What settings (map size, difficulty level, etc.) do you recommend that I use for my first game of CTP II? And what strategy (government, etc.) would you recommend?
Here's some background to help you answer those questions.
Although I have played Civ, Civ II, and Alpha Centauri (but never at the two highest levels), I have not played CTP or CTP II.
My strategy for the Civ games has always been an attempt, using peaceful means if possible, to win by going for the tech goal, the space ship. I used subversion a great deal (creating dozens of diplomat/spies and then buying off units and cities without causing a war or diplomatic incident). I enjoy being subtle and sneaky. I find it a greater challenge than head-on confrontation, although I certainly don't mind an occasional skirmish. The main problem, of course, with an all-out war is that it detracts from my tech goal.
Well, having read through the CTP II manual, I was very disappointed to find that the game designers evidently didn't care much for the tremendous powers that diplomats and spies had in the other Civ games. If I have understood the manual correctly, it is impossible to win a city over to your side by subverting it! What a bummer! The nearest thing to it in CTP II seems to be forcing a city to secede from its empire and become "neutral," which is a horse of a very different color.
Nor can you buy off (or expel) an enemy military unit that is pirating your trade. To stop him, if the ruler of the empire to which he belongs repeatedly refuses to remove him, you have to declare war (if you want to keep your diplomatic reputation with the other nations by "following the rules of war") and then either kill or enslave him.
In Civ, etc., if I wasn't ready to declare war, I often bought off enemy military units that had stationed themselves within or just outside the borders of my empire.
So I'm going to have to change my strategy. Is anyone ever able to reach the tech (science) goal in this game? It seems designed to be very combat oriented, and I'm really not that familiar with military tactics and strategy -- or, in this game, with how diplomacy and other noncombat methods (slavery, etc.) work.
So -- can any of you help me out with any suggestions? I'd sure appreciate it. Having read through a number of your posts, I am AWED by your expertise, lemme tell ya! Thanks in advance!
And, er, how do I insert smilies into messages?
StarGazer
Here's some background to help you answer those questions.
Although I have played Civ, Civ II, and Alpha Centauri (but never at the two highest levels), I have not played CTP or CTP II.
My strategy for the Civ games has always been an attempt, using peaceful means if possible, to win by going for the tech goal, the space ship. I used subversion a great deal (creating dozens of diplomat/spies and then buying off units and cities without causing a war or diplomatic incident). I enjoy being subtle and sneaky. I find it a greater challenge than head-on confrontation, although I certainly don't mind an occasional skirmish. The main problem, of course, with an all-out war is that it detracts from my tech goal.
Well, having read through the CTP II manual, I was very disappointed to find that the game designers evidently didn't care much for the tremendous powers that diplomats and spies had in the other Civ games. If I have understood the manual correctly, it is impossible to win a city over to your side by subverting it! What a bummer! The nearest thing to it in CTP II seems to be forcing a city to secede from its empire and become "neutral," which is a horse of a very different color.
Nor can you buy off (or expel) an enemy military unit that is pirating your trade. To stop him, if the ruler of the empire to which he belongs repeatedly refuses to remove him, you have to declare war (if you want to keep your diplomatic reputation with the other nations by "following the rules of war") and then either kill or enslave him.
In Civ, etc., if I wasn't ready to declare war, I often bought off enemy military units that had stationed themselves within or just outside the borders of my empire.
So I'm going to have to change my strategy. Is anyone ever able to reach the tech (science) goal in this game? It seems designed to be very combat oriented, and I'm really not that familiar with military tactics and strategy -- or, in this game, with how diplomacy and other noncombat methods (slavery, etc.) work.
So -- can any of you help me out with any suggestions? I'd sure appreciate it. Having read through a number of your posts, I am AWED by your expertise, lemme tell ya! Thanks in advance!
And, er, how do I insert smilies into messages?
StarGazer
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