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  • #31
    Turn 72, the turn after killing the Austrian stack

    Game stopped
    Attached Files
    Last edited by J Bytheway; February 20, 2003, 04:40.

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    • #32
      And in the east...
      Attached Files

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      • #33
        Rankings
        Attached Files

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        • #34
          what? no one in the chat?

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          • #35
            I thought there would be a chat log so I could read what has been done tonight.

            Has it been forgotten or has the idea of a chat log been abandonned?
            "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

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            • #36
              so i did miss it.........................
              too bad

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              • #37
                Originally posted by Tamerlin
                I thought there would be a chat log so I could read what has been done tonight.

                Has it been forgotten or has the idea of a chat log been abandonned?
                Locutus said he needed to get to bed, so I expect he didn't have time. I'm sure he'll get round to it soon .

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                • #38
                  sorry gents wanted to post the log, but I have problems with the vbb-code, it removes the >< of the names.......

                  Anyone knows how to resolve? Beside replacing in Word/whatever?
                  Last edited by Gilgamensch; February 20, 2003, 06:20.

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                  • #39
                    I thought there was a way to turn html code off in your post, but I can't find it. Otherwise, you have to replace in Word; or if you have EditPlus, staple SLIC editor, then you can convert the whole thing to ASCII with one button click. It converts special html charcters into their &- code equivalents.
                    Concrete, Abstract, or Squoingy?
                    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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                    • #40
                      Nope, can't convert it. With Editplus macros I can get a full HTML-proof log with a single click The only issue then is to cut it into pieces that fit within a forum post...

                      But I'm working on a PHP scripts that should do colors and stuff too. Hopefully the next chat will be done with that.

                      Anyway, J was right, I didn't have time. Script will be posted in a few minutes.
                      Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                      • #41
                        Chat Report

