Big Dave:
I believe you missed the most important point of mine:
'If the core game was good enough, got good enough reviews, and consistent continuing income'
This is absolutely critical. I was disappointed with the initial quality of the game as it stood. Many magazines, and online gaming organizations gave CtP a less than glowing review which meant that after the intial rush of sales- based around the 'Civilization: Call to Power' name. The continuing sales did not support the kind of support that would be necessary to 'fix everything'. This was an understandable commercial situation.
They DID however patch a number of areas.
Firaxis on the other hand, were guilty in another way; they had a continuing success (relatively speaking) and then did not patch some absolutely key errors and omissions that many SMAC players still feel sore about.
When it comes to CtP2, we have a whole new ball game, although i'm not in any position to give a statement over its initial quality, it is possible that it is good; and good enough to get good (or even great - its not like it has competition) reviews. That being the case *and* it getting good continuing sales (again, another leap of faith, but not impossible to imagine) then there would be no commercial reason not to improve the continuing sales of a still viable product, by giving consumers more of what they want.
I believe you missed the most important point of mine:
'If the core game was good enough, got good enough reviews, and consistent continuing income'
This is absolutely critical. I was disappointed with the initial quality of the game as it stood. Many magazines, and online gaming organizations gave CtP a less than glowing review which meant that after the intial rush of sales- based around the 'Civilization: Call to Power' name. The continuing sales did not support the kind of support that would be necessary to 'fix everything'. This was an understandable commercial situation.
They DID however patch a number of areas.
Firaxis on the other hand, were guilty in another way; they had a continuing success (relatively speaking) and then did not patch some absolutely key errors and omissions that many SMAC players still feel sore about.
When it comes to CtP2, we have a whole new ball game, although i'm not in any position to give a statement over its initial quality, it is possible that it is good; and good enough to get good (or even great - its not like it has competition) reviews. That being the case *and* it getting good continuing sales (again, another leap of faith, but not impossible to imagine) then there would be no commercial reason not to improve the continuing sales of a still viable product, by giving consumers more of what they want.
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