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Use of created scenarious in multiplayer games

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  • Use of created scenarious in multiplayer games

    Does anyone know if created scenarious (using the scenario editor in CTPII) may be saved and used in multiplayer internet games? If so, how? This ability would be nice to ensure equal starting positions between players.

  • #2
    not a supported feature. Everyone would have to have the same map to actually play with each other and depending on the scenario, this could cause a lot of problems. There may be a work around. Anyone found a way to do it?

    Smooshies

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    • #3
      I was sorta bummed when i found out that I couldn't use the world map in multiplayer...
      Where are you from? Put yourself on the Apolyton Map!

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      • #4
        It wouldn't be hard to make the clients download the map from the server on game-start...
        I mean, almost every other game works that game when playing online...
        If you don't like it, MOD IT!

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