                        [20:58] <mapfi> GAME LAUNCHED
                        [20:59] <Locutus> who does the screens?
                        [20:59] <mapfi> those playing along reloadslic - since I'm doing that do, might make the differences smaller
                        [21:00] <mapfi> I'll do the screens then - I'm pretty fast on my comp
                        [21:00] <Locutus> btw, is the latest savegame in the savegame thread okay or still broken?
                        [21:00] <mapfi> it's ok - i'ts the one i Have
                        [21:00] <J_Bytheway> OK
                        [21:00] <Locutus> k, thx
                        [21:00] <mapfi> Orders? Diplo and Army?
                        [21:01] <J_Bytheway> I can do the screens too, but if you're happy to it's probably better if you do.
                        [21:01] <Locutus> allow me to load the game first...
                        [21:01] <Zaphod> its fine, just loaded it
                        [21:02] <mapfi> there's nothing to move unless we take units out of cities
                        [21:02] <J_Bytheway> For the units out of cities: Warrior west, and hoplite west?
                        [21:02] <mapfi> i'll have to end the turn first - but someone was talking about moving a unit from CL to mapfipolis for martial law
                        [21:02] <J_Bytheway> What was the intended purpose of the hoplite? Just exploration?
                        [21:02] <mapfi> yep
                        [21:03] <mapfi> the warrior from CL to mapfipolis, it's somewhere on the forum
                        [21:03] <Zaphod> we could send the warrior, there will be a hopliote to take its place next turn
                        [21:04] <mapfi> John?
                        [21:04] <Zaphod> hoplites for exploration? you can better use warriors for that, greater vision range
                        [21:04] <Gilgamesh> Yep
                        [21:04] <mapfi> it was more for the goody hut, now that I think of it
                        [21:04] <J_Bytheway> OK, ORDER: Move the warrior from CL towards Mapfipolis
                        [21:04] <Zaphod> so take it back to pressburg
                        [21:04] <Locutus> oops, just found out I have 3 games running simultaneously right now - let's see how long I can go without crashing
                        [21:04] <Zaphod> or is that town renamed meanwhile?
                        [21:05] <mapfi> moving warrior
                        [21:05] <Gilgamesh> According to one of the polls, yes
                        [21:05] <Gilgamesh> No idea though about the name
                        [21:05] <Zaphod> and we could move the warrior out of pedrunnia as well
                        [21:06] <Zaphod> so it will be pressburg for the duration of this chat i presume
                        [21:06] <mapfi> i won't change any city names
                        [21:06] <J_Bytheway> ORDER: Fortify Hoplite in Pedrunnia
                        [21:06] <mapfi> done
                        [21:06] <J_Bytheway> Nothing else from me.
                        [21:06] <mapfi> Locutus?
                        [21:07] <Locutus> one moment...
                        [21:07] <J_Bytheway> For next turn - do people want the hoplite exploring or in Pressburg?
                        [21:07] <mapfi> send it back, as said an exploring hoplite is rubbish
                        [21:07] <Gilgamesh> hoplite for exploring is a bit useless, vision to short
                        [21:07] <Locutus> do we want to offer non-tresspass to scotland? I say yes - you guys agree?
                        [21:08] <J_Bytheway> Yep
                        [21:08] <mapfi> yes
                        [21:08] <Gilgamesh> what do have in the moment?
                        [21:08] <mapfi> nothing
                        [21:08] <Zaphod> i would suggest sending it to h-town, more central if we need to move reaxction forces for defence
                        [21:08] <Gilgamesh> OK, propose
                        [21:08] <Zaphod> of course, we should try to make peace
                        [21:09] <mapfi> non-tresspass treaty as offer, nothing in exchange?
                        [21:09] <Gilgamesh> Yep
                        [21:09] <Locutus> ORDER: request withdraw from Scotland, offer withdraw in return
                        [21:09] <mapfi> ah, ok then
                        [21:09] <J_Bytheway> Accepted
                        [21:09] <mapfi> accepted as well
                        [21:09] <Gilgamesh> Anyone having a quick breakdown of units/city????
                        [21:09] <mapfi> peace?
                        [21:10] <mapfi> gilg - look at the sats in the savegame thread
                        [21:10] <mapfi> sats->stats
                        [21:10] <Locutus> was about to ask the same thing, mapfi
                        [21:10] <mapfi> i'd say yes
                        [21:10] <Locutus> me 2
                        [21:10] <J_Bytheway> 2H/2A in Pressburg, 1H/2A in H Town
                        [21:10] <Locutus> others?
                        [21:11] <J_Bytheway> Peace sounds good
                        [21:11] <Gilgamesh> 3 me :-)
                        [21:11] <Locutus> k
                        [21:11] <mapfi> doing so
                        [21:11] <Locutus> ORDER: offer peace, nothing in return
                        [21:11] <mapfi> accepted
                        [21:11] <Gilgamesh> Hoplite to H Town sounds not bad.......
                        [21:11] <mapfi> any other orders? India?
                        [21:12] <Zaphod> had we asked for nontrespass/peace with them already?
                        [21:12] <Locutus> looking at india now, what we did so far...
                        [21:12] <Gilgamesh> map exchange?
                        [21:12] <mapfi> they don't like us... giving away money?
                        [21:13] <Gilgamesh> How much do we have?
                        [21:13] <mapfi> 624
                        [21:13] <J_Bytheway> We gave money recently to someone
                        [21:13] <Locutus> I know, damn, didn't have time to do the log. will have to check out the last chat thread...
                        [21:14] <Gilgamesh> 100 to scottland
                        [21:14] <Gilgamesh> and 100 to india
                        [21:14] <Locutus> hmm... I can't seem to find the log...
                        [21:15] <Locutus> where did you find that info, gilg?
                        [21:15] <J_Bytheway> Gilg: What turn?
                        [21:15] <Gilgamesh> I am just looking at mine :-)
                        [21:15] <mapfi> found it - the thread is not in the forum somehow
                        [21:15] <Gilgamesh> log-file
                        [21:15] <Zaphod> when were they given? this turn or the one before?
                        [21:15] <mapfi> http://apolyton.net/forums/showthrea...threadid=77228
                        [21:15] <Gilgamesh> close to the end
                        [21:15] <mapfi> we gave the indians gold 100
                        [21:16] <Gilgamesh> before the crash............
                        [21:16] <mapfi> this turn, so we will have to wait for the next
                        [21:16] <mapfi> end turn?
                        [21:16] <J_Bytheway> yep
                        [21:16] <Locutus> ah, okay, this turn. then end turn
                        [21:16] <mapfi> END TURN 64
                        [21:16] <mapfi> the austrian 2-stack moved on the river towards h-town
                        [21:17] <mapfi> the indian catapult moved west!
                        [21:17] <J_Bytheway> And a barb catapult - did you get that?
                        [21:17] <mapfi> nope
                        [21:17] <J_Bytheway> Shucks...
                        [21:17] <mapfi> the barbarian warrior is now south of pedrunnia
                        [21:17] <Zaphod> barb catapult at mine as well
                        [21:18] <Locutus> no barb for me, but that other barb moved closer to CL
                        [21:18] <mapfi> the indians still don't like us
                        [21:18] <Gilgamesh> He we don't have it on the official version, so who cares *smile*, by the way mapfi, did you save ???????????
                        [21:18] <Gilgamesh> He= hey
                        [21:18] <mapfi> saving as time goes by...
                        [21:19] <Gilgamesh> gooooooooooooooood
                        [21:19] <mapfi> John, warrior near H-Twon?
                        [21:19] <Zaphod> should we attack the austrian force?
                        [21:19] <Locutus> hmm, tough luck about those indians. we'll have a hard time making friends with them...
                        [21:19] <Locutus> do we want to spend another 100 on them?
                        [21:19] <mapfi> any diplo orders this turn?
                        [21:20] <mapfi> i'd say no - usually doesn't work, does it?
                        [21:20] <J_Bytheway> ORDER: For units near H Town: Warrior east, Hoplite west
                        [21:20] <Locutus> if we give enough gold they'll have to start liking us eventually
                        [21:20] <mapfi> if we move the warrior east it's right in front of the austrian stack
                        [21:20] <Gilgamesh> The warrior was supposed to explore north........
                        [21:20] <J_Bytheway> ORDER: Finish moving other warrior into Mapfipolis and fortify
                        [21:20] <J_Bytheway> Sorry, I've got my east and west muddles, haven't I...
                        [21:21] <J_Bytheway> I thought the warrior was supposed to move towards the forest
                        [21:21] <J_Bytheway> which is west
                        [21:21] <Zaphod> well, stop
                        [21:21] <mapfi> indian settler near mapfipolis, ne,e
                        [21:21] <Zaphod> i would send the warrior to h.town this turn, this will allow us to move 3 iirc units from there down to attack teh indian stack of 2
                        [21:22] <Zaphod> it will help suppress the poor and ensl.. eh i mean martial law ;-)
                        [21:22] <Gilgamesh> Zaphod, you are forgetting yourself, we are not yet at war with the indians, or am I wrong?
                        [21:22] <Locutus> it's german, I think
                        [21:22] <Locutus> the settler
                        [21:22] <mapfi> and the hoplite - is it returning to pressburg or h-town? if it's pressburg it should go north this turn
                        [21:22] <Gilgamesh> screenshot !!!!!!!!!!!!!
                        [21:23] <J_Bytheway> North?
                        [21:23] <Zaphod> i meant austrian stack, sorry
                        [21:23] <mapfi> oh yes Locutus you're right, it's german
                        [21:23] <J_Bytheway> Surely E or NE?
                        [21:23] <mapfi> gilg - of what, a settler standing ne,e of mapfipolis?
                        [21:24] <J_Bytheway> I'd say E, then we can move it to Pressburg then H Town
                        [21:24] <J_Bytheway> I mean Pressburg OR H Town
                        [21:24] <Zaphod> which reminds me of a great austrian movie called "indien"
                        [21:24] <J_Bytheway> (It seems I don't have my wits about me today...)
                        [21:24] <Gilgamesh> kind of general?
                        [21:24] <Locutus> I'd say NE: that way, if we're attacked (however unlikely) we'll have the terrain advantage
                        [21:24] <mapfi> john, if it goes into pressburg n is better, then we see some more terrain, same number of moves
                        [21:25] <mapfi> gilg - still the same, we haven't even moved yet
                        [21:25] <J_Bytheway> N means 3 moves...
                        [21:25] <Locutus> actualy, N is 3 moves, NE/E is 2
                        [21:25] <mapfi> ah yes, sorry
                        [21:25] * mapfi slaps forhead
                        [21:26] <Gilgamesh> It's just, in the hurry I can't find the old thread with the screenies.........
                        [21:26] <mapfi> ok, john give the orders for the warrior and the hoplite again
                        [21:26] <J_Bytheway> ORDER: Hoplite E, Warrior W
                        [21:26] <mapfi> gilg, it's not there (somehow) but link: http://apolyton.net/forums/showthrea...threadid=77228
                        [21:26] <mapfi> john, doing so
                        [21:27] <Zaphod> so we won't attack the austrian stack?
                        [21:28] <J_Bytheway> Should we attack the stack, or just sit tight? We now have 2H/2A in H Town
                        [21:28] <Gilgamesh> thanks mapfi, just reviewing
                        [21:28] <mapfi> nothing new to be seen, any other orders?
                        [21:28] <Locutus> hmm, that would in itself be nice but it would mean leaving H Town undefended...
                        [21:28] <Zaphod> we could use 2 archers and 1 hoplite to attack it, should be sure thing
                        [21:28] <mapfi> sit tight
                        [21:28] <J_Bytheway> ORDER: fortify newly built hoplites
                        [21:28] <Locutus> then we would loose an hoplite, zaphod
                        [21:29] <mapfi> i'll build another hoplite in CL for now
                        [21:29] <Zaphod> no, one hoplite would stay there, and you could (though other orders have been given already :-( ) use the warrior this turn to maintaun the neccessary martial law
                        [21:29] * Turambar has joined #lemuria
                        [21:29] <Turambar> hi, sorry about the lateness etc...
                        [21:29] <Zaphod> greetings turambat
                        [21:29] <Gilgamesh> HI Turambar, better late then never :-)
                        [21:30] <Locutus> we already found a delegate now
                        [21:30] <mapfi> zaphod the warrior already moved to the west
                        [21:30] <Zaphod> ok
                        [21:30] <Gilgamesh> The damaged one?
                        [21:30] <Turambar> who's my delagate at the moment?
                        [21:30] <Locutus> yes
                        [21:30] <mapfi> i'd say I end the turn and give you guys a screenie? objections?
                        [21:30] <J_Bytheway> Do you want your job back Tur?
