Unit Status
Minister of Defense Report
The amount of units from other civs in field is enormous!!! We have a size-12 hebrew stack near Graz, a size-11 scottish stack also near Graz, the size-12 German stack south of Colonia Locuta, not to mention the size-8 Austrian stack we saw a couple of turns before. And the number of settler is not smaller! We have found a dozen of them from various civilization.
I have got to admit SAP+GM makes the AI thousnads times better than the original game. It just is fantastic!!! But not good for us specially because we were going to send an attack from Graz and from the North in Wien. Now, with all those units near us we may have to discuss about it.
Military Readiness - War
Total Units - 96 units (12% of Production: 125 shields)
--- 44 Archers
--- 47 Hoplites
--- 4 Warriors
--- 1 Samurai
Unit Placement (Armies)
City Defenses
Pedrunnia Defense - 7 units (4 Hoplites / 3 Archers)
Locuta Defense - 12 Units (6 Hoplites / 6 Archer)
mapfipolisDefense - 12 Units (6 Hoplites / 6 Archers)
H Defense - 4 Unit (2 Hoplite / 2 Archers)
Pressburg Defense - 5 Units (3 Hoplite / 2 Archer)
Graz Defense - 3 Units (1 Hoplite / 2 Archers)
Wels Defense - 6 Units (4 Hoplite / 2 Archer)
Lins Defense (south of Graz) - 10 units (4 Hoplites / 5 Archers / 1 Archer)
Wombatoon Defense (south of Graz) - 5 units (3 Hoplites / 2 Archers)
Maquidad Defense (south of Graz) - 3 units (1 Hoplites / 2 Archers)
Field Units
Wienners - (size-12 stack near Graz) - 12 units (6 Hoplites / 6 Archers)
Takers - (size-7 stack at north) - 7 units (2 Hoplites / 2 Archers)
AddForce - (size-6 stack near Graz) - 6 units (5 Hoplites / 1 Archer)
Explorers
Bait (North of Wels in english territory) - 1 Unit (1 Warrior)
GoodSight (South of the empire) - 1 unit (1 Warrior)
Ösibuster (South of the empire) - 1 unit (1 Warrior)
Samurai (samurai unit at south) - 1 Unit (1 Samurai)
Movement For Next Turns
Related polls/Discussion:
OFFICIAL: Should we attack Brunn now?
OFFICIAL: Will we be attacked?
OFFICIAL: OFFICIAL: Turn 128 (1640 BC) Target!
German City of Nuremberg Discussion
Note: I abstain every MoD poll.
Movement Plan
Turn 132 -
BAIT - South (going straigh to Austria Territory)
TAKERS - South (To Wien)
ADDFORCE - South (moving around scottish stack)
PRESSBURG DEFENSE - Move 1H and 1A (healthy) to E, S, S (to H Town)
WELS DEFENSE - Move 2H and 1A to S, S, SW (heading H Town)
WIENNERS - NE, E (intercepting the Hebrew stack)
WOMBATOON DEFENSE - Move 2H and 2A North (to Pedrunnia, we can afford loose Wombatoon but not Pedrunnia) Call it BACKUP.
Turn 133 -
BAIT - South (going straigh to Austria Territory)
GOODSIGHT - NW (explore a unknown territory)
OSIBUSTER - SE (Kill Austrian Settler) if not possible North.
SAMURAI - NW (To Linz)
TAKERS - South (To Wien)
ADDFORCE - South (keep always far from scottish stack but still it should head Wien)
SIZE-3 STACK FROM PRESS - SW, SW, S (to H Town)
H DEFENSE - All 6 units S, S, S (just for this turn H Town will be undefended so raise Entertainers) unless if Hebrew stack move North then keep in the city. Call it HEBBEATERS.
BACKUP - N, NW (heading Pedrunnia)
WIENNERS - depemds on the Hebrew stack moving:
NE or E -Stand Still (rather an attack to fortified stack than a city)
N - Complete 12 units in Graz and the rest to H Town (Fear attack in Graz and HEBBEATERS in danger).
NW, W, SW - Complete 12 units in Graz and group to HEBBEATERS (Fear an attack in Graz).
S, SE - Move stack W, SW (Fear atack in Wombatoon)
Note: We cant do much about an attack in Wombatoon we should still look to Wien!
Turn 134 -
BAIT - South (going straigh to Austria Territory)
GOODSIGHT - NW (explore a unknown territory)
OSIBUSTER - North (explore a unknown territory)OSIBUSTER - North (explore a unknown territory)
SAMURAI - NW (To Linz)
TAKERS - South (To Wien)
BACKUP - NW, E (heading Pedrunnia)
SIZE-3 STACK FROM PRESS - S and Fortify (Now part of H Defense)
HEBBEATERS, ADDFORCE - Are TBD (To be decided) in the chat (Too many variables).
Turn 135 -
BAIT - South (going straigh to Austria Territory)
GOODSIGHT - North (explore a unknown territory)
OSIBUSTER - NW (explore a unknown territory)
SAMURAI - NW (To Linz)
TAKERS - South (To Wien)
BACKUP - NW, E (heading Pedrunnia)
SIZE-3 STACK FROM PRESS - S and Fortify (Now part of H Defense)
HEBBEATERS, ADDFORCE - Are TBD (To be decided) in the chat (Too many variables).
