Other random strat notes:
Barbarians seem to spawn in areas which are covered over by the fog of war.
Barbarians are annoying (tho they are a good source of slaves).
The solution then, is twofold:
a) begin pulling out-dated units out of your cities as newer ones become available, and use these as spotter units to help dispel fow.
b) keep a smallish, but easily controlled/contained region "in the dark" and use this as a spawning ground for barbs. Keep a medium-sized army with a slaver handy in that region to bust the barbs up and generate some free labor for your empire. (refinement - if you want to generate slave labor in multiple quarters of your empire, it may be wise to have at least two, possibly three such regions scattered about your empire, especially if they are easily controlled (ie - chokepoint leading to a smallish nub of land).
-=Vel=-
Barbarians seem to spawn in areas which are covered over by the fog of war.
Barbarians are annoying (tho they are a good source of slaves).
The solution then, is twofold:
a) begin pulling out-dated units out of your cities as newer ones become available, and use these as spotter units to help dispel fow.
b) keep a smallish, but easily controlled/contained region "in the dark" and use this as a spawning ground for barbs. Keep a medium-sized army with a slaver handy in that region to bust the barbs up and generate some free labor for your empire. (refinement - if you want to generate slave labor in multiple quarters of your empire, it may be wise to have at least two, possibly three such regions scattered about your empire, especially if they are easily controlled (ie - chokepoint leading to a smallish nub of land).
-=Vel=-
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