                        [21:30] <Locutus> John, you gave a list of delegates a few chats ago
                        [21:30] <Turambar> not right now
                        [21:30] <Gilgamesh> no, not from my side (objections)
                        [21:30] <Locutus> I still haven't heard much feedback on my question on giving more gold to the Indians, BTW, only mapfi responded...
                        [21:31] <Turambar> i might be back in a bit
                        [21:31] <J_Bytheway> Me?
                        [21:31] <J_Bytheway> Delegates for what?
                        [21:31] <Zaphod> you know the diplomacy of the game better than me, would it help?@loc
                        [21:31] <Turambar> see ya in a while maybe!
                        [21:31] <Gilgamesh> didn't see, but do't think they will accept anything
                        [21:31] <Locutus> sorry, I meant tur
                        [21:31] * Turambar has quit IRC (Quit: )
                        [21:31] <J_Bytheway> We should try a map exchange first, at least.
                        [21:32] <Locutus> 50-50, zaphod. it may take several more offerings to get them to like us...
                        [21:32] <mapfi> so?
                        [21:33] <Locutus> they'll reject for sure, John.
                        [21:33] <Zaphod> not sure
                        [21:33] <Locutus> hmm, how about if we offer to withdraw?
                        [21:33] <Zaphod> whether to give them more money, i meant
                        [21:33] <mapfi> Loc, just decide yourself so we can move on - nobody knows better than you
                        [21:33] <Locutus> safer then risking gold...
                        [21:34] <Locutus> k...
                        [21:34] <J_Bytheway> Withdraw sounds good...
                        [21:34] <Locutus> ORDER: offer to withdraw, nothing in return
                        [21:34] <mapfi> okay
                        [21:34] <mapfi> accpeted, anything else?
                        [21:34] <Locutus> nope
                        [21:34] <J_Bytheway> Nothing else from me.
                        [21:34] <mapfi> END TURN 65
                        [21:35] <Locutus> where was the hoplite near pressburg moved?
                        [21:35] <J_Bytheway> For me: Austrian Stack now S of H Town, Indian cat east of CL
                        [21:36] <Locutus> E?
                        [21:36] <J_Bytheway> Yes, E
                        [21:36] <Locutus> k
                        [21:37] <Locutus> indians still dislike us
                        [21:37] <mapfi> ok, screens are up
                        [21:38] * mrbaggins has joined #lemuria
                        [21:38] <mrbaggins> hola
                        [21:38] <mapfi> austrian, indian as john said
                        [21:38] <Locutus> hi, mrB
                        [21:38] <mapfi> german settler e of mapfipolis
                        [21:38] <mrbaggins> how are you Locutus?
                        [21:39] <Locutus> fine, thx. you?
                        [21:39] <Gilgamesh> Which catapult is next to CL?
                        [21:39] <mrbaggins> very well
                        [21:39] <mapfi> indian
                        [21:39] <mrbaggins> indian, Gilgamesh
                        [21:39] <mrbaggins> have we moved yet?
                        [21:39] <mapfi> Locutus - diplo orders this turn?
                        [21:39] <mapfi> John, movement orders?
                        [21:39] <Zaphod> should we expell the settler?
                        [21:40] <Locutus> hmm, a new barb...
                        [21:40] <J_Bytheway> What do people wish for the warrior? Further west?
                        [21:40] <mapfi> yes
                        [21:40] <Locutus> maybe he'll attack the Austrians so we can finish them off
                        [21:40] <Locutus> Indians still dislike us in your game too, mapfi?
                        [21:40] <mapfi> yep
                        [21:40] <Locutus> k, do nothing then.
                        [21:40] <Gilgamesh> ok
                        [21:41] <Locutus> yeah, warrior west
                        [21:41] <mrbaggins> what orders do i need to do to get up to speed from 2720 save?
                        [21:41] <J_Bytheway> ORDER: Warrior west
                        [21:41] <Zaphod> sw, to the forrest, so he won't run into a surprise stack from ww
                        [21:41] <mapfi> MoDA order - removed farmer in mapfipolis - it'll grow next turn
                        [21:42] <mapfi> warrior moved
                        [21:42] <mapfi> there's a size 3 stack - austrian!
                        [21:42] <Gilgamesh> where ???????????/
                        [21:42] <mrbaggins> can I get some method of catching up here, please?
                        [21:42] <mapfi> w,nw, of the warriors current position (w,w,nw of the one in the screenshot)
                        [21:43] <Zaphod> have a look at the chat thread mrbaggins
                        [21:43] <Gilgamesh> you want the log???????
                        [21:43] <J_Bytheway> MrB - I think you'll have to geta savegame...
                        [21:43] <J_Bytheway> At the end of the turn, perhaps.
                        [21:43] <mrbaggins> thanks
                        Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                        • #42
                          [21:44] <J_Bytheway> Should the wandering hoplite head for Pressburg or H Town, then?
                          [21:44] <mapfi> savegame in the chat thread coming - john, orders...
                          [21:44] <Zaphod> ht, more central
                          [21:45] <mrbaggins> agreed, HTown
                          [21:45] <mrbaggins> Austrians will more likely attack via that way
                          [21:45] <mrbaggins> cos of the river
                          [21:45] <mapfi> baggins - savegame is there
                          [21:45] <mrbaggins> danke, mapfi
                          [21:45] <mapfi> bitte
                          [21:45] <J_Bytheway> ORDER: Hoplite E
                          [21:45] <mapfi> done
                          [21:46] <J_Bytheway> Last thing: do we expel the German settler?
                          [21:46] <mapfi> we aren't attacking the austrians then? ok - expell, no
                          [21:46] <Locutus> the austrian stack is 1H 2A
                          [21:46] <mapfi> they are our friends
                          [21:46] <mapfi> the germans
                          [21:47] <Locutus> oh, sorry, mised a part of the chat, forgot to scroll down, that last thing probably didn't make sense anymore
                          [21:47] <Zaphod> and the setller won't take a city spot we are planning for at their current position
                          [21:47] <J_Bytheway> Well, does anyone wish to attack the Austrians by H Town? They will probably pilliage next turn if we don't.
                          [21:48] * mapfi is undecided
                          [21:48] <Gilgamesh> What units do we have?
                          [21:48] <Locutus> expel the settler, it has no right crossing our borders...
                          [21:48] <mrbaggins> we have 4 units
                          [21:48] <mrbaggins> 2 hops
                          [21:48] <J_Bytheway> 2H/2A
                          [21:48] <Zaphod> well, if we attack, we should use superior forces, that would mean we couldn't maintain the neccessary martial law in ht
                          [21:48] <Gilgamesh> And in Pressburg?
                          [21:48] <Locutus> hmm, I'd say let's see if they attack the barbs (or vv) first...
                          [21:48] <mapfi> but we'll loose regard - won't we @Loc
                          [21:48] <mrbaggins> we may not get rioting
                          [21:49] <mrbaggins> i'll figure out the riot chance
                          [21:49] <J_Bytheway> What barbs do you see?
                          [21:49] <Locutus> yeah, but we can't allow the to settle in/near our borders, mapfi
                          [21:49] <mapfi> we didn't do anything about the scottish settler
                          [21:49] <mrbaggins> 20% riot chance with 0 troops in H Town
                          [21:49] <Locutus> in mapfi's screenie there's a barb se of the 2-stack
                          [21:50] <J_Bytheway> OK
                          [21:50] <mrbaggins> we get the chance to vet one of them too
                          [21:50] <mapfi> speaking of which! i forgot to mention it moved east, north of pedrunn but can't be seen anymore, it's on the river
                          [21:50] <Locutus> vet does nothing, it adds no bonus
                          [21:50] <Zaphod> perhaps we should let the barb try its luck first
                          [21:50] * mrbaggins chuckles
                          [21:50] <mrbaggins> really?
                          [21:50] <mrbaggins> thats funny
                          [21:50] <mrbaggins> i assumed it did, but never bothered to check
                          [21:50] <Locutus> we know. spent ours of testing to figure it out. was less funny then
                          [21:51] <mrbaggins> i guess so
                          [21:51] <mrbaggins> anyway... we should attack the unit
                          [21:51] <Zaphod> i still always learn something new *g*
                          [21:51] <mrbaggins> 2 units
                          [21:51] <Locutus> the manual says 'a small attack bonus' - if it exists, its too small to be noticable
                          [21:51] <mrbaggins> it theoretically saves us 200 production PW
                          [21:51] <mrbaggins> it should be 50% bonus
                          [21:52] <mrbaggins> i could do a mod with mod_unitattack()
                          [21:52] <Locutus> I agree the barb should try his luck first.
                          [21:52] <Locutus> no, that function doesn't work :crazy:
                          [21:52] <mrbaggins> are you saying don't attack them, Locutus?
                          [21:52] <mapfi> no attack then? doing anything about the settlers?
                          [21:52] <Locutus> yes, I am. not for now.
                          [21:52] <mrbaggins> i think we should
                          [21:53] <J_Bytheway> I think a Quick poll is in order: Who wishes us to attack?
                          [21:53] * mapfi doesn't care
                          [21:53] <J_Bytheway> I don't
                          [21:53] <mrbaggins> I think we should attack with a 4 stack
                          [21:53] <Zaphod> no
                          [21:53] <Locutus> not with the barb nearby: they may well attack it or it may attack them. it's no guarantee they'll pillage
                          [21:53] <Locutus> another no here
                          [21:53] <mrbaggins> but if they do, we lose a 200 PW
                          [21:53] <Gilgamesh> Enemies are more lickely to pillage
                          [21:53] <Zaphod> and we could damage our hoplite which then will be destroyed by the barb!
                          [21:53] <mrbaggins> and the risk is?
                          [21:54] <Locutus> so? we're already size 6, we can't grow within the next 20+ turns anyway
                          [21:54] <mrbaggins> the barb is unlikely to attack a superior force
                          [21:54] <Locutus> the risk is leaving the city undefended and allowing the barb to attack us
                          [21:54] <Locutus> when we may be heavily damaged
                          [21:54] <mrbaggins> you're right
                          [21:54] <Zaphod> and not to forget the chance of a riot
                          [21:54] <mrbaggins> 20% chance
                          [21:54] <Locutus> comes with leaving the city undefended
                          [21:54] <mrbaggins> if all leave... so not high
                          [21:55] <mrbaggins> but i don't see us getting heavily injured...
                          [21:55] <Zaphod> yes, just wanted to mention it again ;-)
                          [21:55] <Gilgamesh> keep the city protected, it is our biggest one........
                          [21:55] * mapfi thinks it's about time John decided
                          [21:55] <mrbaggins> ZOC will do that
                          [21:55] <J_Bytheway> OK, that's a no then
                          [21:55] <mapfi> good
                          [21:55] <mapfi> settlers?
                          [21:55] <J_Bytheway> And the settler expulsion?
                          [21:55] <J_Bytheway> I'm in favour
                          [21:56] <Locutus> expel them (there are several?)
                          [21:56] <Gilgamesh> yep, throw them in the next plane........
                          [21:56] <mrbaggins> i see 1
                          [21:56] <mapfi> the scottish one ne of pedrunnia on the river - it can't be seen
                          [21:56] <mrbaggins> can hardly do it this turn then
                          [21:56] <mrbaggins> and there is little point chasing it
                          [21:56] <J_Bytheway> I mean the one by Mapfipolis
                          [21:56] <mapfi> no but we could move a warrior out of pedrunnia
                          [21:57] <Locutus> ah, let the scottishh one be
                          [21:57] <Zaphod> we should do that anyway for scouting
                          [21:57] <mrbaggins> i'm in favor of expelling
                          [21:57] <mapfi> ok, expel the german settler then, John?
                          [21:57] <Locutus> expel the german one
                          [21:57] <mrbaggins> yes
                          [21:57] <J_Bytheway> ORDER: Expel German settler
                          [21:58] <J_Bytheway> I think nothing else this turn...
                          [21:58] <mapfi> done, end turn?
                          [21:58] * iskalin has quit IRC (Quit: Leaving)
                          [21:58] <Locutus> we should IMHO focus on building up forces to strike at Graz, not recon too much, zap...
                          [21:58] <Zaphod> ok
                          [21:58] <Locutus> yeah, end turn
                          [21:58] <mapfi> END TURN 66
                          [21:58] * Turambar has joined #lemuria
                          [21:58] <Zaphod> thats no contradicton locutus
