Does anyone know where i can get information about the way ctp2 compute :
- the fights ?
- production of a city given the government, its population and the amount of the surrounding cases ?
- same with city growth, science and money income ?
Some more precise questions :
How is the armor used in damage calculation ?
How many hit points do the various units get ?
Are the gold improvment buildings of any use for science ?
Does a granary increase the food produced by farmers or only the food from surrounding cases ?
Where can i see the production costs of the units ?
Ground bonus during fights apply to defense, attack or hit points ?
Are the attack and defense rate considered as % to hit and % to avoid (triggered when the defending unit is hit) in which case a 20/10 unit would statisticaly beat a 10/50 unit ?
A ctp2 player who love calculate everything to make better choices and who was able to do it when he was playing civ2.
- the fights ?
- production of a city given the government, its population and the amount of the surrounding cases ?
- same with city growth, science and money income ?
Some more precise questions :
How is the armor used in damage calculation ?
How many hit points do the various units get ?
Are the gold improvment buildings of any use for science ?
Does a granary increase the food produced by farmers or only the food from surrounding cases ?
Where can i see the production costs of the units ?
Ground bonus during fights apply to defense, attack or hit points ?
Are the attack and defense rate considered as % to hit and % to avoid (triggered when the defending unit is hit) in which case a 20/10 unit would statisticaly beat a 10/50 unit ?
A ctp2 player who love calculate everything to make better choices and who was able to do it when he was playing civ2.
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