When we were talking after the game last night we came up with a few questions that probably noone can answer:
- Of course, the LAN setup in the game sucks - any other decent game let's you enter the IP of the counterpart. But how does it work? Does it search for a already existing lobby on the whole LAN and if so what defines the borders of the LAN? IP, workgroup, ...? Any network specialist around here?
- gamepoint is the last server that's available. What if they quit? I know they're dutch so maybe Locutus can beg them not to for the sake of patriotism...
So how would we set up such a server? Where do we get the necessary programs? Activision? - anyone ever tried to find out through which ports ctp2 is communicating? Maybe we could find the cause for nonworking setups (like ETB and me) like that.
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