                          [21:58] <Turambar> so what's been happening?
                          [21:59] <Zaphod> we don't need that warrior in pedrunnia at this time
                          [21:59] <Zaphod> but it can show us, where the austrian strike forces are
                          [21:59] <mrbaggins> yes, Locutus... just a suicide force to check, first
                          [21:59] <mapfi> austrian stacknear h-town moved e
                          [21:59] <mapfi> sorry, west
                          [22:00] <mapfi> the other size 3 one moved ne
                          [22:00] <mapfi> indian catapult moved s
                          [22:00] <Locutus> it's too early for a suicide strike now. keep the warrior there to defend the city and start moving units towards the graz area...
                          [22:00] <J_Bytheway> ORDER: Hoplite into H Town
                          [22:00] <Locutus> mapfi, the austrians didn't attack us?
                          [22:00] <mapfi> nope
                          [22:00] <J_Bytheway> No, they just wandered off...
                          [22:00] <mrbaggins> agreed, Locutus, I meant a suicide strike when we have about 10-12 units
                          [22:01] <mapfi> new archer in pedrunnia
                          [22:01] <Locutus> wow, lucky warrior...
                          [22:01] <J_Bytheway> Where did your barb 2-stack go?
                          [22:01] <Locutus> god thing we're playing your game, not mine
                          [22:01] <Locutus> what barb 2 stack?
                          [22:01] <J_Bytheway> Sorry, I mean, barb near H Town
                          [22:01] <mrbaggins> we should use the warrior to scout, as Zaphod said
                          [22:02] <mapfi> disappeared
                          [22:02] <mrbaggins> and change production queue in Pedrunnia to hoplite/archer
                          [22:02] <mapfi> MoDA order: pedrunnia is now building a hoplite again
                          [22:02] <Gilgamesh> screeni of H town and surrounding?
                          [22:02] <Zaphod> screen would be fine
                          [22:03] <mapfi> saving - posting savegame in chat thread and have to go - prez delegate is john, MoDA delegate should be baggins
                          [22:03] <J_Bytheway> If I'm Prez, Someone else will have to be MoD. Tur: Can you do that now?
                          [22:04] <Turambar> sure if someone posts the save etc
                          [22:04] <Gilgamesh> I am off for a smoking break........I'll be back :-)
                          [22:04] <Turambar> so i know what's going on
                          [22:04] <Turambar> how many turns have we done?
                          [22:04] <mapfi> save's up
                          [22:04] <Locutus> 2, I think
                          [22:04] <mapfi> you all need to reloadslci!
                          [22:06] <mapfi> 2.5 turns yes...
                          [22:06] <mapfi> in one hour... not too bad, but not very well either - people still alck the info
                          [22:06] <mrbaggins> thanks... i got it
                          [22:07] <mapfi> we need a better government thread - but since I'll probably won't be the next pres I won't be doing it
                          [22:07] <mapfi> well - i really gotta go now - see you guys
                          [22:07] <Turambar> see ya
                          [22:07] <Locutus> k, CU
                          [22:07] * mapfi has left #lemuria
                          [22:08] <Turambar> what is the warrior currently doing? exploring?
                          [22:08] <Locutus> yup
                          [22:08] <Locutus> it ran into the 3 stack
                          [22:08] <mrbaggins> No more orders from MoDA, everything looks good
                          [22:08] <J_Bytheway> Loaded
                          [22:09] <J_Bytheway> Like mapfi said - everyone reloadslic.
                          [22:09] <mrbaggins> we dont have any maps/treaties with Locutus... thoughts, people?
                          [22:09] <Zaphod> should we attack the barb at pedrunnia?
                          [22:09] <mrbaggins> 100 gold?
                          [22:09] <J_Bytheway> I'm guessing warrior SW?
                          [22:10] <Locutus> do you mean India, mrbaggins?
                          [22:10] <Turambar> ORDER: warrior SW
                          [22:10] <mrbaggins> yes, Locutus
                          [22:11] <mrbaggins> ahh.. i was thinking about 1 turn of 10% PW
                          [22:11] <Gilgamesh> I am back.........
                          [22:11] <Gilgamesh> Why MrBaggins?
                          [22:11] <Locutus> we tried 100 gold 2 turns ago: they still didn't like us. offered to withdraw then, still no change...
                          [22:11] <J_Bytheway> warrior moved
                          [22:11] <mrbaggins> since we have several cities at 1 turn to go building
                          [22:11] <J_Bytheway> Attack the barb outside Pedrunnia?
                          [22:12] <mrbaggins> well... 3
                          [22:12] <Gilgamesh> If it doesn't change anything, why not....
                          [22:12] <mrbaggins> it does
                          [22:12] <mrbaggins> a little...
                          [22:12] <Gilgamesh> What?
                          [22:12] <Locutus> 1 turn gives us 26 pw, not very useful...
                          [22:13] <Turambar> what do people think about attacking the barb and with what?
                          [22:13] <Gilgamesh> If the rest of the production wouldn't be changing?????
                          [22:13] <J_Bytheway> It would increase 3 cities prod by 1 turn, I think
                          [22:13] <mrbaggins> yes
                          [22:13] <mrbaggins> not useful enough yet
                          [22:13] <Gilgamesh> not good.......
                          [22:13] <J_Bytheway> I'd say attack with 1H/1A
                          [22:13] <Zaphod> we should attack it, with one hoplite and one archer i would say
                          [22:13] <Locutus> I'd say attack the barb with 1A 1H
                          [22:13] <Gilgamesh> ok
                          [22:14] <Turambar> ORDERS: attack with 1A / 1H
                          [22:14] <Zaphod> it would delay the hoplite in ped by 1 turn, but i don't see, what those 26 pw shguld be used for
                          [22:14] <Gilgamesh> 26 this round, maybe another 30 another round, it also sums up.......
                          [22:14] <J_Bytheway> Victory
                          [22:14] <J_Bytheway> Hoplite is half dead
                          [22:15] <mrbaggins> i'm thinking roads, Zaphod
                          [22:15] <Gilgamesh> bad........ How did you fight John........
                          [22:15] <Locutus> it can't be used. it's *just* not enough for 2 roads. but we don't have the road tech yet, so...
                          [22:15] <Zaphod> ohm and it would delay the h in pressburg
                          [22:15] <Turambar> less damage to my hop
                          [22:15] <mrbaggins> yeah.. we can leave the pw setting where it is, until after we attack Graz
                          [22:15] <J_Bytheway> Well, it doesn't really matter so long as he won (I hope not, anyway...)
                          [22:16] <Turambar> lol
                          [22:16] <Locutus> my hoplite is half-dead and vet
                          [22:16] <J_Bytheway> My archer is vet, not the hop
                          [22:16] <Gilgamesh> not saying different, it is just if it doesn't affect production we could take it.....
                          [22:16] <Locutus> indeed, once we have graz we can start thinking about pw
                          [22:16] <Zaphod> more interesting use for pw would be to build a farm at mapfipolis, but thats even more pw we don't have
                          [22:16] <mrbaggins> are we going to use the warrior in Pedrunnia to shadow the Scottish settler?
                          [22:17] <Turambar> what are the current thoughts on numbers to attack Graz btw?
                          [22:17] <J_Bytheway> Tur: what language CTP2 are you running?
                          [22:17] <Gilgamesh> not enough units I would say.....
                          [22:17] <Turambar> English
                          [22:17] <J_Bytheway> From the poll, at least 10 are required.
                          [22:17] <J_Bytheway> IIRC
                          [22:17] <mrbaggins> when we have 14 units including defenders
                          [22:18] <mrbaggins> and a warriro
                          [22:18] <Turambar> not an official poll though
                          [22:18] <mrbaggins> then we can send 10 or 12
                          [22:18] <Locutus> J, do you by any chance have the American version of the game?
                          [22:18] <Locutus> (ordered from the US or something?)
                          [22:18] <J_Bytheway> Erm... I'm not entirely sure.
                          [22:18] <Locutus> I know I do, and we have the same score...
                          [22:18] <Turambar> any more orders needed?
                          [22:18] <J_Bytheway> I got it from my brother 2nd hand, only the CD and box.
                          [22:19] <Zaphod> sending out the warrior from ped?
                          [22:19] <Locutus> hmm...
                          [22:19] <Turambar> what for?
                          [22:19] <mrbaggins> i'd say yes... scout north-west
                          [22:19] <mrbaggins> the fog between
                          [22:20] <Locutus> John, Tur, what OS do you guys have?
                          [22:20] <Turambar> XP
                          [22:20] <J_Bytheway> Move out and back, or out 2 squares?
                          [22:20] <J_Bytheway> XP
                          [22:20] <Zaphod> to see that big austrian stack of 11 hiding between pedrunnia and h.twon .shiver:
                          [22:20] <Locutus> I'd say no. move an hoplite to htown
                          [22:20] <Locutus> hmm, can't be that then...
                          [22:20] <J_Bytheway> XP Home, that is.
                          [22:21] <mrbaggins> we maybe should transfer the 2 stack we have out, to HTown
                          [22:21] <mrbaggins> thats a better idea
                          [22:21] <Locutus> I'm stumped then. unless J's version of the game is american, I can't see what the random seed is
                          [22:21] <Locutus> mrbaggins, how did the battle play for you?
                          [22:21] <mrbaggins> slight damage and vet
                          [22:21] <Locutus> how much damage to the hop?
                          [22:22] <Locutus> hmm, and you have an american version, I presume?
                          [22:22] <mrbaggins> yellow
                          [22:22] <mrbaggins> yes, US
                          [22:22] <J_Bytheway> Hoplite orarcher vet?
                          [22:22] <Locutus> this is weird - I give up
                          [22:22] <Zaphod> just attacked as well, the archer got promoted, the hoplites health is about half
                          [22:22] <J_Bytheway> Zaphod's sounds like mine.
                          [22:22] <mrbaggins> archer vet
                          [22:22] <Turambar> anyway...
                          [22:22] <Zaphod> german version, altered to the english one
                          [22:23] <mrbaggins> ok.. my concept... move the stack that attacked to htown
                          [22:23] <Locutus> it's gotta be CPU-id or something like that. not game-related anyway.
                          [22:23] <J_Bytheway> Sounds like a good idea...
                          [22:23] <Zaphod> move wounded units through the open field?
                          [22:23] <Zaphod> let them cure their wounds and send healthy ones
                          [22:24] <J_Bytheway> That's a better idea
                          [22:24] <mrbaggins> yeah
                          [22:24] <mrbaggins> but 2 units, not 1
                          [22:24] <Gilgamesh> Locutus, I actually had it, same battle re-run three times and three different outcomes
                          [22:24] <mrbaggins> gets us to graz quicker
                          [22:24] <mrbaggins> thats true...
                          [22:24] <Turambar> sounds good
                          [22:24] <mrbaggins> prolly time related... not CPU-id
                          [22:24] <Zaphod> well, there are two questions: send a) the warrior b) a stack of h&a, if b) then a) the wounded b) the healthy
                          [22:25] <mrbaggins> the randomness prolly uses millisecs
                          [22:25] <Locutus> doh, of course...
                          [22:25] <mrbaggins> h&a, healthy
                          [22:25] <Turambar> i agree with mrB
                          [22:25] <Locutus> no, I'm certain I tested it and the result was always the same from the same safegame
                          [22:25] <Gilgamesh> good one Zaphod......not sure
                          [22:25] <mrbaggins> and you can move them this turn
                          [22:25] <J_Bytheway> I thought reloading changed nothing... I agree with MrB
                          [22:25] <mrbaggins> happiness is fine
                          [22:25] <Turambar> this turn and leave ped with only a warrior briefly?
                          [22:26] <Gilgamesh> the barb went s?
                          [22:26] <Locutus> if reloading changes nothing, it can't be time related
                          [22:26] <mrbaggins> the dead one, Gilgamesh?
                          [22:26] <Gilgamesh> sorry ........
                          [22:27] <Gilgamesh> Without having the game it is sometimes hard to keep track........
                          [22:27] <Gilgamesh> Where are screenshotssssssssssssssssssssss!!!!!!!!!!!!!!!
                          [22:27] <mrbaggins> but the randomness isn't as random as civ2... it has firepower variation towards mean
                          [22:27] <Turambar> ORDERS: H+A from ped NW-NW
                          [22:28] <J_Bytheway> End turn?
                          [22:28] <Gilgamesh> Locutus, any offers?
