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Why doesn't the AI use nukes

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  • #31
    OTHER AI things

    i've noticed quite alot of bugs in the AI, for example if you have america as a AI the other Ais will automaticly attack them for some bizzare reason, i even tried it on island same result they got attacked. bit peculiar that.

    Australia nearly always uses nukes

    Russia will

    If you have Either:

    England
    scotland
    ireland
    wales

    they always end up being the most aggressive,

    the best civs to play with are:

    Mexico
    England
    Scotland
    Ireland
    Wales
    Australia
    Russia

    let me know what you think

    Comment


    • #32
      I must admit I have never paid enough attention to the personnalities of the AI until the Democracy Game. After the DG and this thread this is the kind of informations I will use more efficiently to manage the AI civs.
      "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

      Comment


      • #33
        AFAIR England likes to backstab you.

        Australia, I hardly had in my games...

        A CIV with which you can come along nice is India, with M. Ghandi.

        I am not sure I should keep posting here...
        Be aware we have your address and our nukes are ready to be launched

        About the Armageddon: I never really seen it happen in CTP1/2

        The cruise missile: Never build it, seems to be useless.........

        Comment


        • #34
          Originally posted by Gilgamensch
          AFAIR England likes to backstab you.
          Perfidious Albion...



          Be aware we have your address and our nukes are ready to be launched
          I thought you all were a cool bunch of people and you all are agressive Chaotic Evil maniacs...

          The cruise missile: Never build it, seems to be useless.........
          Given its cost and its one time use the attack strength and range should be largely increased for the cruise missile to be usefull.
          "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

          Comment


          • #35
            Given its cost and its one time use the attack strength and range should be largely increased for the cruise missile to be usefull.
            but that is easily fixed
            "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
            The BIG MC making ctp2 a much unsafer place.
            Visit the big mc’s website

            Comment


            • #36
              I thought you all were a cool bunch of people and you all are agressive Chaotic Evil maniacs...
              maybe
              Chaotic Evil Maniacs, uuuuuuuuuuuusssssssss?????????????

              never, we are all angels

              Given its cost and its one time use the attack strength and range should be largely increased for the cruise missile to be usefull.
              Should be like 2-3 times it's value, than it would make sense. But otherwise...............
              Not sure, if the AI would know how to use them though.........

              Comment


              • #37
                Try replacing this one with the cruise m I have doubled its attack and range + full and reduced the cost be 2/3
                Code:
                ############################################################
                
                ## UNIT 17
                UNIT_CRUISE_MISSILE {
                   Description DESCRIPTION_UNIT_CRUISE_MISSILE
                   DefaultIcon ICON_UNIT_CRUISE_MISSILE
                   DefaultSprite SPRITE_CRUISE_MISSILE
                   Category UNIT_CATEGORY_AERIAL
                   Attack 120
                   Defense 10
                   ZBRangeAttack 60
                   Firepower 1
                   Armor 1
                   MaxHP 10
                   ShieldCost 600
                   PowerPoints 100
                   ShieldHunger 20
                   FoodHunger 0
                   MaxMovePoints 2000
                   VisionRange 2
                   EnableAdvance ADVANCE_GUIDED_WEAPON_SYSTEMS
                   BombRounds 10
                   BombardRange 1
                   ActiveDefenseRange 0
                   LossMoveToDmgNone
                   NoFuelThenCrash
                   MaxFuel 2000
                   IgnoreZOC
                   NoZoc
                   CanBeachAssault
                   CantCaptureCity
                   SingleUse
                   Explodes
                   SoundSelect1 SOUND_SELECT1_CRUISE_MISSILE
                   SoundSelect2 SOUND_SELECT2_CRUISE_MISSILE
                   SoundMove SOUND_MOVE_CRUISE_MISSILE
                   SoundAcknowledge SOUND_ACKNOWLEDGE_CRUISE_MISSILE
                   SoundCantMove SOUND_CANTMOVE_CRUISE_MISSILE
                   SoundAttack SOUND_ATTACK_CRUISE_MISSILE
                   SoundWork SOUND_WORK_CRUISE_MISSILE
                   SoundVictory SOUND_VICTORY_CRUISE_MISSILE
                   SoundDeath SOUND_DEATH_CRUISE_MISSILE
                
                   CanAttack: Land
                   CanAttack: Mountain
                   CanAttack: Air
                   CanAttack: Sea
                   CanAttack: ShallowWater
                   CanSee: Standard
                   MovementType: Air
                   Size: Small
                   VisionClass: Standard
                }
                
                ############################################################
                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                The BIG MC making ctp2 a much unsafer place.
                Visit the big mc’s website

                Comment


                • #38
                  Just to check:

                  It would have a range of 20?
                  Attack of 120?

                  What was ZBRangeAttack again?

                  But will the AI use it?????????????????????

                  I'll might gonna try tomorrow, tonight I'll be out.................

                  Thanks

                  Comment


                  • #39
                    "It would have a range of 20?" Yes
                    "Attack of 120?" Yes
                    "What was ZBRangeAttack again?" The ranged attack statistic that archer's use. This usually doesn't matter for missiles, since you won't stack them, or if you do, the attack stat of 120 will put them in the front row.

                    "But will the AI use it?????????????????????" Yes. Because it's a replacement, the entry is already in the AI files.
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                    Comment


                    • #40
                      Originally posted by The Big Mc
                      Try replacing this one with the cruise m I have doubled its attack and range + full and reduced the cost be 2/3 :evil
                      Thanks the Big Mc, I will try these new settings in my next game...
                      "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

                      Comment


                      • #41
                        "But will the AI use it?????????????????????" Yes. Because it's a replacement, the entry is already in the AI files.
                        But it's not in the AI unitbuildlists, so you'll have to add it in there.

                        The fact that it's not in those buildlists leads me to suspect that they didn't write any proper code to handle cruise missiles.

                        Comment


                        • #42
                          if you want I could work on a quick mod to make 2 cruse m units one with twice the rang of the one above but with 1/2 the attack power
                          "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                          The BIG MC making ctp2 a much unsafer place.
                          Visit the big mc’s website

                          Comment


                          • #43
                            if you want I could work on a quick mod to make 2 cruse m units one with twice the rang of the one above but with 1/2 the attack power
                            Big Mc, how do you want to call the long range version? Maybe toothpick? Might have the same result

                            Peter,

                            that's kind of what I am worried about, even with adding it to the buildlist, I don't think the AI will know how to use them.

                            I see couple of different ways:

                            1.) Last defence for a remote city (softening an attacker)
                            2.) Interception of an incoming invasion fleet.
                            3.) Softening of a city, which you want to attack and you haven't got enough artillery
                            4.) crosswater harrasment

                            But all of those would require a fairly huge amount of missiles..........

                            Comment


                            • #44
                              Originally posted by Peter Triggs
                              But it's not in the AI unitbuildlists, so you'll have to add it in there.

                              The fact that it's not in those buildlists leads me to suspect that they didn't write any proper code to handle cruise missiles.
                              *blink*
                              So the AI doesn't use Cruise Missiles in the default game? I didn't know that; how stupid.
                              Concrete, Abstract, or Squoingy?
                              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

                              Comment


                              • #45
                                Cruise Missiles mk t

                                its there for long range bombardment of enemy cities.
                                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                                The BIG MC making ctp2 a much unsafer place.
                                Visit the big mc’s website

                                Comment

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