Most of the limited strat discussion here has been of the early game; I'd like to discuss the middle game.
I suppose I should be playing the tournament (now that the deadline has been extended a month), but so far I haven't. I've got the two Succession Games going, and a "relay" game with one friend (singing: "SG, for two, and I, for you...") and a 1.32 Global Empire game. In the latter I am (and in both SGs we are) breaking out on top of the Power Graph. I know how to get to this point, but I'm not sure where to go from here, and experimentation gets very slow with so many cities and units to control.
Status: a core group of cities built with our own resources, a larger number of cities taken from our neighbors (er, "our enemies," that's right). On a tech path Republic->Tribunal Empire->Caliphate, thus emphasizing tech (and now in rough parity with the leading AIs). City sizes ranging from 8 or 10 (for the original cities) up to 16 (captured plus slaves).
My inclination is to bulk up the cities (emphasizing growth), then bulk up the PW (emphasizing infrastructure) before embarking on the next round of conquest. I'm concerned about "losing momentum" but I suspect that once on top of the power graph I can stay there.
The next growth phase would emphasize granaries/aqueducts/apothecaries (the latter two from Wonders, hopefully) while temporarily reducing tech speed. Then I can fill the second ring with tile improvements, once I can use those efficiently. Further city specialization would occur at this point. Exploit new trade goods to have cash for the unit upgrades and selective rushbuying.
With the economic engine cranked up, go for a slight tech lead and exploit that edge for the next round of conquest (and to stave off AI rounds of conquest).
Does this sound like a reasonable plan, or am I losing my way in the middle game?
I suppose I should be playing the tournament (now that the deadline has been extended a month), but so far I haven't. I've got the two Succession Games going, and a "relay" game with one friend (singing: "SG, for two, and I, for you...") and a 1.32 Global Empire game. In the latter I am (and in both SGs we are) breaking out on top of the Power Graph. I know how to get to this point, but I'm not sure where to go from here, and experimentation gets very slow with so many cities and units to control.
Status: a core group of cities built with our own resources, a larger number of cities taken from our neighbors (er, "our enemies," that's right). On a tech path Republic->Tribunal Empire->Caliphate, thus emphasizing tech (and now in rough parity with the leading AIs). City sizes ranging from 8 or 10 (for the original cities) up to 16 (captured plus slaves).
My inclination is to bulk up the cities (emphasizing growth), then bulk up the PW (emphasizing infrastructure) before embarking on the next round of conquest. I'm concerned about "losing momentum" but I suspect that once on top of the power graph I can stay there.
The next growth phase would emphasize granaries/aqueducts/apothecaries (the latter two from Wonders, hopefully) while temporarily reducing tech speed. Then I can fill the second ring with tile improvements, once I can use those efficiently. Further city specialization would occur at this point. Exploit new trade goods to have cash for the unit upgrades and selective rushbuying.
With the economic engine cranked up, go for a slight tech lead and exploit that edge for the next round of conquest (and to stave off AI rounds of conquest).
Does this sound like a reasonable plan, or am I losing my way in the middle game?
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