                          [22:28] <Locutus> nope
                          [22:28] <Locutus> or do the new people feel differently?
                          [22:28] <Gilgamesh> nope
                          [22:28] <Gilgamesh> :-)
                          [22:28] <Locutus> should we offer more gold to the Indians?
                          [22:28] <mrbaggins> 100 gold to indians maybe
                          [22:28] <Gilgamesh> no
                          [22:28] <J_Bytheway> I say nope
                          [22:29] <mrbaggins> they are still
                          [22:29] <Locutus> (we already gave 100 and offered to withdraw, they still dislike us)
                          [22:29] <Gilgamesh> they already swollowed so much.........
                          [22:29] <mrbaggins> f*ck them then
                          [22:29] <Locutus> k, no orders then
                          [22:29] <mrbaggins> they are next
                          [22:29] <J_Bytheway> OK, ending turn...
                          [22:29] <Gilgamesh> not aproved...........
                          [22:29] <Locutus> that's the spirit
                          [22:29] <Turambar> is everyone quiet or has the room slowed down again?
                          [22:29] <Zaphod> lol, you are quite a bit ahead mr b i fear
                          [22:30] <Locutus> no, we're not quiet, tur
                          [22:30] <Gilgamesh> Zaphod, wait for the new Herald, the readers will be surprised
                          [22:30] <Turambar> yep
                          [22:30] <J_Bytheway> END TURN 67
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                          • #43
                            [22:30] <J_Bytheway> New positions:
                            [22:31] <Gilgamesh> New screenshot???????
                            [22:31] <J_Bytheway> Barb hoplite e-ne of Mapfipolis
                            [22:31] <J_Bytheway> Indian Catapult w of Mapfipolis
                            [22:31] <mrbaggins> MoDA: Pressburg builds a hoplite, H-Town & Mapfipolis builds an archer
                            [22:31] <Zaphod> damn, forgot to change pw back in my game
                            [22:32] <J_Bytheway> Austrian 2-stack e of Warrior, 3-stack n-ne of him
                            [22:32] <J_Bytheway> And an austrian settler sw-sw of the warrior
                            [22:32] <Gilgamesh> John, screenshot possible?
                            [22:32] <Locutus> the austrians are gonna merge
                            [22:33] <Locutus> that makes the almost strong enough to take on one of the cities...
                            [22:33] <Zaphod> well in my game that settler is scotch
                            [22:33] <Gilgamesh> I think I have to install CTP2 on this computer.........
                            [22:33] <Locutus> it's scottish for me 2
                            [22:33] <mrbaggins> maybe... maybe not
                            [22:33] <mrbaggins> and the settler is scottish
                            [22:33] <J_Bytheway> Yes, Scottish
                            [22:33] <J_Bytheway> Sorry
                            [22:33] <Locutus> btw, J, do you see barbs near graz?
                            [22:33] <J_Bytheway> They're all basically pinkish
                            [22:34] <J_Bytheway> No barbs near Graz, no
                            [22:34] <Locutus> austrians are orange
                            [22:34] <Locutus> hmm, just me then...
                            [22:34] <Zaphod> since the archer is ready in mapfipolis, the warrior stationed there can begin exploring south, or be sent towards graz
                            [22:35] <J_Bytheway> I'll post screens for Gilg, then...
                            [22:35] <J_Bytheway> You talk
                            [22:35] <Gilgamesh> thank you :-)
                            [22:35] <Locutus> w00t! i'm gonna score a lot of points in the champions league pool today... man-juv 2:1, 1 goal by Van Nistelrooij
                            [22:36] <mrbaggins> MoDA ORDER: Archer in Pressburg, Hoplite in H-Town and Mapfipolis
                            [22:36] <Gilgamesh> any changes in relationship?
                            [22:36] <Turambar> thoughts on the warrior?
                            [22:37] <Locutus> for gilg: 9 turns to jurisprudence
                            [22:37] <Gilgamesh> retreat !!!!!!
                            [22:37] <Locutus> no orders for me
                            [22:37] <Locutus> no, no changes in relationships
                            [22:37] <Locutus> everybody but the austrians and indians content, india dislike, autria despise
                            [22:37] <Gilgamesh> what a surprise for Austria
                            [22:38] <mrbaggins> warrior due south
                            [22:38] <J_Bytheway> screens up
                            [22:38] <Turambar> my thoughts too mrb
                            [22:38] <Gilgamesh> thanks
                            [22:38] <J_Bytheway> Sorry, I made them a bit small
                            [22:38] <mrbaggins> move damaged 2 stack back to Pedrunnia
                            [22:38] <Turambar> ORDERS: damaged stack back to ped
                            [22:38] <Gilgamesh> still OK.....
                            [22:39] <Gilgamesh> the warrior not west, going to challenge the settler?
                            [22:39] <mrbaggins> my thinking is south... maybe see if something is moving between graz and Wien
                            [22:40] <mrbaggins> and away from danger, obviously
                            [22:40] <Turambar> he wants to stay roughly where he is to keep an eye on things with those stacks etc
                            [22:40] <Turambar> and maybe a suicide attack one day...
                            [22:40] <Gilgamesh> The only thing if we move south, we get close to the river and maybe attacked......
                            [22:40] <Locutus> if we go south, can't the 2-stack attack us (over the river)?
                            [22:41] <Zaphod> funny, just noticed the austrians have a different colour in my game
                            [22:41] <mrbaggins> no.. the southern square is 1mp
                            [22:41] <Locutus> yeah, one of the mods screws up the colors. if only we knew which one....
                            [22:41] <J_Bytheway> They can't attack unless we go onto the river
                            [22:41] <Gilgamesh> Zaphod, what is your user.txt saying? number of civ's???????
                            [22:41] <Zaphod> 12
                            [22:41] <Zaphod> and maximum 20
                            [22:42] <Zaphod> no, 13 forgot myself
                            [22:42] <Gilgamesh> just wanted to say...... so isn't this one......
                            [22:42] <Zaphod> send it west in the wood, still can see a bit from there, but can't be attacked by the stack
                            [22:42] <Gilgamesh> and better defence
                            [22:42] <Turambar> ORDERS: healthy H+A N-W
                            [22:42] <Zaphod> well, than it must be cradle, the only other mod on my machine at this time
                            [22:43] <J_Bytheway> moved, and I see a barb 2-stack
                            [22:44] <Turambar> me too
                            [22:44] <mrbaggins> me three
                            [22:44] <J_Bytheway> It's sw-sw of current 2-stack position
                            [22:44] <Turambar> hopefully off to graz...
                            [22:44] <J_Bytheway> I advise warrior W
                            [22:44] <mrbaggins> mine is sw-w
                            [22:45] <J_Bytheway> My cradle zip has no colours00.txt in it, so I don't think it can be that...
                            [22:45] <mrbaggins> my vote still S
                            [22:45] <mrbaggins> tells us more
                            [22:45] <Gilgamesh> West
                            [22:46] <Locutus> could be goodmod itself, I can see Martin including a color.txt...
                            [22:46] <Zaphod> go west young man
                            [22:46] <J_Bytheway> It's LOTR! The LOTR zip has a colours00.txt in
                            [22:46] <Gilgamesh> But don't kill the red indians...... (too far west)......
                            [22:46] <Locutus> I abstain on the warrior - both are good
                            [22:46] <Locutus> hmm, that could well be...
                            [22:46] <Turambar> ORDERS: Warrior south
                            [22:47] <mrbaggins> do you see what i see?
                            [22:47] <J_Bytheway> That's all the units.
                            [22:47] <Zaphod> oh, another barbstack on the walls of graz
                            [22:47] <Turambar> barbs
                            [22:47] <J_Bytheway> Anything else?
                            [22:47] <mrbaggins> yeah...
                            [22:47] <Gilgamesh> what???????????/
                            [22:48] <Zaphod> what about the warrior in mapfipolos?
                            [22:48] <J_Bytheway> Yep, I see it too
                            [22:48] <Locutus> me 2, zaph, but if John doesn't see it, it doesn't exist. forget you ever saw it
                            [22:48] <Locutus> ah, now he does
                            [22:48] <Turambar> i only see the 2 barbs...
                            [22:48] <mrbaggins> good for us basically
                            [22:48] <Zaphod> damn, it though this was a democracy game, majority rules ;-)
                            [22:48] <Locutus> yup, very good
                            [22:48] <J_Bytheway> I fortified that warrior, I think...
                            [22:48] <mrbaggins> they are close enough to attack... and then we can attack the remainder... maybe...
                            [22:48] <mrbaggins> or maybe not
                            [22:49] <Gilgamesh> come on, what is up there?????????
                            [22:49] <Locutus> lol, 2 barbs won't do too much damage. but they'll keep them occupied
                            [22:49] <Zaphod> 2x2 barbs
                            [22:49] <mrbaggins> john.. did you do the MoDA orders?
                            [22:49] <J_Bytheway> MrB: Yes
                            [22:49] <Turambar> back in a sec
                            [22:49] <mrbaggins> cheers
                            [22:50] <J_Bytheway> OK, I presume that's all?
                            [22:50] <Locutus> think so...
                            [22:50] <mrbaggins> from me, yes
                            [22:50] <mrbaggins> End turn
                            [22:50] <Gilgamesh> yup
                            [22:51] <Gilgamesh> Zaphod?
                            [22:51] <Turambar> yep
                            [22:51] <Zaphod> i would move that warrior
                            [22:51] <J_Bytheway> END TURN 68
                            [22:51] <Zaphod> its not needed in mapfi
                            [22:51] <J_Bytheway> Lots happened, I think I'd best post another screen
                            [22:52] <Zaphod> yep, the game crashed
                            [22:52] <Turambar> whoah
                            [22:52] <Gilgamesh> good..........
                            [22:52] <Gilgamesh> Zaphod, not good.........
                            [22:52] <Turambar> more austrians....
                            [22:52] <mrbaggins> yeah.. swarms
                            [22:52] <Gilgamesh> Is the there a nest somewhere????
                            [22:52] <mrbaggins> Graz
                            [22:52] <mrbaggins>
                            [22:53] <Gilgamesh> burn Graz, should help.......
                            [22:53] <mrbaggins> and Wien
                            [22:53] <Gilgamesh> Another one, seems to be a plague
                            [22:53] <Turambar> they aren't fropm graz
                            [22:53] <Locutus> we knew this would happen...
                            [22:53] <mrbaggins> MoDA: Hoplite ready in Colonia Locuta
                            [22:54] <Locutus> but they're damaged. if we could savely send out a 8-stack (which I don't think we can) we could go hunting...
                            [22:54] <Turambar> we could do with a stack of our own out hunting them down before they all join
                            [22:55] <Gilgamesh> From where?
                            [22:55] <Locutus> yes, 4-6 units would be could, but we don't want to loose too many units in the process: it would only delay the attack on graz
                            [22:55] <J_Bytheway> screen up
                            [22:55] <J_Bytheway> Note the barb catapult near Mapfipolis
                            [22:55] <Turambar> that's why i said we should abandon press.... to free up units from defense....
                            [22:55] <Turambar>
                            [22:55] <J_Bytheway> And, as you said - swarms of Austrians
                            [22:56] <Zaphod> yep, it shall play with the indian catapult
                            [22:56] <Locutus> how about 2 units from press and 4 from h town (and rush-buy the archer in h town)?
                            [22:56] <J_Bytheway> So, where to send the warrior?
                            [22:56] <mrbaggins> if we move 4 from htown
                            [22:57] <mrbaggins> 3 from press
                            [22:57] <mrbaggins> htown stack due west
                            [22:57] <Gilgamesh> jesus.............
                            [22:57] <mrbaggins> press due south
                            [22:57] <Turambar> thats what i'm thinking too
                            [22:57] <Locutus> sorry, I meants 3 from press
                            [22:57] <Gilgamesh> Warrior NW?
                            [22:58] <mrbaggins> 10% riot chance in Pressburg, but acceptable
                            [22:58] <Zaphod> yep, hide behind some scotch
                            [22:58] <Locutus> yeah, I say NW for the warrior too
                            [22:58] <J_Bytheway> I think we can spare 7, since 2 new will arrive soon.
                            [22:58] <mrbaggins> i agree with NW
