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  • MP is UNPLAYABLE

    I have been a loyal fan of CTP1 and now CTP2, but it is now very obvious that CTP2 is just not playable in multi-player mode... even with patch 1.1. It has become SO frustrating that I seriously doubt I will EVER buy another activision product.

    I've played civ games from day one... this one is a DOG. Sorry activision... get out of "profit at any cost" and get into "quality product at any cost".

  • #2
    Here, here! I'll second that comment. CPT2 is not worthy of the multiplay title

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    • #3
      By the comments of one of the representatives of Activision, they don't think too much of multiplayer players. His comment went something like "...and solo play is MUCH more popular than multiplayer...".

      Activision LOVES the people that buy the game based upon pretty pictures then throw it in the heap with all their other dead games. Activision makes their money and couldn't really care less if somebody likes it or not, or whether they multiplay it or not. Whether the game is good or bad is pretty inconsequential as long as they get that initial sale. Kind of like a bad movie with good promo. If they promote it good, they can make a profit on the movie in the first week before everyone finds out that it's a dog!

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      • #4
        Well, I for one will think twice before I buy another Activision game.

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        • #5
          Its a shame really because with the weak ai, single player is not a an option either. This game could be great if the multiplayer worked.


          ------------------
          Chaos, panic and disorder - My work here is done.

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          • #6
            If anyone needs any further proof that MP is unplayable, this forum is living proof. Only four threads have been posted to in the last 10 days and two of them are about how worthless it is. For CIV MP, over a year after it's release, the MP forum is still going strong. Yes, there were a few problems with CIV MP at first, but a lot of them were FIXED quickly because they listened. AND THE GAME WAS ALWAYS PLAYABLE.

            What a shame. This will be the last game I buy from them. And I think everyone here is right. They JUST DON"T CARE.

            What makes it worse, is that SP is almost as buggy. I don't know how many times I go to continue a game and it just won't load and I have to go back 4-6 turns to find a save that will load. I hate games were you have to save every turn in case the game craps out.

            Too bad, the game did have some nice features.

            RAH

            I do appreciate all the effort here to tweak the AI, but It all goes for naught if the game won't load.
            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
            RIP Tony Bogey & Baron O

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            • #7
              You know yoda im a veteran.......whos been playing on CTP and CTP2 Mplayer sites for bout 3 years now.I too am very disappointed that the activision team used the same defective CTP dial up interface.The fact is that out of 672 launched "logged" CTP Mplayer launched internet games.Ive never completed a single one.
              Ctp2 is going to be much the same i can tell.Im almost tempted to dust off my Civ2 disk. Even Microprose blew it with Civ2 TOT. There mplayer interface is absolutely pathetic even more so that Activision.I for one will continue buying There products because i play the AI alot. But i feel you pain yoda.


              P.S. i seen you in the CTP lobby today playin a 33 player game

              so much for stayin way eh?

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              • #8
                Well just remember folks, the eventual release of CIV III is on the horizon

                The way CTP2 Multiplay is so screwed up, Firaxis/Hasbro's CIV III should easily beat out CTP2

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                • #9
                  Firaxis is a good company no doubt , There Sid Miers Gettysburg Internet play (and gettysburg was made 3 years ago!) was nearly perfect.There Internet Servers are practiaclly Flawless. However i hope they put plenty of efort into this. I usaully am not disappointed bye Faraxis.But CIV2 TOT Mplaying was worse than CTP. It crashed every 3 turns and diplomacy was bugged. But i am satisfied with Faraxis and hope they dont use Civ2 TOT as an example. Again i Heap praise on Faraxis They are very good quality

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                  • #10
                    I too have every confidence that CIV3 will be better than the CTP series and CIVII TOT. On a side note, CIVII TOT was released by Microprose/Hasbro, not Firaxis

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                    • #11
                      But didn't firaxis absorb most of the microprose team?

                      ------------------
                      phoenixcager
                      ------------------
                      of the the Civilization Gaming Network. Visit the CGN Forums

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                      • #12
                        Firaxis will bring quality.......sources in Software design Magazine say that the personality configuration that ACtivision setup will be used but personalitys will be different and that 3 big changes will be noticeable.One was the AI has a Broad understanding for whats going on around the globe.It will influence its diplomacy desicion making.second is the AI will get more time to make decisons instead of the MAx_end_turn_25 it will be pushed to 50.in theory If the AI is given more time , its very much possible it will make a better decison.third is The AI uses the City Defense Code (which is the only time they AI stacks units 4-5) to attack.This is interesting and worth seeing if such a modification could be made to CTP2?

                        2 other minor are Better Worker Management and Enhanced trade.

                        personally i hope Sid Mier Keeps out the "Gang up on human player Attribute" I can always remember in Civ2 The AI (regardless of how nice i was) Banding together to sign pacts.I hated this because it would always end up 5 AI vs me and maybe an AI partner (pending how much advances and gold i gave him )

                        Anyway These guys were right about the Units in CTP2 and the Weapons in Rainbow6 5 months before release. This tells me they have people inside

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                        • #13
                          This weekend, 4 of us are gonna play ctp2 2vs2

                          i hope we won't have all the trouble you had

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                          • #14
                            quote:

                            Originally posted by Cytral on 01-31-2001 08:25 AM
                            This weekend, 4 of us are gonna play ctp2 2vs2

                            i hope we won't have all the trouble you had


                            Well, the only thing I can say is "Good Luck" you're going to need it...along with a lot of patience

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                            • #15
                              I seem to be having better luck lately in the MP area. I have been able to play a whole game (5 hours). It started as a 3 player, with one dropping out, and went from start to 1400 AD. We stopped as my opponent had made it tank warfare and I was just getting artillery. It appears the game works better at levels below hard and if the player pings are all green going into the game. There was about one re-synch an hour and I had only one object error crash. That seemed to happen when I was clicking on a unit as the turn was ariving to me, which thinking about it most my crashes seem to happen under those conditions.
                              "The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo

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