...but will be if it doesn't happen eventually.
To my mind its not essential to have PBEM now, since you won't know how the game is put together, and how strategies and so on work, that you'd use in multiplayer for a good while. There is a new city resource model, for one thing.
Ultimately, the scores in the game magazines will be based on Single player mode, since theres no-one else to PBEM with, and it takes too long to learn the nuances of a civ game anyway, for the review process, except if you release a review months after its out.
Good intial review scores are definitely what CtP2 'needs'.
I can understand why Activision released 'now'; no Christmas sales and they'd have missed the boat. The 'Civ' genre isn't big enough to guarantee sales the way that a FPS is. Call to Power isn't a big name, in the same way that Diablo or Quake is.
What I get isn't a development team trying to screw the fans over, but an honest attempt to give us what we want, in a commercially viable way.
I do expect to see patches. I have confidence that Activisions given this game a good shot. I am not entirely sure its going to be a 'perfect' civ game, but I do feel sure its a step forward.
BTW... the lack of feedback from Firaxis looks disheartening. They've not even been talking about Dinosaur seriously, which was supposedly going to take priority over CivIII.
[This message has been edited by TheLimey (edited November 11, 2000).]
To my mind its not essential to have PBEM now, since you won't know how the game is put together, and how strategies and so on work, that you'd use in multiplayer for a good while. There is a new city resource model, for one thing.
Ultimately, the scores in the game magazines will be based on Single player mode, since theres no-one else to PBEM with, and it takes too long to learn the nuances of a civ game anyway, for the review process, except if you release a review months after its out.
Good intial review scores are definitely what CtP2 'needs'.
I can understand why Activision released 'now'; no Christmas sales and they'd have missed the boat. The 'Civ' genre isn't big enough to guarantee sales the way that a FPS is. Call to Power isn't a big name, in the same way that Diablo or Quake is.
What I get isn't a development team trying to screw the fans over, but an honest attempt to give us what we want, in a commercially viable way.
I do expect to see patches. I have confidence that Activisions given this game a good shot. I am not entirely sure its going to be a 'perfect' civ game, but I do feel sure its a step forward.
BTW... the lack of feedback from Firaxis looks disheartening. They've not even been talking about Dinosaur seriously, which was supposedly going to take priority over CivIII.
[This message has been edited by TheLimey (edited November 11, 2000).]
Comment