Well well well...
Untill now, the only NEW stuff i have discovered is on the interview:
And it states:
" A game in CTP1 lasts for 350 - 500 turns, but for CTP2 we coded that each game lasts for 800 - 1000 turns"
So, that's it: 1000 turns!!!
The reason:
" You will be able to plan better that way, focusing on the long term while you use your latest discovery. The idea is to give each key-discovery (for example, Cavalry) enough time to produce some earnings, before it is made obsolete by the next one."
It sounds to me that they have span the middle ages so that we can exploit the technologies and its advantages for a longer time. No tanks rush?
See ya later aligators
[This message has been edited by Rebel Rick (edited November 01, 2000).]
Untill now, the only NEW stuff i have discovered is on the interview:
And it states:
" A game in CTP1 lasts for 350 - 500 turns, but for CTP2 we coded that each game lasts for 800 - 1000 turns"
So, that's it: 1000 turns!!!
The reason:
" You will be able to plan better that way, focusing on the long term while you use your latest discovery. The idea is to give each key-discovery (for example, Cavalry) enough time to produce some earnings, before it is made obsolete by the next one."
It sounds to me that they have span the middle ages so that we can exploit the technologies and its advantages for a longer time. No tanks rush?
See ya later aligators
[This message has been edited by Rebel Rick (edited November 01, 2000).]
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