- Pedrunn
Minister of Defense Report
The amount of units from other civs in field is enormous!!! We have a size-12 hebrew stack near Graz, a size-11 scottish stack also near Graz, the size-12 German stack south of Colonia Locuta, not to mention the size-8 Austrian stack we saw a couple of turns before. And the number of settler is not smaller! We have found a dozen of them from various civilization.
I have got to admit SAP+GM makes the AI thousnads times better than the original game. It just is fantastic!!! But not good for us specially because we were going to send an attack from Graz and from the North in Wien. Now, with all those units near us we may have to discuss about it.
Military Readiness - War
Total Units - 96 units (12% of Production: 125 shields)
--- 44 Archers
--- 47 Hoplites
--- 4 Warriors
--- 1 Samurai
Unit Placement (Armies)
City Defenses
Pedrunnia Defense - 7 units (4 Hoplites / 3 Archers)
Locuta Defense - 12 Units (6 Hoplites / 6 Archer)
mapfipolisDefense - 12 Units (6 Hoplites / 6 Archers)
H Defense - 4 Unit (2 Hoplite / 2 Archers)
Pressburg Defense - 5 Units (3 Hoplite / 2 Archer)
Graz Defense - 3 Units (1 Hoplite / 2 Archers)
Wels Defense - 6 Units (4 Hoplite / 2 Archer)
Lins Defense (south of Graz) - 10 units (4 Hoplites / 5 Archers / 1 Archer)
Wombatoon Defense (south of Graz) - 5 units (3 Hoplites / 2 Archers)
Maquidad Defense (south of Graz) - 3 units (1 Hoplites / 2 Archers)
Field Units
Wienners - (size-12 stack near Graz) - 12 units (6 Hoplites / 6 Archers)
Takers - (size-7 stack at north) - 7 units (2 Hoplites / 2 Archers)
AddForce - (size-6 stack near Graz) - 6 units (5 Hoplites / 1 Archer)
Explorers
Bait (North of Wels in english territory) - 1 Unit (1 Warrior)
GoodSight (South of the empire) - 1 unit (1 Warrior)
Ösibuster (South of the empire) - 1 unit (1 Warrior)
Samurai (samurai unit at south) - 1 Unit (1 Samurai)
Movement For Next Turns
Related polls/Discussion:
OFFICIAL: Should we attack Brunn now?
OFFICIAL: Will we be attacked?
OFFICIAL: OFFICIAL: Turn 128 (1640 BC) Target!
German City of Nuremberg Discussion
Note: I abstain every MoD poll.
Movement Plan
Turn 132 -
BAIT - South (going straigh to Austria Territory)
TAKERS - South (To Wien)
ADDFORCE - South (moving around scottish stack)
PRESSBURG DEFENSE - Move 1H and 1A (healthy) to E, S, S (to H Town)
WELS DEFENSE - Move 2H and 1A to S, S, SW (heading H Town)
WIENNERS - NE, E (intercepting the Hebrew stack)
WOMBATOON DEFENSE - Move 2H and 2A North (to Pedrunnia, we can afford loose Wombatoon but not Pedrunnia) Call it BACKUP.
Turn 133 -
BAIT - South (going straigh to Austria Territory)
GOODSIGHT - NW (explore a unknown territory)
OSIBUSTER - SE (Kill Austrian Settler) if not possible North.
SAMURAI - NW (To Linz)
TAKERS - South (To Wien)
ADDFORCE - South (keep always far from scottish stack but still it should head Wien)
SIZE-3 STACK FROM PRESS - SW, SW, S (to H Town)
H DEFENSE - All 6 units S, S, S (just for this turn H Town will be undefended so raise Entertainers) unless if Hebrew stack move North then keep in the city. Call it HEBBEATERS.
BACKUP - N, NW (heading Pedrunnia)
WIENNERS - depemds on the Hebrew stack moving:
NE or E -Stand Still (rather an attack to fortified stack than a city)
N - Complete 12 units in Graz and the rest to H Town (Fear attack in Graz and HEBBEATERS in danger).
NW, W, SW - Complete 12 units in Graz and group to HEBBEATERS (Fear an attack in Graz).
S, SE - Move stack W, SW (Fear atack in Wombatoon)
Note: We cant do much about an attack in Wombatoon we should still look to Wien!
Turn 134 -
BAIT - South (going straigh to Austria Territory)
GOODSIGHT - NW (explore a unknown territory)
OSIBUSTER - North (explore a unknown territory)OSIBUSTER - North (explore a unknown territory)
SAMURAI - NW (To Linz)
TAKERS - South (To Wien)
BACKUP - NW, E (heading Pedrunnia)
SIZE-3 STACK FROM PRESS - S and Fortify (Now part of H Defense)
HEBBEATERS, ADDFORCE - Are TBD (To be decided) in the chat (Too many variables).
Turn 135 -
BAIT - South (going straigh to Austria Territory)
GOODSIGHT - North (explore a unknown territory)
OSIBUSTER - NW (explore a unknown territory)
SAMURAI - NW (To Linz)
TAKERS - South (To Wien)
BACKUP - NW, E (heading Pedrunnia)
SIZE-3 STACK FROM PRESS - S and Fortify (Now part of H Defense)
HEBBEATERS, ADDFORCE - Are TBD (To be decided) in the chat (Too many variables).
- Pedrunn
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