Yeah...not a game-breaker, but it does add too much incentive for a very early attack on your nearest neighbor. I mean, I could *do* the terraforming (eventually) on my own, but when I get the requisite techs, with the points I'm keeping in reserve (still have not turned my own native PW generation back on), I'll be able to instantly transform my nation's economic structure. I like that....that's coolio, but I readily admit that it's a bit exploitive of the current system, and so as not to make it even worse than it already is, I curtailed any future incursions into enemy territory (now that I'm at max cities, I would have normally stopped, tho the way it's set up now, there's a big incentive to continue, but I'm not gonna take undue advantage).
AWESOME game so far!!!!
-=Vel=-
AWESOME game so far!!!!
-=Vel=-


Because science is so incredibly important in Cradle I couldn't blindly follow Vel's strategies but I did make some adaptations to my own strategies and seem to be firmly in control of the game now: it's about 1500 BC and I'm not lagging too far behind scientifically (compared to my immediate neighbours anyway, the Egyptians and Carthaginians are still leagues ahead of me but not bothering me in any way) and in control of my own empire militarilly (few border incursions escape my attention - and devastatingly effective border guards
BOOOO! Hiss!!! LOL....Just tried to load up my jammin' game, and it keeps crashing out on me
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