As our scientific output should soon rise drastically due to trade posts, science boosting buildings and general growth of our nation and our cities the average time needed to research a specific science should decrease. if we also play turns faster due to more turn threads and hopefully a decreasing amount of unit management per turn we might quite often reach the point, where the MoDST, his delegates or the president himself (who is actively playing the game) will have to decide for a new research goal, though there hasn't been a poll open for a couple of days on the subject. for this reason i would like to set a goal, which will give the responsible persons a better idea of what is wanted in the near-/midterm-future.
No Goal: as the name says, every decision will be polled case by case.
"Soft Goal": the designated goal will act as a guideline. every decision will be polled nevertheless (though the poll might sometimes bring results after the chosen science has been researched already). the responsible persons might choose a science not on the path, if otherwise rp would be wasted (when we already have a higher output per turn as that science will need)
"Hard Goal": A choosen goal is a choosen goal. no sideways. no further polls until that goal is in reach or unforeseen events might happen.
"nukes": aka abstain
No Goal: as the name says, every decision will be polled case by case.
"Soft Goal": the designated goal will act as a guideline. every decision will be polled nevertheless (though the poll might sometimes bring results after the chosen science has been researched already). the responsible persons might choose a science not on the path, if otherwise rp would be wasted (when we already have a higher output per turn as that science will need)
"Hard Goal": A choosen goal is a choosen goal. no sideways. no further polls until that goal is in reach or unforeseen events might happen.
"nukes": aka abstain
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