Hi!
I've a big Problem.
I'm trying to play CTP2 on 2 PC's but after about 5 turns it starts to resynchronize EVERY turn. After about 30 turns the game crashes to the desktop (anything only on the client, host is stabile). We've tried IPX an TCP, set the swap-file to 512, 1024 and even 2048; set desktop res. to 16 Bit (i've read this on the activision-site). No change at all. smaller maps, less Players .. same result.
On the support-page they tell me that if the game resyncs too often i should play at times where the servers are not so busy .. LOL .. I'm playing LAN, there should NEVER be any resync ...
Please!!! Any Ideas ??? Thx !
A Lost Soul
PS: Using WinXp, but problems where the same with Win98SE
I've a big Problem.
I'm trying to play CTP2 on 2 PC's but after about 5 turns it starts to resynchronize EVERY turn. After about 30 turns the game crashes to the desktop (anything only on the client, host is stabile). We've tried IPX an TCP, set the swap-file to 512, 1024 and even 2048; set desktop res. to 16 Bit (i've read this on the activision-site). No change at all. smaller maps, less Players .. same result.
On the support-page they tell me that if the game resyncs too often i should play at times where the servers are not so busy .. LOL .. I'm playing LAN, there should NEVER be any resync ...
Please!!! Any Ideas ??? Thx !
A Lost Soul
PS: Using WinXp, but problems where the same with Win98SE
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