This problem has beem reported before in Cradle, so this is not new.
The endgame requirements are different from the default game. Here are the Cradle requirements.
ENDGAME_GAIA_CONTROLLER_CORE {
Wonder WONDER_THE_SOLARIS_PROJECT
TurnsToActivate 50
}
ENDGAME_GAIA_COMPUTER {
Building IMPROVE_GAIA_COMPUTER
MinNeeded 30
}
ENDGAME_POWER_SATELLITE {
Building IMPROVE_POWER_SATELLITE
MinNeeded 30
MaxNeeded 45
}
ENDGAME_PROCESSING_TOWER {
TerrainImprovement TILEIMP_PROCESSING_TOWER
MinNeeded 10
PowerSource ENDGAME_POWER_SATELLITE
// use min radius when min power sources are built
MinRadius 4
// use max radius when max power sources are built
MaxRadius 7
// need to have 70% of the map area covered
MinCoverage 0.7
}
And here are the default requirements.
ENDGAME_GAIA_CONTROLLER_CORE {
Wonder WONDER_THE_SOLARIS_PROJECT
TurnsToActivate 10
}
ENDGAME_GAIA_COMPUTER {
Building IMPROVE_GAIA_COMPUTER
MinNeeded 10
}
ENDGAME_POWER_SATELLITE {
Building IMPROVE_POWER_SATELLITE
MinNeeded 10
MaxNeeded 20
}
ENDGAME_PROCESSING_TOWER {
TerrainImprovement TILEIMP_PROCESSING_TOWER
MinNeeded 5
PowerSource ENDGAME_POWER_SATELLITE
// use min radius when min power sources are built
MinRadius 5
// use max radius when max power sources are built
MaxRadius 8
// need to have 60% of the map area covered
MinCoverage 0.6
}
Nothing else was changed.
Could it be that changing the numerical requirements may cause a bug??? But as Locutus reported, sometimes a player has success on the same setup while other players crash.
So I'm confused
The endgame requirements are different from the default game. Here are the Cradle requirements.
ENDGAME_GAIA_CONTROLLER_CORE {
Wonder WONDER_THE_SOLARIS_PROJECT
TurnsToActivate 50
}
ENDGAME_GAIA_COMPUTER {
Building IMPROVE_GAIA_COMPUTER
MinNeeded 30
}
ENDGAME_POWER_SATELLITE {
Building IMPROVE_POWER_SATELLITE
MinNeeded 30
MaxNeeded 45
}
ENDGAME_PROCESSING_TOWER {
TerrainImprovement TILEIMP_PROCESSING_TOWER
MinNeeded 10
PowerSource ENDGAME_POWER_SATELLITE
// use min radius when min power sources are built
MinRadius 4
// use max radius when max power sources are built
MaxRadius 7
// need to have 70% of the map area covered
MinCoverage 0.7
}
And here are the default requirements.
ENDGAME_GAIA_CONTROLLER_CORE {
Wonder WONDER_THE_SOLARIS_PROJECT
TurnsToActivate 10
}
ENDGAME_GAIA_COMPUTER {
Building IMPROVE_GAIA_COMPUTER
MinNeeded 10
}
ENDGAME_POWER_SATELLITE {
Building IMPROVE_POWER_SATELLITE
MinNeeded 10
MaxNeeded 20
}
ENDGAME_PROCESSING_TOWER {
TerrainImprovement TILEIMP_PROCESSING_TOWER
MinNeeded 5
PowerSource ENDGAME_POWER_SATELLITE
// use min radius when min power sources are built
MinRadius 5
// use max radius when max power sources are built
MaxRadius 8
// need to have 60% of the map area covered
MinCoverage 0.6
}
Nothing else was changed.
Could it be that changing the numerical requirements may cause a bug??? But as Locutus reported, sometimes a player has success on the same setup while other players crash.
So I'm confused
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