OOPs My bad!
[This message has been edited by Drakenred (edited November 06, 2000).]
[This message has been edited by Drakenred (edited November 06, 2000).]
quote: Originally posted by St Swithin on 11-06-2000 11:14 PM Ralf S - got your email, I'm answering it here because it's a good question. |
quote: Originally posted by St Swithin on 11-06-2000 11:14 PM OK, first ring has 8 tiles, 9 including the city tile. Don't think of it as 1 worker working 1 tile. Each "worker" represents 10.000 (ten thousand) people. So, you send your 70.000 people out to the fields to work. They bring back 100% of the resources from the 8 tiles around the city, while the city collects the resources from its own tile. When the city radius grows, it gets an additional 12 tiles. So yes, the 8th worker only gets 1/12 of the resources from that area, but there are a lot more (well, about 50%) resources on 12 tiles than on 8. |
quote: Now I know the question that's burning in your minds: what happens when the city reaches 7? OK, let's say you have 7 workers and a city of size 7 (no specialists - let's keep it simple for now). From the original area of influence (that is, the area the city controlled while it was 6 people and less), the city collects 100% of the resources available. From the new territory the city gained when it increased to 7, the worker collects 1/12 of the resources available. Confusing? Here's a picture: city in the middle. The first radius (A) is a ring around the city. The second radius (B) is a ring around that ring (like the cross-section of an onion). 7 workers in a city means that the city collects 100% of resources in ring A, and ~8% of resources in ring B. And so on, as the city grows. |
quote: Originally posted by Tilemacho on 11-11-2000 09:13 AM http://apolyton.net/ctp2/images/view...w/day3-ics.jpg I think this picture makes it odvious that ICS not only is still there but also becomes stonger! Anyway I like ICS |
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