Hi,
Was just wondering if there are any planned updates for the FrenzyMod? Bug fixes, refinements, adding the no-Frenzy-when-allied code that BlueO posted in a previous thread?
I still don't get it with the unit updater--why does it only work for the human once all the AIs have the necessary tech and update their units first? Doesn't that eliminate the point of being the first to uncover new advances in warfare?
I think it's a great mod, as essential as the DiploMod, would be bad to see it dumped by the wayside.
[This message has been edited by David Murray (edited February 26, 2001).]
Was just wondering if there are any planned updates for the FrenzyMod? Bug fixes, refinements, adding the no-Frenzy-when-allied code that BlueO posted in a previous thread?
I still don't get it with the unit updater--why does it only work for the human once all the AIs have the necessary tech and update their units first? Doesn't that eliminate the point of being the first to uncover new advances in warfare?
I think it's a great mod, as essential as the DiploMod, would be bad to see it dumped by the wayside.
[This message has been edited by David Murray (edited February 26, 2001).]
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