I havent heard a lot good or bad about trading. Do you like it? Hate it? (outside the bugs, of course).
Me, I rather like it. It sure makes it easier to figure whats going where. Seeing a reginal good sorta ties naturally into how trading works. I prefer this a lot over the civ2 "random good" model, where you set up a route and its there.
I'm not sure if I've getting coins for the piracy that I love to engage in. Can anyone figure a way to tell if this works?
So, counting good things in CTP2, I'd have to say trade ranks up there with combat and PW. NOW, if they could only fix the AI and the diplomacy, we would have the game of games!
Me, I rather like it. It sure makes it easier to figure whats going where. Seeing a reginal good sorta ties naturally into how trading works. I prefer this a lot over the civ2 "random good" model, where you set up a route and its there.
I'm not sure if I've getting coins for the piracy that I love to engage in. Can anyone figure a way to tell if this works?
So, counting good things in CTP2, I'd have to say trade ranks up there with combat and PW. NOW, if they could only fix the AI and the diplomacy, we would have the game of games!
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