Playing through my first game, it seemed to me that the forest values might be reversed. The food value for a forest is 10, and the production value is 5. Should this perhaps be the otherway around, with food being 5, and shields being 10?
I checked the terrain.txt file to snoop around, and I noticed that if a city is built in a forest square, its values become: Food 10, Shields 15, Commerce 15 (which makes me think I might be right on this one)
Any one have an opinion on this before I go messing with the files any?
Thank you very much!
(BTW I am very satisfied with this game. Thanks, Activision! And thank you Apolyton for your input into this game!!)
I checked the terrain.txt file to snoop around, and I noticed that if a city is built in a forest square, its values become: Food 10, Shields 15, Commerce 15 (which makes me think I might be right on this one)
Any one have an opinion on this before I go messing with the files any?
Thank you very much!
(BTW I am very satisfied with this game. Thanks, Activision! And thank you Apolyton for your input into this game!!)
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