                            [22:58] <Zaphod> and send the warrior first, than there might be new discussion about the other units
                            [22:58] <mrbaggins> agreed, J_Bytheway
                            [22:58] <Locutus> 3rd
                            [22:58] <Turambar> ORDER: warrior NW
                            [22:59] <mrbaggins> where did the SW-SW barb stack go, J_Bytheway?
                            [22:59] <Zaphod> and start thinking about the scout capabilities of those warriors left in pedrunnia and mapfipolis
                            [22:59] <J_Bytheway> No new units revealed
                            [22:59] <mrbaggins> leave it there, Zaphod... its needed
                            [22:59] <Gilgamesh> How many units are available in H Town?
                            [22:59] <mrbaggins> think about mapfi
                            [22:59] <J_Bytheway> 3H/3A
                            [22:59] <mrbaggins> 6
                            [22:59] <Turambar> 6
                            [23:00] <Gilgamesh> with or without defence?
                            [23:00] <Turambar> where to move the 4 from H-Town?
                            [23:00] <mrbaggins> due west
                            [23:00] <Turambar> west maybe?
                            [23:00] <J_Bytheway> MrB: moved to west of the 2-stack
                            [23:00] <mrbaggins> they can merge
                            [23:00] <Turambar> 3 from Press?
                            [23:01] <mrbaggins> should move the healthy 1H/1A into the woods, NW
                            [23:02] <mrbaggins> 2H/1A from Press
                            [23:02] <J_Bytheway> They're already on woods, and cannot go NW
                            [23:02] <J_Bytheway> due to barb ZOC
                            [23:02] <Turambar> how about the 4 from H - NW, and the 3 from press SW so they can merge the turn after without risking the 3 from press
                            [23:02] <mrbaggins> due south
                            [23:02] <mrbaggins> could work too, Turambar
                            [23:02] <mrbaggins> I'm open
                            [23:03] <Gilgamesh> don't know.........
                            [23:03] <mrbaggins> i just don't think the AI will take the equal shot
                            [23:03] <Turambar> depends on that i think
                            [23:03] <Locutus> 2nd tur
                            [23:03] <J_Bytheway> That sounds OK
                            [23:04] <Locutus> (too bad we don't have slave labour now...)
                            [23:04] <mrbaggins> well you all wanted literacy, when I was saying we needed slave labor
                            [23:04] <Gilgamesh> I told all the time...... let's convince our neighbours to work for us
                            [23:04] <Zaphod> and most of you wanted war, though we had no slavers yet
                            [23:05] <Locutus> I was always in favour too...
                            [23:05] <Gilgamesh> Who has choosen???????
                            [23:05] <Turambar> ORDERS: 4 from H town (2H / 2A) - NW. 3 from Press (2H / 1A) SE
                            [23:07] <J_Bytheway> What should we be building in CL now?
                            [23:07] <J_Bytheway> And where should I move the 2-stack from Pedrunnia?
                            [23:07] <Locutus> archer. towards htwon
                            [23:07] <mrbaggins> ORDER: build archer in CL
                            [23:07] <Locutus> don't mind the spelling
                            [23:08] <J_Bytheway> So, move it N?
                            [23:08] <Gilgamesh> Locutus, there are the barbs so we could only move NE......
                            [23:08] <J_Bytheway> We can go N
                            [23:08] <Locutus> n-nw
                            [23:08] <Gilgamesh> What happend to the barbs?
                            [23:08] <Locutus> ah, okay. not in my game
                            [23:08] <Turambar> ORDERS: 2-stack N
                            [23:09] <J_Bytheway> end turn?
                            [23:09] <Gilgamesh> Why do you think I always ask for the screenie
                            [23:09] <Gilgamesh> Any try with the indians?
                            [23:09] * Miggio has joined #lemuria
                            [23:10] <Miggio> hi
                            [23:10] <Gilgamesh> Hi Miggio
                            [23:10] <Turambar> yep unless there's anything else
                            [23:10] <Turambar> hi
                            [23:10] <J_Bytheway> Hi
                            [23:10] <Zaphod> greetings miggio
                            [23:10] <Gilgamesh> Locutus?
                            [23:10] <Locutus> nah
                            [23:10] <mrbaggins> hi Miggio
                            [23:10] <Locutus> hi, mig
                            [23:11] <Gilgamesh> I think this means, next turn..........
                            [23:11] <Locutus> guess so...
                            [23:11] <Gilgamesh> John?
                            [23:11] <J_Bytheway> END TURN 69
                            [23:12] <J_Bytheway> German settler killed by barb catapult
                            [23:12] <J_Bytheway> Near Mapfipolis
                            [23:12] <Locutus> w00t!
                            [23:12] <J_Bytheway> And more Austrians appeared
                            [23:12] <Gilgamesh> *applause* Sorry I meant my sympathy
                            [23:12] <Zaphod> send them our deepest condolescences
                            [23:12] <Locutus> (didn't we expel that settler? or it is another one?)
                            [23:12] <J_Bytheway> I guess its the one we expeled which has retuerned
                            [23:13] <Turambar> the two stack barb can attack H-Town next turn....
                            [23:13] <Locutus> we'll, it won't be coming back anymore
                            [23:13] <Gilgamesh> John, May I ask you for the favour of posting again a screenshot???????
                            [23:13] <Turambar> equal fight...
                            [23:14] <Gilgamesh> I am just fetching something to drink.........
                            [23:14] <Gilgamesh> OK I am back
                            [23:15] <Gilgamesh> Anyone still there????????
                            [23:15] <Zaphod> yes
                            [23:15] <Turambar> yeah
                            [23:15] <J_Bytheway> Screen up
                            [23:15] <J_Bytheway> (I think it's just about necessary every turn now...
                            [23:15] <J_Bytheway> )
                            [23:15] <Turambar> what to do about the 2 stack barbs....
                            [23:16] <J_Bytheway> H Town rioting
                            [23:16] <J_Bytheway> Another farm near Graz
                            [23:16] <mrbaggins> i see that too J_Bytheway
                            [23:16] <J_Bytheway> A barb catapult appeared
                            [23:16] <Turambar> h isn't on mine...
                            [23:16] <Zaphod> jabberwocky!
                            [23:17] <J_Bytheway> So: The 2-stack N again?
                            [23:17] <Gilgamesh> Warrior west?
                            [23:17] <Turambar> do we think H-town will get attacked?
                            [23:17] <mrbaggins> is there an austrian stack s of the settler?
                            [23:17] <Gilgamesh> Yes
                            [23:18] <J_Bytheway> 2 archers
                            [23:18] <Zaphod> i would send the warrior nw, so it can't be taken by surprise from the west
                            [23:18] <mrbaggins> different for me
                            [23:18] <J_Bytheway> Or we could attack the 2 barb hoplites with our 2-stack.
                            [23:18] <Miggio> i think the austrians are gunning for H town
                            [23:19] <J_Bytheway> I agree with Zaphod - warrior NW
                            [23:19] <mrbaggins> we need to form the 7 stack in front of htown
                            [23:19] <Locutus> attacking 1v1 is a bad idea
                            [23:19] <mrbaggins> i agree, we move the 2stack n
                            [23:19] <Turambar> we've only 2 defenders in h-town. do we need more if the barbs attack?
                            [23:20] <Miggio> yes
                            [23:20] <J_Bytheway> The 7-stack can form in H Town or NW of it.
                            [23:20] <Locutus> warrior nw, stack n
                            [23:20] <Zaphod> we could form a 5 or 6 stack instead of the 7one and move the rest of the units to htwon
                            [23:20] <Locutus> damn, we should have rush-bought that archer...
                            [23:20] <Miggio> that aus-3stack might hit pressburg
                            [23:21] <Locutus> not this turn
                            [23:21] <Zaphod> not if we keep units at the place of the current 4stck, due to zoc
                            [23:21] <Turambar> ORDERS: warrior nw, 2 stack n
                            [23:21] <mrbaggins> move the 4 stack due west
                            [23:21] <Locutus> let's move 1 hoplite back to htown
                            [23:21] <mrbaggins> the 3 stack due south
                            [23:21] <Locutus> we can't afford to loose htown to the barbs
                            [23:21] <mrbaggins> sorry
                            [23:22] <Miggio> or the austrians
                            [23:22] <mrbaggins> ack.. which barbs?
                            [23:22] <Turambar> ORDERS: 1H from 4 stack back to H-Town
                            [23:22] <Gilgamesh> just a sec
                            [23:22] <Gilgamesh> We have the three stack near press. If we move it west and combine with part of H town
                            [23:22] <Locutus> check the screenie, e-se of htown, due to the river within striking range
                            [23:22] <mrbaggins> i meant 4 stack sw.. but too late
                            [23:22] <Gilgamesh> and move part of H t back?
                            [23:22] <Miggio> mrbaggins check the screen shot on the boards
                            [23:23] <mrbaggins> agreed
                            [23:23] <Turambar> 3 from h could move north and group there incase the austrians go north too
                            [23:23] <mrbaggins> 4 stack to HTown
                            [23:23] <Zaphod> well, it can't attack this turn, due to the zoc of our 2 stack
                            [23:23] <Turambar> and then attack
                            [23:23] <Zaphod> forget that post, was rubbish
                            [23:24] <mrbaggins> ****e
                            [23:24] <Zaphod> the screens a little small
                            [23:24] <Gilgamesh> what?????//
                            [23:24] <mrbaggins> should move 1 unit nw
                            [23:24] <Gilgamesh> why?
                            [23:24] <mrbaggins> from the 4 stack
                            [23:24] <mrbaggins> and merge with the 3 stack
                            [23:24] <mrbaggins> the rest of the 4 stack can go to Htown
                            [23:24] <Turambar> here's what i want to do:
                            [23:24] <Turambar> 1H from the h stack to h-town
                            [23:25] <Turambar> the other 3 north to merge
                            [23:25] <Locutus> 2nd that
                            [23:25] <mrbaggins> north west
                            [23:25] <Turambar> incase the austrians go north too
                            [23:25] <Turambar> and attack press next turn
                            [23:25] <Turambar> doing this we can attack first
                            [23:25] <Turambar> and protect h with an extra hop
                            [23:25] <mrbaggins> turambar... moving nw can still merge
                            [23:25] <mrbaggins> and protects more
                            [23:25] <mrbaggins> the ZOC is better
                            [23:26] <Locutus> nw is good too
                            [23:26] <Gilgamesh> what I said :d
                            [23:26] <Turambar> press stack SW, h stack nw?
                            [23:26] <Turambar> to merge there?
                            [23:26] <J_Bytheway> That's what I expected...
                            [23:27] <Zaphod> 2nd turmbar
                            [23:27] <Locutus> yup
                            [23:27] <mrbaggins> yes, Turambar
                            [23:27] <Gilgamesh> Yes
                            [23:27] <mrbaggins> with the 1h to htown
                            [23:27] <Turambar> ORDERS: 1H from h stack to h town
                            [23:27] <Gilgamesh> Yes
                            [23:27] <Turambar> ORDERS: other 3 from h stack nw
                            [23:27] <J_Bytheway> Hold on, will the ZOC prevent us moving NW?
                            [23:27] <Turambar> ORDERS: Press stack sw. merge
                            [23:28] <J_Bytheway> It does at present, will itstill do so when the others are moved SW?
                            [23:28] <Turambar> dam
                            [23:28] <Gilgamesh> If we have units there not anymore
                            [23:28] <Zaphod> right
                            [23:28] <Gilgamesh> The Press can move, and then the H
                            [23:28] <Locutus> no, the press stack can go first
                            [23:28] <Turambar> yep move the press stack first
                            [23:28] <J_Bytheway> Very well...
                            [23:29] <mrbaggins> i gotta go
                            [23:29] <mrbaggins> sorry people
                            [23:29] <Locutus>
                            [23:29] <Gilgamesh> How long do we want to continue anyway?
                            [23:29] <Gilgamesh> By mrbaggins
                            [23:29] <Zaphod> cu
                            [23:29] * mrbaggins has quit IRC (Quit: [quote removed to fit in post, Loc])
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                            Comment


