ok, i am eviently doing somehting wrong, but not sure what. for some reason i cant get my artillary onto my cargo helicopter. i tried in/outside of cities, with/without units asleep, un/grouped, and i even tried it with the "load cargo" button. but all i keep getting is an empty helicopter or a piano key chime for it being an invalid action. what gives?
Announcement
Collapse
No announcement yet.
Empty Queues - Do they do anything?
Collapse
This topic is closed.
X
X
-
I was wondering if the production from empty queues:
1) Accumulates
2) Goes to military support (a la franchises, from what I have read somewhere)
3) Is wasted.
(1) should be easy to test, but I'm at work (your tax $$ at play). I did see, I think, accumulated production from a queue in a just-captured city, so seemingly empty queues might accumulate.
(2) Would kinda make sense, and so is probably wrong.
(3) If this is the case, we ought to get a pop-up message every turn, or even at the end of the turn.
John 6:68
Comment
-
Ok, this is what the manual says (p26)
quote:
As a city grows in population, its area of influence will eventually spread out even further, as much as two more tiles in every direction for extremely large cities.
so this is meant to mean that the city influence will extend three tiles from the city yes?
but, also from the manual (p27)
quote:
Also keep in mind that a city's area of influence can expand considerably over the span of time. Although they may start of small and remain so for hundreds of years, eventually cities may grow to control every terrain tile within a five-tile radius of the city centre!
this seems to suggest that it will extend five tiles from the city?!?
As I am too impatient to wait until I have played a couple of games through to find out which is the truth can some one else please help me so I can plan where to put my cities - how large an area of influence do they get
Just the first in a long line of queries I am sure to have.
Comment
-
your city's tile influence grows with it's pop size. it's eventual size depends on your borders (marked in blue...) if you have no other cities close enough to infringe on your borders, it should very large. your first increase should come at pop 8 or thereabouts.
Comment
-
haven't got the game but i have heard it's just wasted.
checkhttp://apolyton.net/forums/Forum43/HTML/000146.html?3
------------------
" mind over body "
[This message has been edited by Darkknight (edited December 02, 2000).]Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.
Comment
-
Yeah, I've noticed the border doesn't change when the cities area of influence changes. So the border is four tiles away, and the city can grow to fill the border
So the manual isn't right in any place, the city influence max is four tiles, not three or five?
Comment
-
I think it's something like:
------545------------------------------------
-----54345-----------------------------------
----5432345---------------------------------- ---543212345--------------------------------- ---432101234--------------------------------- ---543212345--------------------------------- ----5432345---------------------------------- -----54345----------------------------------- ------545------------------------------------
Thats probably wrong i remember 5 as only affecting 3 tiles each corner but there's definetly 5 and 5 only affects the corners
this is ****ed up because of the posting system thing try to figure it out
------------------
" mind over body "
[This message has been edited by Darkknight (edited December 04, 2000).]
[This message has been edited by Darkknight (edited December 04, 2000).]
[This message has been edited by Darkknight (edited December 04, 2000).]Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.
Comment
-
Code:------545------------------------------------ -----54345----------------------------------- ----5432345---------------------------------- ---543212345--------------------------------- ---432101234--------------------------------- ---543212345--------------------------------- ----5432345---------------------------------- -----54345----------------------------------- ------545------------------------------------
Comment
-
OK, so the max radius is basically four, but because for some reason diagonals are counted as two not one you can claim that the influence can reach five tiles away.
so instead of
--111--
--101--
I guess the reasoning is that because the diagonal length is longer then the model should be
--212--
--101--
It's not that big a hassle in the game, now that I have been playing a bit and so have a better feel for the cities and their growth but its just one of those things that make learning the game more frustrating than fun, with a manual that is so bad. Why couldn't they just say the influence will reach a four tile radius if that is the case.
Comment
Comment