Just another few small annoyances that I was wondering if anybody else was experiencing:
1. When you go to threaten to destroy a city in the diplomacy window it pops up with a list of the cities but the scroll bar is cut off from the right side of the window, not allowing you to move down to select different cities.
2. When another civ completes a wonder, and one of your cities is also building that same wonder - after the other civ completes it it disappears from your city's queue and you lose all the production for that wonder. This is VERY annoying because I've lost 50+ turns of building on this one. I think this is also the case when a unit becomes obsolete - it just disappears from all the cities production and the work is all lost.
3. Too much clicking...too many menus. For example: to change production: click on city, click on city tab, click on the production, click on units/improv/wonders, click on what you want, click add to queue...etc etc. Do they want us to get carpal-tunnel syndrome (or however the heck you spell it) in a week of playing this game? Just too many menus and clicking. My hand is hurting.
4. Very minor - when you are placing a public works something on the right egde of the screen, the window that says how much commerce, food, etc it will produce is cut off by the map.
Oh well that's enough nit-picking for today. I'm sure I'll get some more as I continue playing.
Don't get me wrong though, I do like the game very much and think it has improved much over CTP1. It hasn't crashed on me a single time - and I think the AI and gameplay is much improved.
Later
1. When you go to threaten to destroy a city in the diplomacy window it pops up with a list of the cities but the scroll bar is cut off from the right side of the window, not allowing you to move down to select different cities.
2. When another civ completes a wonder, and one of your cities is also building that same wonder - after the other civ completes it it disappears from your city's queue and you lose all the production for that wonder. This is VERY annoying because I've lost 50+ turns of building on this one. I think this is also the case when a unit becomes obsolete - it just disappears from all the cities production and the work is all lost.
3. Too much clicking...too many menus. For example: to change production: click on city, click on city tab, click on the production, click on units/improv/wonders, click on what you want, click add to queue...etc etc. Do they want us to get carpal-tunnel syndrome (or however the heck you spell it) in a week of playing this game? Just too many menus and clicking. My hand is hurting.
4. Very minor - when you are placing a public works something on the right egde of the screen, the window that says how much commerce, food, etc it will produce is cut off by the map.
Oh well that's enough nit-picking for today. I'm sure I'll get some more as I continue playing.
Don't get me wrong though, I do like the game very much and think it has improved much over CTP1. It hasn't crashed on me a single time - and I think the AI and gameplay is much improved.
Later
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