                            • #44
                              [23:29] <Locutus> well, at least appoint a delegate before you leave
                              [23:29] <Turambar> lol
                              [23:29] <Locutus> too late
                              [23:29] <J_Bytheway> We see the other Austrian 2-stack again
                              [23:29] <Gilgamesh> to late
                              [23:29] <Locutus> who was moda before again?
                              [23:29] <Gilgamesh> John
                              [23:30] <Gilgamesh> or?
                              [23:30] <Gilgamesh> no sorry
                              [23:30] <Turambar> they can make a 5 stack next turn....
                              [23:30] <Gilgamesh> Mapfi
                              [23:30] <Gilgamesh> I think
                              [23:30] <J_Bytheway> Gilg is MoDA delegate, now, I believe?
                              [23:30] <J_Bytheway> (After Mapfi)
                              [23:30] <Gilgamesh> I think so to.....
                              [23:31] <J_Bytheway> It was IW appointing MoDA, right?
                              [23:31] <Locutus> sounds good
                              [23:31] <Locutus> you're right
                              [23:31] <Gilgamesh> Yep, it is me now
                              [23:31] <Locutus> checked the thread, gilg is next
                              [23:31] <J_Bytheway> OK, anything else this turn?
                              [23:31] <Turambar> not from me
                              [23:32] <J_Bytheway> Loc?
                              [23:32] <Locutus> nope
                              [23:32] <Gilgamesh> Doesn't it conflict with the connie Mr. Senior judge? Don't ask me I am now MoDA
                              [23:32] <Gilgamesh> nope
                              [23:32] <Gilgamesh> hold
                              [23:32] <J_Bytheway> END TURN 70
                              [23:33] <Locutus> could you post a new savegame after the end turn, John?
                              [23:33] <Turambar> 5 stack....
                              [23:33] <Locutus> might be easier to follow that way...
                              [23:33] <J_Bytheway> Diplomod message: Thai welcomed us with open arms
                              [23:33] <Locutus> how nice of them
                              [23:33] <J_Bytheway> The Austrians formed a 5-stack
                              [23:33] <J_Bytheway> Pressburg is rioting
                              [23:33] <Gilgamesh> Locutus....... I need the maps !!!!!!!
                              [23:33] <J_Bytheway> Will post a save
                              [23:33] <Turambar> sw of our 6 stack
                              [23:33] <Turambar> 4 units in H-town now
                              [23:34] <Locutus> they can't have merged yet, the AI always takes a full turn for that. so it's still 2 seperate stacks
                              [23:34] <Locutus> (though in the same location)
                              [23:34] <Turambar> does that make a difference?
                              [23:34] <Gilgamesh> for attacking? not as I know off
                              [23:35] <Locutus> not this turn but if they move in a different direction next turn they'll be small again...
                              [23:35] <Miggio> what did the 3 stack do near our citys
                              [23:36] <Turambar> warrior could head towards press now.....
                              [23:36] <Gilgamesh> screenie???????
                              [23:36] <Turambar> kill the rioters.....
                              [23:37] <Gilgamesh> savegame is there......
                              [23:37] <Zaphod> give them dope
                              [23:37] <Turambar> lol
                              [23:37] <Gilgamesh> again????????
                              [23:38] <J_Bytheway> Save and screen up
                              [23:38] <Turambar> i assume no one wants to attack their 5 stack?
                              [23:39] <Gilgamesh> We would only have a chance if it would be at least on settler with it.....
                              [23:39] <J_Bytheway> It's 2H/3A, I believe
                              [23:39] <Turambar> 3 archers and two hops
                              [23:39] <Gilgamesh> Deadly..........
                              [23:39] <Turambar> better if they were to attack us
                              [23:39] <Zaphod> bad idea
                              [23:39] <J_Bytheway> So we would probably win with heavy casualties...
                              [23:39] <Turambar> we're 3h / 3a
                              [23:40] <Gilgamesh> should mean we would attack 2 H and 1a, correct? (direct fight)
                              [23:40] <Zaphod> right
                              [23:40] <J_Bytheway> Yes
                              [23:40] <Gilgamesh> Chances wouldn't be so bad.......
                              [23:41] <Gilgamesh> our H would kill easily his A......
                              [23:41] <Gilgamesh> and we have 3A shooting at them.....
                              [23:41] <Gilgamesh> We might loose one H, they would loose all 5.......
                              [23:41] <J_Bytheway> I think we'd lose 2H, at least
                              [23:42] <Locutus> we would win, but indeed with a lot of damage...
                              [23:42] <Turambar> defending or attacking?
                              [23:42] <J_Bytheway> Either
                              [23:42] <Gilgamesh> Taking damage OK, but loosing units?
                              [23:42] <Miggio> h defend better
                              [23:42] <Locutus> yes, we'd probably loose at least 2 units
                              [23:42] <Zaphod> in defence our chances are better
                              [23:42] <Turambar> better chance defending 15D with hops vs 10A
                              [23:42] <Gilgamesh> Turambar????????/
                              [23:42] <Turambar> 15 defense for hops
                              [23:42] <Gilgamesh> ok got it, forget it.......
                              [23:43] <Turambar> 10 attack...
                              [23:43] <Locutus> no, attack or defense, chances are equal
                              [23:43] <J_Bytheway> I thought the battle worked both ways in CTP2, so both attack and defense mattered for both sides
                              [23:43] <Turambar> does it?
                              [23:43] <Locutus> yup, J's right
                              [23:43] <Gilgamesh> So attack I think wuld be better.......
                              [23:43] <Gilgamesh> wuld=would
                              [23:44] <Miggio> in that case attack
                              [23:44] <Gilgamesh> And I still don't see us loosing 2 units.
                              [23:44] <Zaphod> why would it be better? we would still loose at least 1 unit
                              [23:44] <Locutus> if an attack takes place, attacker hits defender, then defender hits attacker. continue until one is dead. when a hit is placed, attack value of the hitter is compared to the defense value of the hittee (for lack of a better word)
                              [23:44] <Turambar> we've 2 units heading for h town too and 4 units already there
                              [23:45] <J_Bytheway> Incidentally, what are we going to do about the barbs preventing us reaching H Town?
                              [23:45] <Locutus> they may not attack us at all. and we'd probably loose at least 2 units, which we really can't use. I say fortify
                              [23:45] <J_Bytheway> (Stopping the 2-stack, that is)
                              [23:45] <Gilgamesh> If we attack now, we eliminated those 5 units, if we don't they might split up and we have to hunt each single......
                              [23:45] <Turambar> but we don't want them to link up with other stacks heading our way
                              [23:45] <Zaphod> each single can be beaten easily
                              [23:46] <Gilgamesh> But we haven't enough units to charge them.......
                              [23:46] <Gilgamesh> and attack at the same time....
                              [23:46] <Locutus> John: keep moving north, move 2 units from pedrunnia towards H Town. the barbs will have to choose, the other stack can go to H Town
                              [23:46] <J_Bytheway> Gilg: what to build next in Pedrunnia - at present we have 2H/1A/1W
                              [23:46] <Gilgamesh> Hoplite
                              [23:47] <Gilgamesh> About Press, 1 entertainer to stop rioting
                              [23:47] <Locutus> archer
                              [23:47] <Zaphod> archer id say
                              [23:47] <Turambar> don't hjave entertainers...
                              [23:47] <Gilgamesh> short overview pless what we produce?
                              [23:47] <Gilgamesh> pless=please
                              [23:47] <J_Bytheway> You mean what we can produce?
                              [23:47] <Gilgamesh> Thanks Turambar
                              [23:47] <Zaphod> and have the warrior scout the south of graz
                              [23:48] <Gilgamesh> No, what is under production
                              [23:48] <Turambar> warrior to press?
                              [23:48] <Locutus> zaph, we need all the units we can get near htown right now
                              [23:48] <J_Bytheway> We just finished a hop thisturn
                              [23:48] <Locutus> yeah, warrior north, towards htown
                              [23:48] <Miggio> that is true
                              [23:48] <Locutus> I mean press
                              [23:48] <Gilgamesh> John, I mean in each city. Don't have the game here....
                              [23:48] <J_Bytheway> Ah...
                              [23:48] <Zaphod> i meant the warrior from pedrunnia
                              [23:49] <Turambar> ORDERS: warrior north
                              [23:49] <J_Bytheway> CL and Pressburg building archers, the others hoplites
                              [23:49] <Turambar> 2 stack north too?
                              [23:49] <Miggio> yes
                              [23:49] <J_Bytheway> I think so
                              [23:50] <Locutus> yeah. and move 2 units from pedrunn towards htown, like I said
                              [23:50] <Turambar> ORDERS: 2 stack north
                              [23:50] <Gilgamesh> As press is rioting, build archer
                              [23:50] <J_Bytheway> Production times: H Town, Map in 1 turn, CL in 2, Pressburg in 3, Pedrunnia in 4.
                              [23:51] <Gilgamesh> Press is rioting, so no production.........
                              [23:51] <Turambar> 2 from pedrunn?
                              [23:51] <Turambar> which?
                              [23:51] <Turambar> only 1 archer there atm
                              [23:52] <J_Bytheway> No, there's 2H/1A/1W
                              [23:52] <Gilgamesh> John, my "Press is rioting, so no production" doens't mean change production.......
                              [23:52] <Locutus> there are 4 units there: 2h, 1a, 1w
                              [23:52] <Turambar> i've what loc said on mine
                              [23:52] <Turambar> which two do you want to move then?
                              [23:52] <J_Bytheway> Are you sure rioting halts production? It doesn't in CTP1.
                              [23:53] <Gilgamesh> IIRC it does in CTP2
                              [23:53] <Locutus> 1a1h. same as the stack trying to outmanouvre the barbs. one of the 2 stack should reach htown soon enough...
                              [23:53] <Locutus> yes it does
                              [23:53] <Zaphod> it does
                              [23:53] <Turambar> everyone else agree with that?
                              [23:53] <J_Bytheway> yep
                              [23:53] <Miggio> ya
                              [23:53] <Turambar> nw nw
                              [23:53] <Turambar> ?
                              [23:54] <Zaphod> that would leave 1h1w in pedrunnia, not a strong garrison
                              [23:54] <Turambar> ORDERS: 1a 1h from ped nw-nw
                              [23:54] <Locutus> yup
                              [23:54] <J_Bytheway> There'll be another A in 3 turns
                              [23:54] <Gilgamesh> I thought 4 turns????????/
                              [23:54] <Zaphod> 3 turns is a long time
                              [23:54] <Locutus> np, the austrians are focussing on htown/press
                              [23:55] <J_Bytheway> 4 turns was for a hoplite
                              [23:55] <Zaphod> but what about the barbs?
                              [23:55] <Gilgamesh> ahhhhhhhhhhh !!!
                              [23:55] <Zaphod> we have no recon to the west
                              [23:55] <Locutus> and CL will have an archer in 2.
                              [23:55] <Locutus> (could be rush-bought)
                              [23:55] <Gilgamesh> and we could rush-buy :d
                              [23:55] <Gilgamesh> Locutus, you've beaten me to it
                              [23:55] <Locutus> I don't expect to see 5 stacks in the next 5 turns...
                              [23:56] <Gilgamesh> But gents, I am thinking of leaving as well.......
                              [23:56] <Turambar> too attack or not attack the austrian stack then?
                              [23:56] <Locutus> it's a gamble but htown needs reinforcements. and if 1 stack makes it, the other one can go back...
                              [23:56] <J_Bytheway> I say don't
                              [23:56] <Zaphod> not
                              [23:57] <Locutus> no, fortify
                              [23:57] <Turambar> h town has 4 units now. enough to keep barbs out
                              [23:57] <Turambar> we can't afford austria to get a 9 stack though
                              [23:57] <Gilgamesh> And press would be fairly undefended if we move to H town......
                              [23:57] <Locutus> h town has 3
                              [23:57] <Locutus> 2h 1a
                              [23:57] <Turambar> nope 4
                              [23:57] <Gilgamesh> I still think we should attack.........
                              [23:58] <Locutus> enough to keep the barbs out, but nothing more, and the austrians are converging
                              [23:58] <Turambar> j what does H have on yours?
                              [23:58] <Turambar> mines 2a 2h
                              [23:58] <Gilgamesh> If we attack they are dead, if we don't attack they might go back to their city......
                              [23:58] <Miggio> use out 6stack to kill there 5stack and they will not be converging
                              [23:58] <J_Bytheway> "h/1A
                              [23:58] <J_Bytheway> That is2H/1A
                              [23:59] * mrbaggins has joined #lemuria
                              [23:59] <Locutus> he's back
                              [23:59] <Turambar> k, what's it bulding and when?
                              [23:59] <Miggio> welcome back
                              [23:59] <mrbaggins> hi
                              [23:59] <mrbaggins> whats the situation?
                              [23:59] * Tamerlin has joined #Lemuria
                              [23:59] <mrbaggins> casualties?
