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  • Request city... diplomacy problem

    Anyone ever request a city during diplomacy? In a game I'm playing, I paid the French 25000 gold for a city that was infiltrating my territory. It wasn't a particularly remarkable city, but I wanted it nonetheless. However, after the French accepted my proposal, they took my 25K but didn't give me the city... what gives?

    Anybody have this kind of problem? Any ideas on how to fix it, without taking it by force?

  • #2
    Just another thing to be added to the yet large CtP 2 bug list. For me it did work nice, when I tried to trade cities.
    Solver, WePlayCiv Co-Administrator
    Contact: solver-at-weplayciv-dot-com
    I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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    • #3
      I saw another note in the Diplomacy mod, about a bug regarding trading tech for gold. Most likely the two are related, and of course they're not fixed in the patch...

      Hopefully the folks at Firaxis will actually complete CivIII before they release it. Seems to be a god awful trend among game companies--not finishing the game before sending it out.

      I remember the good old days of DOS and DOS games... boy I long for those days again. Only ever had big noticable problems with one game, published by EA (go figure).

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      • #4
        I got best results swapping cities. Demand a city, then offer one of your cities, preferably one that is just about to starve to death, or one that has loads of your troops (or 3rd party's) outside it, and about to capture it back. The AI will accept the trade, and you end up with a better city.
        Concrete, Abstract, or Squoingy?
        "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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        • #5
          I just threaten for cities . If that dosn't work, I offer something small, THEN threaten. Then I either leave it, or kill them, like I said.
          Oh, and honestly, what bugs? The only one bug I have found is the "OK we will withdraw from your country" but then they don't. I found that installing mods caused more porblems (Diplomod- No file was found called... and so on)

          :0

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          • #6
            Aside from some serious crashes on my roomates computer during LAN games, this is the only bug I have found, but I haven't been playing much yet. I like the game, so far, until these bugs surface maybe...

            Also, you guys are warmongers... ruthless! I want to maintain my peace with the French at the moment, and you guys are all about war. Anyway, maybe I can try offering something other than gold, hmm?

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            • #7
              The only one bug I have found is the "OK we will withdraw from your country" but then they don't.
              Get Dale's withdraw script, it should eb included in diplomod 3.4, and the medmod also.

              As for warmongering, its tempting because it is just soooo easy, the AI can't cope with war, and its almost impossible to lose a war. Having a bad reputation or being hated doesn't matter because the ai sucks.
              Concrete, Abstract, or Squoingy?
              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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              • #8
                i had a simular thing happen to me, but it wasn't a bug but stupidity. I clicked ask for city whatever it was, and then clicked on offer gold and put in amount. but i forgot to hit next between them. and i gave them money instead.

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