How about this then...
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Tank
Attack 55 (from 60)
Range 45 (from 60)
HP 18 (from 20)
Movement 5 (from 7)
This will be in line with what I did with earlier flankers - slightly weaker attack/more movement than front-line units. I would like to keep Tanks as flankers. You will not be able to focus your entire military on them, but you will need to augment them with your groundpounders.
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Mobile SAM
Attack 20 (from 15)
Defense 30 (from 20)
This will boost them up comparably to Artillery. They still will have greater range, and better movement than artillery.
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Hover Infantry
Movement 4 (from 5)
++++++++++++++++++
Fusion Tank
Range 55 (from 70)
HP 23 (from 25)
Armor 2 (from 3)
Movement 6 (from 8)
Same philosophy as with reg. tanks. Emphasis on flanking ability, but Hover Infantry should chew them up straight on.
++++++++++++++++++
War Walker
Defense 40 (from 60)
Armor 2 (from 3)
This is your future Artillery unit, so it should be weaker on the front lines but a killer from range. It will be a step up from SAMs too.
++++++++++++++++++
Leviathan
Cost - 7,000 (from 9,100)
Attack 60 (from 90)
Range 60 (from 90)
HP 25 (from 30)
Armor 3 (from 4)
Movement 1 (from 3)
A great late game defensive unit.
++++++++++++++++++
Tank
Attack 55 (from 60)
Range 45 (from 60)
HP 18 (from 20)
Movement 5 (from 7)
This will be in line with what I did with earlier flankers - slightly weaker attack/more movement than front-line units. I would like to keep Tanks as flankers. You will not be able to focus your entire military on them, but you will need to augment them with your groundpounders.
++++++++++++++++++
Mobile SAM
Attack 20 (from 15)
Defense 30 (from 20)
This will boost them up comparably to Artillery. They still will have greater range, and better movement than artillery.
++++++++++++++++++
Hover Infantry
Movement 4 (from 5)
++++++++++++++++++
Fusion Tank
Range 55 (from 70)
HP 23 (from 25)
Armor 2 (from 3)
Movement 6 (from 8)
Same philosophy as with reg. tanks. Emphasis on flanking ability, but Hover Infantry should chew them up straight on.
++++++++++++++++++
War Walker
Defense 40 (from 60)
Armor 2 (from 3)
This is your future Artillery unit, so it should be weaker on the front lines but a killer from range. It will be a step up from SAMs too.
++++++++++++++++++
Leviathan
Cost - 7,000 (from 9,100)
Attack 60 (from 90)
Range 60 (from 90)
HP 25 (from 30)
Armor 3 (from 4)
Movement 1 (from 3)
A great late game defensive unit.
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