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The reason for the CTP2 forum's revival?

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  • #46
    Hi everybody,

    - "All resistance is futile !"
    - "What do you mean, you don't know who I'am, I'am Tamaaaaaaargh..."


    Thanks for the comments about my post, I really appreciate.

    I only have one regret, I don't have the computer science skill required to make mods or to debate with you about modding. A huge number of posts on the CtP2 forums will remain forever a mystery for me.

    - "Take a SLIC file, for examp..."
    - "What ? Don't play with me, do you really think I'am dumb enough to believe a file can be slick !"
    - "... !"

    The only way I can contribute to the mods designed by the CtP2 Apolyton community consists in translating a mod's text files in french. I'am currently working on a translation of the Apolyton Pack I hope to finish next week.

    As I've read somewhere a new version of the Apolyton Pack is about to be released I think I will create a new thread in the near future. It could be interesting to think about the various ways to ease a translation or update one everytime a new version of a mod is released.

    Perhaps a french translation of the Apolyton Pack will attract some french speaking newbies like me and contribute to the renewal of CtP2.


    "We should all prepare, for when the stars are right Great Locutus will come."
    "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

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    • #47
      Jeff:

      Once the Apolyton Translation to French is complete for the current version, there's no need to change it for V2.0. I'm only updating the AI texts to the latest and greatest that we've developed, so nothing will change in the GL. All the unit stats and stuff come directly from the files.

      Good luck with the translation.

      Comment


      • #48
        Originally posted by Dale
        Jeff:

        Once the Apolyton Translation to French is complete for the current version, there's no need to change it for V2.0. I'm only updating the AI texts to the latest and greatest that we've developed, so nothing will change in the GL. All the unit stats and stuff come directly from the files.
        Hi Dale,

        Thank you for the information, I would have sent you an e-mail before the end of the week.

        As I told it before I still hope to end it next week while I'am on holidays.

        Best regards.
        "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

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        • #49
          First off let me just say that I love CTP2 and CTP!!!!!!

          Now that said I'm just wondering why can't I seem to play MP? I have the latest server.dat as per the FAQ #23. Installed it correctly but everytime I log on there are 0 players in all the hosted sites. Where is everyone?

          One thought occured to me and I was wondering if this had anything to do with it. I usually log on with modswapper selecting the original game. Should I modswap to cradle or apolyton pack then log on to see if anyone is there?

          I'm desparate to play!
          signature not visible until patch comes out.

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          • #50
            Installed it correctly but everytime I log on there are 0 players in all the hosted sites. Where is everyone?
            CtP2 sold like 20 copies, and half of them buggered off to Civ3. two thirds of what's left simply play SP, and the chances that you and Oerdin are online at the same time are very small.
            Concrete, Abstract, or Squoingy?
            "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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            • #51
              Originally posted by Immortal Wombat

              CtP2 sold like 20 copies, and half of them buggered off to Civ3. two thirds of what's left simply play SP, and the chances that you and Oerdin are online at the same time are very small.



              Still it's a shame though. At least MP works in CTP/CTP2 and it worked right out of the box.
              signature not visible until patch comes out.

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              • #52
                Originally posted by Haupt. Dietrich

                Still it's a shame though. At least MP works in CTP/CTP2 and it worked right out of the box.
                Yes,and at least we can play multiplayer without paying for the privilege(ala Civ 3 expansion pack)
                I need Scooby Snacks.

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                • #53
                  Re: A newbie's opinion on the CTP 2 resurgence

                  Originally posted by Tamerlin

                  the tone of the CTP2 threads is very refreshing, I have found adult individuals engaged in constructive debates, tolerant of each others ideas and with a solid sense of humor. All the members of this forum and Locutus have to be credited for this.


                  Jeff

                  Hi

                  Yes I am rather disappointed by the non-constructive defensiveness of the "CIV III" forums (sorry to any rabid civIII'ers) but everytime I've mentioned what I think are areas for improvement in CivIII i get the old "If you don't like it, change the channel" argument. Or, "go work for Firaxis if you think you know so much" . . . "CTPII sold like 1000 copies so who cares" or my favorite one: "go back to CTPII if you like it so much" (I got that one down already ;-)

                  Additionally, many of these types of comments come from those who haven't actually played CTPII and so I think they are missing the point. They often respond with "CivIII is way better than CivII" - - well DUH.. no one is arguing that point. I think they think I am talking about Civ2 when I say CTP2!!!

