dont tell me you want to see the whole thing for all govs
GOVERNMENT_COMMUNISM {
Icon ICON_GOV_COMMUNISM
EnableAdvance ADVANCE_COMMUNISM
Rank 2
SameRankAdvice GOVERNMENT_COMMUNISM_SAME_RANK_ADVICE
HigherRankAdvice GOVERNMENT_COMMUNISM_HIGHER_RANK_ADVICE
RationsExpectation 0
PositiveRationsCoef 1
NegativeRationsCoef 1
WorkdayExpectation 0
PositiveWorkdayCoef 1
NegativeWorkdayCoef 1
WagesExpectation 0
PositiveWagesCoef 1
NegativeWagesCoef 1
FoodCoef 1.15
ProductionCoef 1.5
InfrastructureCoefficient 0.5
CrimeCoef 0.75
CrimeOffset 95
KnowledgeCoef 1.25
MaxScienceRate 0.6
GoldCoef 1
CapitalizationCoefficient 0.5
UnitRushModifier 5
BuildingRushModifier 4
WonderRushModifier 7
EndGameRushModifier 7
MaxIncomingTrade 100000
MaxOutgoingTrade 100000
PollutionCoef 1.3
PollutionUnhappyCoef 0.02
SupportCoef 0.75
TurnsToNewReadiness 7
ReadyPeaceCoef 0.5
ReadyPeaceHP 0.5
ReadyAlertCoef 0.75
ReadyAlertHP 0.8
ReadyWarCoef 1
ReadyWarHP 1
DefenseCoef 1.25
WarDiscontentMaxUnits 10
WarDiscontentPerUnit 1
ConquestDistress -5
ConquestDistressDecay 0.2
OverseasCoef 0
OverseasDefeatDecay 0
OverseasDefeatCoef 1
HomeDefeatDecay 0.5
HomeDefeatCoef 1
MaxMartialLawUnits 2
MartialLawEffect 2
MartialLawThreshold 80
AtHomeRadius 2
EmpireDistanceScale 0.001
MinEmpireDistance 500
MaxEmpireDistance 2000
TooManyCitiesThreshold 35
TooManyCitiesCoefficient 1
ProfessionalUnits 0
GrowthRank 3
ProductionRank 5
CommerceRank 4
ScienceRank 2
GoldRank 2
MilitaryRank 5
PollutionRank 1
LoyaltyRank 4
MartialLawRank 3
}
GOVERNMENT_COMMUNISM {
Icon ICON_GOV_COMMUNISM
EnableAdvance ADVANCE_COMMUNISM
Rank 2
SameRankAdvice GOVERNMENT_COMMUNISM_SAME_RANK_ADVICE
HigherRankAdvice GOVERNMENT_COMMUNISM_HIGHER_RANK_ADVICE
RationsExpectation 0
PositiveRationsCoef 1
NegativeRationsCoef 1
WorkdayExpectation 0
PositiveWorkdayCoef 1
NegativeWorkdayCoef 1
WagesExpectation 0
PositiveWagesCoef 1
NegativeWagesCoef 1
FoodCoef 1.15
ProductionCoef 1.5
InfrastructureCoefficient 0.5
CrimeCoef 0.75
CrimeOffset 95
KnowledgeCoef 1.25
MaxScienceRate 0.6
GoldCoef 1
CapitalizationCoefficient 0.5
UnitRushModifier 5
BuildingRushModifier 4
WonderRushModifier 7
EndGameRushModifier 7
MaxIncomingTrade 100000
MaxOutgoingTrade 100000
PollutionCoef 1.3
PollutionUnhappyCoef 0.02
SupportCoef 0.75
TurnsToNewReadiness 7
ReadyPeaceCoef 0.5
ReadyPeaceHP 0.5
ReadyAlertCoef 0.75
ReadyAlertHP 0.8
ReadyWarCoef 1
ReadyWarHP 1
DefenseCoef 1.25
WarDiscontentMaxUnits 10
WarDiscontentPerUnit 1
ConquestDistress -5
ConquestDistressDecay 0.2
OverseasCoef 0
OverseasDefeatDecay 0
OverseasDefeatCoef 1
HomeDefeatDecay 0.5
HomeDefeatCoef 1
MaxMartialLawUnits 2
MartialLawEffect 2
MartialLawThreshold 80
AtHomeRadius 2
EmpireDistanceScale 0.001
MinEmpireDistance 500
MaxEmpireDistance 2000
TooManyCitiesThreshold 35
TooManyCitiesCoefficient 1
ProfessionalUnits 0
GrowthRank 3
ProductionRank 5
CommerceRank 4
ScienceRank 2
GoldRank 2
MilitaryRank 5
PollutionRank 1
LoyaltyRank 4
MartialLawRank 3
}
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