Just wanted to ask if anybody has ever seen the real sprites for sea-colonies in normal game.
I also saw an interesting effect when I switched to cheat mode: I made a world full of water, gave every player a sea-colonizer (sorry, don't know about the exaxt word for it, I have the german version), turned off fog of war and looked what the AI would do. Then, the surprise: A little moment before the city had been built (by the AI) the city already was here - but with the real sea-sprite!. But as soon as the colonizer went into the city, the sprite changed and the city looked just like every other city does.
So two little questions:
1) Is the mistake with the sea-colonies in every case in every game on every computer, or are only some people having this problem?
2) Why do the colonies have the right sprite just a moment before they are really built at all?
ok
cu
chris
PS: I didn't know exactly into which part of the forum I should write, so I put it into the general. I hope, this wasn't a too big mistake
[This message has been edited by chrisis (edited January 28, 2001).]
I also saw an interesting effect when I switched to cheat mode: I made a world full of water, gave every player a sea-colonizer (sorry, don't know about the exaxt word for it, I have the german version), turned off fog of war and looked what the AI would do. Then, the surprise: A little moment before the city had been built (by the AI) the city already was here - but with the real sea-sprite!. But as soon as the colonizer went into the city, the sprite changed and the city looked just like every other city does.
So two little questions:
1) Is the mistake with the sea-colonies in every case in every game on every computer, or are only some people having this problem?
2) Why do the colonies have the right sprite just a moment before they are really built at all?
ok
cu
chris
PS: I didn't know exactly into which part of the forum I should write, so I put it into the general. I hope, this wasn't a too big mistake
[This message has been edited by chrisis (edited January 28, 2001).]
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