Announcement

Collapse
No announcement yet.

Player Civ flag color

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Player Civ flag color

    Sorry Guys I've had enough to play with blue color........
    Is there a way to change it ?
    I'haven't found anything about it, surely I missed smth.....................................
    MF

  • #2
    You need to edit a file called colors00.txt in your ...\Call To Power 2\ctp2_data\default\gamedata\ folder.

    The three numbers represent RGB colour values. You can find the values in MS Paint or most paint programs then just change the 3 numbers to the colour you want.

    For example: 0 0 255 means blue for player 1.
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.

    Comment


    • #3
      oh i never thought of another color... its tight

      Comment


      • #4
        OK Maq!!
        MF

        Comment


        • #5
          Here's a some lines from Colors00.txt
          Code:
          COLORSET_COLOR		196 0 38		#	COLOR_PLAYER0   			
          COLORSET_COLOR		0 0 255			#	COLOR_PLAYER1		
          …
          # RADAR MAP BASE TILE COLORS:  1 COLOR FOR EACH TYPE.
          	#COLORSET_COLOR	85	105	10	#	COLOR_TERRAIN_0
          	#COLORSET_COLOR	186	118	4	#	COLOR_TERRAIN_1
          …
          #   CTP1 colors
          #	COLORSET_COLOR	87 	171 	27	#	COLOR_TERRAIN_0
          #	COLORSET_COLOR	87 	171 	27	#	COLOR_TERRAIN_1
          I'm a bit confused over the use of the "#" character. Sometimes it seems to denote a comment, but it also looks like it is part of a variable name. For example I want to make a note what color 199 159 109 is (kinda beige)
          (\__/) Save a bunny, eat more Smurf!
          (='.'=) Sponsored by the National Smurfmeat Council
          (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

          Comment


          • #6
            I think in most cases anything after // on a line denotes a comment, in slic files anyway, same for all the files too i would say.

            Code:
             COLORSET_COLOR		196 0 38		#	COLOR_PLAYER0	// gay pink	
            COLORSET_COLOR		0 0 255			#	COLOR_PLAYER1	// royal polka dots
            COLORSET_COLOR		255 128 0		#	COLOR_PLAYER2	// sick carrot orange
            COLORSET_COLOR		0 135 64		#	COLOR_PLAYER3
            Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
            CtP2 AE Wiki & Modding Reference
            One way to compile the CtP2 Source Code.

            Comment


            • #7
              Read the FAQ

              remember everyone the CtP2 FAQ on this forum has VERY useful information about the game.... including how to change your colour.
              Oxygen should be considered a drug
              Tiberian Sun Retro
              My Mod for Tiberian Sun Webmaster of
              http://www.tiberiumsun.com

              Comment


              • #8
                The guys and girls at Activision couldn’t decide which symbol to use to denote comments. For SLIC files it’s “//”. In text files it’s usually “#”.

                So Maq could just do this: COLORSET_COLOR 196 0 38 # COLOR_PLAYER0 gay pink

                Gay pink?

                What tribe is that Maq?

                Oh yes. Read the FAQ da**it!
                If something doesn't feel right, you're not feeling the right thing.

                Comment


                • #9
                  The onlt txt file in which "//" means comments is some AI files. All the rest "#" means comment as posted by DoT
                  "Kill a man and you are a murder.
                  Kill thousands and you are a conquer.
                  Kill all and you are a God!"
                  -Jean Rostand

                  Comment


                  • #10
                    Orders.txt also has // commenting (and # commenting too). I suspect both forms will work in all files but I've never tested this.

                    Comment


                    • #11
                      Maq, please get it right.

                      COLORSET_COLOR 138 59 204 # COLOR_PLAYER5 gay lavender
                      COLORSET_COLOR 248 149 182 # COLOR_PLAYER10 gay pink
                      COLORSET_COLOR 138 202 15 # COLOR_PLAYER15 gay green

                      It forms a clear pattern: obviously the number "5" is gay.
                      (\__/) Save a bunny, eat more Smurf!
                      (='.'=) Sponsored by the National Smurfmeat Council
                      (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

                      Comment


                      • #12
                        sorry Oh My that green would look positively radiant on me!
                        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                        CtP2 AE Wiki & Modding Reference
                        One way to compile the CtP2 Source Code.

                        Comment


                        • #13
                          Nope. I tried. It failed. Most text files, with the exception of some AI files use “#” (thanks Pedrunn). Most SLIC files use “//”

                          Maq, the green is divine, but the lavender is to die for!
                          If something doesn't feel right, you're not feeling the right thing.

                          Comment


                          • #14
                            Originally posted by Devil of Truth
                            Most SLIC files use �//�
                            All SLIC files uses the //-comment. The # character is used in compination of the include command in slic files. That reminds to C++ syntax.

                            -Martin
                            Civ2 military advisor: "No complaints, Sir!"

                            Comment

                            Working...
                            X