1) How does the system work when you gather food and resources, is it like Civ2 but now you can't "target" a tile manually?
2) How does it calculate Efficiency, for example when it says +1000 on the food storage, what does that mean?
What about Starvation and City Improvements like Granaries and Food Silos.
3) It says "Prevents Starvation for 5/10" turns. If I have both, is it cumulative?
4) If I make all workers into entertainers, will it take five turns before I loose pop? What if I starve them for five turns and then let them gather food for one turn- will they have five new starvation turns?
Thanks,
Quivering
2) How does it calculate Efficiency, for example when it says +1000 on the food storage, what does that mean?
What about Starvation and City Improvements like Granaries and Food Silos.
3) It says "Prevents Starvation for 5/10" turns. If I have both, is it cumulative?
4) If I make all workers into entertainers, will it take five turns before I loose pop? What if I starve them for five turns and then let them gather food for one turn- will they have five new starvation turns?
Thanks,
Quivering