As i was in lurker mode over in the CIV3 general forum i came across a thread questioning the importance of a Navy, and as there is some work going on, trying to get the AI to make Naval assaults and such like, i thought id ask, how important is a Navy in CTP2?
I myself only ever build Naval units through necessity, which more often than not, amounts to just a few ancient transport ships. I feel they can be used very effectively to take coastal cities but they take up valuable time and money which could be better spent on ground units. Especially as naval units cant assault land locked cities and become useless, obviously.
Of course this can depend greatly on the world type, i.e. large continents or lots of small islands.. but even then there seems to be no great need for direct naval assault. Apart from bombarding by sea occasionally, i rarely use them.
I myself only ever build Naval units through necessity, which more often than not, amounts to just a few ancient transport ships. I feel they can be used very effectively to take coastal cities but they take up valuable time and money which could be better spent on ground units. Especially as naval units cant assault land locked cities and become useless, obviously.
Of course this can depend greatly on the world type, i.e. large continents or lots of small islands.. but even then there seems to be no great need for direct naval assault. Apart from bombarding by sea occasionally, i rarely use them.
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