I would suspect that specialists are hit by crime too, as they affect the base number generated.
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No announcement yet.
On why I abandoned CTP2, and whether mods make it worth another look
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Have to use the patch for mods, right? I never bothered with it because I heard it didn't do squat for SP.(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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Code:II. Outline Of Changes A. Multiplayer Issues - Resolved several general issues. - Addressed synchronization issues. - Issues with nukes in network games have been resolved. - Huge improvements to stability overall. - Resolved client border update issue with captured cities. B. Diplomacy Issues - Embargo button on Diplomacy Manager remains enabled when confirmation is cancelled. - Resolved some AI issues regarding diplomacy. C. Miscellaneous - Message occurring when a Wonder is nearly complete is now triggered earlier. - Various general and stability issues with Scenarios have been addressed. - Several text issues in the non-US versions of Call to Power II have been resolved.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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And for anyone thinking about giving Cradle a try, I'm posting the most FAQ that I get...
The game will seem to freeze up within a few turns of starting - either I entered a goody hut, or for no particular reason at all.
The game is not actually freezing up, but it is processing what the civ is getting from a goody hut. This is caused by some unknown element in the militia SLIC coding - unfortunately, we haven't been able to fix this problem. The game will take anywhere from 1-2 minutes to process the info
And once the goody huts are cleared out, this is no longer an issue.
If you want to eliminate the problem, go into CRA_risks.txt and look for the following lines of text.
ADVANCE_HUT_CHANCE 0.15
UNIT_HUT_CHANCE 0.20
and change the numbers to
ADVANCE_HUT_CHANCE 0.0
UNIT_HUT_CHANCE 0.0
If you do this, you will not get free units/advances from the goody huts though.Last edited by hexagonian; November 21, 2002, 17:00.Yes, let's be optimistic until we have reason to be otherwise...No, let's be pessimistic until we are forced to do otherwise...Maybe, let's be balanced until we are convinced to do otherwise. -- DrSpike, Skanky Burns, Shogun Gunner
...aisdhieort...dticcok...
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Hmmm, that's good to know. What the heck could it be doing for 1-2 minutes of processor time?????(\__/) Save a bunny, eat more Smurf!
(='.'=) Sponsored by the National Smurfmeat Council
(")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)
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