII installed to confirm that the attached savegame is a good MMII v2.2 savegame. I think I'm using an unmodified setup but I'm not 100% sure.

    Can someone test if this savegame works okay? Play a few to a few dozen turns and post if there are any problems. It may be necessary to /reloadslic, that's not a big deal, but there shouldn't be any problems with the game after that. If there are, that means a complete reinstall for me...
    Attached Files
    Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

  • #2
    Sorry Loc... I can't help you with the test, but I'm seriously looking forward to kicking some AI butt in the SP tournament.

    Comment


    • #3
      i'd love to see a new SP tourney

      and i can test that game if u give me some time

      Comment


      • #4
        3 downloads but 0 (useful) responses in almost a week It only has to take a few minutes and will prevent a lot of crap when I actually post the Tournament game...

        If I don't see a response soon I'll just go forward and post the new Tournament game, using the participants of the Tourney as guinee pigs...
        Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

        Comment


        • #5
          No need for guinea pigs, tested and didnt get any slic errors or anything nasty, just this undersea base thing, i dunno if thats known about though.



          and the save if you wanna check.
          Attached Files
          Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
          CtP2 AE Wiki & Modding Reference
          One way to compile the CtP2 Source Code.

          Comment


          • #6
            Thx Will post the Tournament game soon (if it wasn't for the football I'd post it tonight )

            I think the Base thingie is actually GoodMod related, but I'm not sure :hmm: Either way, I think it's a feature rather than a bug, so it's probably not a problem. I'll look into it though...
            Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

            Comment


            • #7
              Originally posted by Locutus
              I think the Base thingie is actually GoodMod related, but I'm not sure :hmm: Either way, I think it's a feature rather than a bug, so it's probably not a problem. I'll look into it though...
              Yes and fixed in GoodMod long ago.

              -Martin
              Civ2 military advisor: "No complaints, Sir!"

              Comment

              Working...
              X