                  Anyway, the cooler heads prevail here. I have to stay out of those forums now cuz my big mouth could get me in trouble.



                  "still waiting for the Civ4 patch to CivIII" -Dean

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                  • #54
                    Originally posted by Haupt. Dietrich
                    wondering why can't I seem to play MP? I have the latest server.dat as per the FAQ #23. Installed it correctly but everytime I log on there are 0 players in all the hosted sites.

                    I'm desparate to play!
                    Firstly, if you haven't done so, go check out the multiplay registry!

                    Secondly, I too have had some problems even after copying the new servers.dat file. Besides there being no one on the server, I often get a "entering lobby" warning that just sits there forever.

                    On one of the servers, a "connection lost" popup appears every 5 seconds. Another poster has suggested that these are just problems on those servers and I tend to agree.

                    PS - this happens on non-modded CTPII and with a DSL.

                    PPS - i am soon to be done with my tourny game and will be down to play some MP...

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                    • #55
                      From listening to MPers and reading various clan and online gaming sites (Game League, Battlefield), I'd say there should be at least 2 or 3 dozen people out there who still play CtP2 MP on a more or less regular basis. Of course, being online at exactly the same moment as these people requires some luck, I suppose that if you're really looking for a game you should try to contact (email/ICQ) some of the people in the MP registry (and register there yourself), rather than waiting for them to come online in the lobbies...
                      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                      • #56
                        Yeah, you should register at the MP thread and check out a few of the clan web sites. At a bare minimium you should be able to find a dozen or so people you can email or ICQ to set up a game.
                        Try http://wordforge.net/index.php for discussion and debate.

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                        • #57
                          Thanks all for the advice. I'll have to look into registering here. I checked out some of the clans but they didn't interest me. I just like to log on find someone to play and play. Anyway I'm gonna have a ton of free time next month so until then can't wait.
                          signature not visible until patch comes out.

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                          • #58
                            i haven't read all the thread yet, but it is the various units and goverments that CTP2 have. one of my favorite goverments was "Corprate Repulic". and the Gundam-like war walker. if i was doing a mod for Civ3 (any Civ3 modmakers reading this should take note), i would try to bring in as many of the goverments and units of CTP2 to a mod in Civ3.
                            Is there a village that needs its iddiot back?

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                            • #59
                              General Ike:
                              There are many reasons I feel CTP2 is superior to Civ3, but the ones you list are high on my list.

                              Civ3's tech tree and unit choices seem limited. The choices of government are EXTREMELY limited! There are like 5 governments in Civ3 compared to a dozen or so in CTP2.

                              I like the Theocracy, Monarchy, Technocracy, and Virtual Democracy the most.

                              Civ3 gives us no leeway with gov'ts - which on top of the ridiculous "worker" method of placing tile improvements - instead of Public Works points - makes Civ3 a decidedly inferior "civ-style" game.

                              As another person posted elsewhere, there is such a thing as "CTP-phobia"....

                              When one tries to point out shortcomings to Civ3 on the forums, you get a lot of people responding with wholehearted antagonism rather than answering the points listed..

                              I feel that Firaxis had this same phobia in designing Civ3.

                              On the topic of workers, No "real world" empire ever had a solitary group(s) of people going around building EVERY SINGLE public improvement (such as roads, damns, irrigation, etc). Instead, the Public Works model works much better in that an entire governments' resources are poured into getting local workers to build local improvements.

                              There are many more arguments I could make, but I've made them elsewhere in other posts...

                              Perhaps a new thread here discussing the problems with Civ3 would help elucidate other issues. (there are such threads on the Civ3 forum, but you run into too many CTP-phobics there)


                              On the bright side, the expansion pack recently announced by Firaxis will indeed address some issues such as unit stacking and group-bombarding... so this is a great improvement... but fundamental game-mechanics such as PW and combination army attacks (where you have "flank" and "rear rank" attacks in a group, as well as Army Standing - peacy,alert, at war) are still not addressed.

                              These excellent improvements which the Activision team made are completely ignored in Civ3 - making Civ3 more of a Civ2.5 game... booo! :-(

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