Minimize buttons are superfluous.
alt-esc sends the current app to the background so why bother?
Gedrin
alt-esc sends the current app to the background so why bother?
Gedrin
quote: Originally posted by meabbott on 11-17-2000 12:09 AM There is no obvious way to tell if there are any units that haven’t been given orders. |
quote: On a related note, there is no easy way to tell what units are in a particular square and what state (active, fortified, sentinel, etc). |
quote: I don’t understand the purpose of the unit manager since all it seems to do is list the number of any given type of units you have. |
quote: The city manager is much better, but there doesn’t seem to be any way to list the cities and see who is building what – you have to scroll through each one individually. |
quote: I further don’t understand why the minimize button is not on the screen. Is this not a Windows application? |
quote: Originally posted by meabbott on 11-17-2000 12:09 AM There is no obvious way to tell if there are any units that haven’t been given orders. If, for example, you do something on a city, there is no easy way to get back into the unit orders mode... |
quote: Originally posted by meabbott on 11-17-2000 12:09 AM Same thing with cities. I appreciate that the city names turn yellow,... |
quote: Originally posted by MarkG on 11-17-2000 02:08 AM
Originally posted by meabbott on 11-17-2000 12:09 AM There is no obvious way to tell if there are any units that haven’t been given orders. |
quote: On a related note, there is no easy way to tell what units are in a particular square and what state (active, fortified, sentinel, etc). |
quote: I don’t understand the purpose of the unit manager since all it seems to do is list the number of any given type of units you have. |
quote: The city manager is much better, but there doesn’t seem to be any way to list the cities and see who is building what – you have to scroll through each one individually. |
quote: I further don’t understand why the minimize button is not on the screen. Is this not a Windows application? |
quote: Originally posted by Tilemacho on 11-17-2000 09:25 AM If you press "o" then the next unit available becomes selected no matter where you are! I don't remember seeing that somewhere but I remember it from CTP1 You must be careful because there are many things not spotted at first sight That is my point. This is the kind of information that needs to be on the screen like it was in CTP I. Turn to turn operations must be simple with quickly accessed info. I see pressing keys and going to this window or that for things that must be readily presentable to the player. I don't see how that could have happened. But thanks for the response, sometimes determined players for a game that is overall this good get used to oddities. [This message has been edited by Tilemacho (edited November 17, 2000).] |
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