Just a few questions before I start - I'll play whenever I get the answers:
The lonely diplomat on the coracle - any reason we want to keep him? Else I'll disband him in the next city...
The Javalin Cavalry way up north - Ed told me to look out for not having any Cavalry on ships when upgrading will take place but apart from that - what's he doing up there?
Any reason we're saving up so much PW, almost 6000?
When will the Elephants dissappear - the moment I change gov or when the new one gets enacted? I thought it was the latter, so how long will it take? Otherwise I'll just play it safe...
Mauro
The lonely diplomat on the coracle - any reason we want to keep him? Else I'll disband him in the next city...
The Javalin Cavalry way up north - Ed told me to look out for not having any Cavalry on ships when upgrading will take place but apart from that - what's he doing up there?
Any reason we're saving up so much PW, almost 6000?
When will the Elephants dissappear - the moment I change gov or when the new one gets enacted? I thought it was the latter, so how long will it take? Otherwise I'll just play it safe...
Mauro

Actually, he is one of our oldest explorers but he has almost run out of explorable places. As a soon-to-be horseman (and later cataphract) he has potential value, but he is a LONG way from home.

So I have no story for this time or even a summary this time, although I'll try to sketch in a few lines what happened during my turn:
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