                              [23:59] <Locutus> save is in the thread
                              [23:59] <mrbaggins> losses?
                              [23:59] <mrbaggins> thanks
                              [23:59] <Locutus> didn't do much since then
                              [23:59] <Miggio> hi Tam
                              [23:59] <Tamerlin> Hi
                              [23:59] <J_Bytheway> Hop in 1 turn
                              [23:59] <Gilgamesh> Hi Tamerlin
                              [23:59] <Locutus> no, not yet. about to though
                              [23:59] <Turambar> discussing to attack the 5 stack or not
                              [23:59] <Miggio> i say kill it
                              [00:00] <J_Bytheway> That's 3 votes for, 3 against
                              [00:00] <Zaphod> wb mr.baggins, greetings comrade tamerlin
                              [00:00] <Turambar> we do have more units on the way
                              [00:00] <J_Bytheway> MrB gets the deciding vote...
                              [00:00] <J_Bytheway> (If I count correctly)
                              [00:01] <Turambar> eh? y/n poll: attack (y) or don't (n)
                              [00:01] <Locutus> tam is here too, they both have to vote (and hopefully the same way )
                              [00:01] <J_Bytheway> Sorry, I didn't notice Tam
                              [00:01] <mrbaggins> let me
                              [00:01] <mrbaggins> look
                              [00:01] <mrbaggins> still 2580BC?
                              [00:01] <Miggio> i vote y
                              [00:01] <J_Bytheway> Yes
                              [00:01] <Zaphod> no
                              [00:02] <J_Bytheway> (That's yes it's 2580BC
                              [00:02] <Gilgamesh> y
                              [00:02] <J_Bytheway> ) I vote no
                              [00:02] <Gilgamesh> you changed your mind John?
                              [00:02] <Locutus> no
                              [00:02] <Tamerlin> Sorry I am catching up and I don't know what I have to vote for
                              [00:02] <Locutus> he was responding to mrb, I think, gilg
                              [00:02] <Miggio> so far 2yes and 2 no
                              [00:02] <mrbaggins> i vote no
                              [00:02] <Zaphod> we are discussing about attacking a 5 stack with a stack of 6
                              [00:02] <Miggio> 2y/3n
                              [00:02] <mrbaggins> just entrench
                              [00:02] <Locutus> tam, check the savegame in the thread...
                              [00:02] <Gilgamesh> OK, sorry yes, I see it know.......
                              [00:03] <Turambar> i've not voted yet btw just getting opinions...
                              [00:03] <Tamerlin> This is what I am doinf Locutus...
                              [00:03] <mrbaggins> althought
                              [00:03] <mrbaggins> hmmm
                              [00:03] <mrbaggins> i don't know
                              [00:03] <mrbaggins> its a really tough one
                              [00:03] <mrbaggins> we'll win
                              [00:03] <mrbaggins> but take casualties
                              [00:04] <Zaphod> casualties we can't replace in time
                              [00:04] <mrbaggins> 1 or more of the hoplites
                              [00:04] <Locutus> my thoughts exactly, mrb, it's a tricky one but I still think no. we'll loose 2 or 3 units.
                              [00:04] <Turambar> two hops casualties at worst
                              [00:04] <mrbaggins> but if we take out the 5 stack
                              [00:04] <mrbaggins> then there is a greatly reduced thread
                              [00:04] <Locutus> maybe 1 archer too
                              [00:04] <mrbaggins> threat
                              [00:04] <Turambar> and they can't then make a 9 stack...
                              [00:04] <mrbaggins> indeed
                              [00:04] <mrbaggins> i vote yes
                              [00:04] <Turambar> we've back up coming too..
                              [00:04] <J_Bytheway> So that's 3y/2n
                              [00:05] <J_Bytheway> ?
                              [00:05] <Miggio> nope its 3y/3n
                              [00:05] <Gilgamesh> no, miscount I think we should be 3/3
                              [00:05] <Zaphod> that back up still needs some time
                              [00:05] <Zaphod> and it leaves pedrunnia weak
                              [00:05] <J_Bytheway> Who hasn't voted besides Tam?
                              [00:05] <mrbaggins> well.. there is insta-heal in the cities
                              [00:05] <Locutus> tur
                              [00:06] <Zaphod> yes, for units that survive
                              [00:06] <Turambar> recount then everyone: y/n
                              [00:06] <Zaphod> and that instant takes 2 turns
                              [00:06] <mrbaggins> i guess J-Bytheway gets the deciding vote for a draw
                              [00:06] <Zaphod> n
                              [00:06] <J_Bytheway> n
                              [00:06] <Miggio> i vote yes
                              [00:06] <Locutus> yeah, but with 3 units dead insta-heal don't do much good...
                              [00:06] <mrbaggins> y
                              [00:06] <Gilgamesh> y
                              [00:06] <mrbaggins> true
                              [00:06] <J_Bytheway> No, Tur gets to decide - he doesn't even have to follow the vote
                              [00:06] <mrbaggins> thats true, J_Bytheway
                              [00:06] <Locutus> actualy, the MoD should have the deciding vote
                              [00:06] <mrbaggins> yes, I guess so
                              [00:07] <Locutus> n
                              [00:07] <Tamerlin> Should we let them break on our defences
                              [00:07] <Gilgamesh> no difference
                              [00:07] <Turambar> the MoD will do whatever but would rather follow the people here
                              [00:07] <Gilgamesh> No official vote though
                              [00:07] <Locutus> we should realize that if we don't attack, they might (which changes nothing), or they might split up and we'll be able to take them out 1 by 1
                              [00:08] <mrbaggins> the vote is to attack, then
                              [00:08] <mrbaggins> Locutus.. if they attack, then they get first strike
                              [00:08] <Gilgamesh> but only, if we vaste our resources on sending stacks after them.....
                              [00:08] <Turambar> has anyone got alternative plan btw? if not i think an attack is best
                              [00:08] <Locutus> so? the battle will have dozens of strikes, first strike doesn't matter then
                              [00:08] <mrbaggins> thats why given equal circumstances, attackers usually win
                              [00:08] <mrbaggins> not in my tests
                              [00:09] <Gilgamesh> Why you think I say attack.....
                              [00:09] <Locutus> no they don't, it's always 50-50 in my tests...
                              [00:09] <mrbaggins> well thats a European RNG
                              [00:09] <Zaphod> brb, just let me know when the next recount of the vote starts
                              [00:09] <Locutus>
                              [00:09] <Gilgamesh> the satck isn't equal we have more long distance firepower
                              [00:09] <Turambar> lol
                              [00:09] <Miggio> ok maybe we should just sit there and hope for the best
                              [00:09] <mrbaggins> i still say, yes... attack
                              [00:10] <mrbaggins> we cannot handle a 9 stack as of now
                              [00:10] <Turambar> no alternative ideas?
                              [00:10] <Gilgamesh> nope
                              [00:10] <Miggio> they dont have a 9 stack close
                              [00:10] <Turambar> they've 4 on the way
                              [00:10] <mrbaggins> they could form into it
                              [00:10] <Gilgamesh> they have some more units behind graz
                              [00:10] <Tamerlin> The 4 units stack us certainly heading to Graz to garrison it
                              [00:10] <Turambar> and will join according to Frenzy code IIRC
                              [00:10] <Gilgamesh> and also in graz, I guess.....
                              [00:11] <mrbaggins> so could be 12
                              [00:11] <mrbaggins> we are going to lose less than they will
                              [00:11] <Gilgamesh> and better to take out this 5 stack
                              [00:11] <mrbaggins> they will lose 5
                              [00:11] <J_Bytheway> I didn't think Frenzy would be active yet...
                              [00:11] <Miggio> we are outnumbered now so we have too go on the defensive
                              [00:11] <mrbaggins> we will lose less
                              [00:11] <Gilgamesh> I think we will only loose 1 (max)
                              [00:11] <mrbaggins> and still are producing in 2 cities close to their 1
                              [00:11] <Turambar> ORDERS: attack the 5-stack!
                              [00:12] <J_Bytheway> OK
                              [00:12] <J_Bytheway> Cross your fingers...
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                              • #45
                                [00:12] <Gilgamesh> AND????????????????????
                                [00:12] <Tamerlin>
                                [00:12] <Gilgamesh> shiver
                                [00:12] <Miggio> ...
                                [00:12] <Gilgamesh> ??????????????
                                [00:12] <Tamerlin> rolling drums
                                [00:12] <Gilgamesh> john, don't kill us!!!!!!!!!!!!!!
                                [00:12] <Gilgamesh> computer crashed?
                                [00:12] <J_Bytheway> We lose 1H
                                [00:13] <Miggio> its too much suspence
                                [00:13] <mrbaggins>
                                [00:13] <Turambar>
                                [00:13] <Miggio> YAY
                                [00:13] <Locutus> :relief
                                [00:13] <Tamerlin>
                                [00:13] <Locutus>
                                [00:13] <J_Bytheway> Both others badly wounded
                                [00:13] <Gilgamesh> What I expected *big smiiiiiiillllllllllllleeeeeeeee*
                                [00:13] <Turambar> other damage?
                                [00:13] <J_Bytheway> One Archer half dead
                                [00:13] <mrbaggins> is the perfect outcome
                                [00:13] <mrbaggins> i lost 2
                                [00:13] <Miggio> and thats y tur is MoD
                                [00:13] <mrbaggins> and 2 wounded
                                [00:13] <Turambar>
                                [00:13] <Tamerlin>
                                [00:13] <mrbaggins> you should know, J_Bytheway...
                                [00:13] <Turambar> my last day as MoD...
                                [00:14] <mrbaggins> i was going to vote to impeach if you'd lost more
                                [00:14] <Turambar> lol
                                [00:14] <Miggio> lol
                                [00:14] <J_Bytheway> Impeach who?
                                [00:14] <mrbaggins> you
                                [00:14] <J_Bytheway> Ped is responsible for me
                                [00:14] <Zaphod> all went quiet?
                                [00:14] <Gilgamesh> He isn't elected, so you can't impeach him.........
                                [00:14] <J_Bytheway> You have to blame him
                                [00:14] <Locutus> I lost 3
                                [00:15] <Zaphod> oops, had lost a lot of lines
                                [00:15] <Gilgamesh> Anyone doing worse? loosing the battle
                                [00:15] <Miggio> lol, loc i think you ai is out to get you
                                [00:15] <Turambar> lost 4
                                [00:15] <J_Bytheway> Ouch!
                                [00:15] <Turambar> just
                                [00:15] <Tamerlin> Who is actually playing the game
                                [00:15] <mrbaggins> i think i prefer J_Bytheway's fwiw
                                [00:15] <Turambar> my comp hates me though
                                [00:15] <J_Bytheway> Tam: That would be me
                                [00:15] <mrbaggins> are we gonna continue dancing with the barbarians?
                                [00:15] <Locutus> good thing J's in command here
                                [00:15] <Tamerlin> Great
                                [00:15] <Turambar> yep
                                [00:16] <Gilgamesh> let's go one, that is my last round.......
                                [00:16] <mrbaggins> we should dance a little while longer (move south) and wait for reinforcements (the 4 stack)
                                [00:16] <J_Bytheway> And we get three (totally worthless) veterans...
                                [00:16] <Gilgamesh> not going back to H town to heal?
                                [00:16] <Turambar> can we have a new save?
                                [00:16] <Gilgamesh> before it crashes????????
                                [00:17] <mrbaggins> yes...
                                [00:17] <J_Bytheway> I'll save (just in case) then end turn...
                                [00:17] <mrbaggins> btw... rush the archer?
                                [00:17] <mrbaggins> in Pressburg
                                [00:17] <Gilgamesh> which one?
                                [00:17] <Locutus> I've been chatting for 4/5 hours. time to call it a day after this turn?
                                [00:17] <mrbaggins> expensive... but worthwhile...
                                [00:17] <Gilgamesh> Yep loc
                                [00:17] <Gilgamesh> How much?
                                [00:17] <Turambar> yeah, loc
                                [00:17] <Locutus> that should be 4.5
                                [00:17] <mrbaggins> needed troop... and cure rioting
                                [00:17] <Gilgamesh> 4.5? what?
                                [00:18] <mrbaggins> 524 to rush the archer in Pressburg
                                [00:18] <Locutus> 4.5 hours. chat started at 19:00, it's now 23:30
                                [00:18] <mrbaggins> thoughts John?
                                [00:18] <Gilgamesh> 524 sounds expensive, but we 'would' need it to stop rioting........
                                [00:18] <mrbaggins> on the expenditure
                                [00:18] <Gilgamesh> We have how much?
                                [00:18] <mrbaggins> 1017
                                [00:18] <mrbaggins> 1047
                                [00:19] <J_Bytheway> Sorry, ended turn already...
                                [00:19] <J_Bytheway> END TURN 71
                                [00:19] <mrbaggins> bugger
                                [00:19] <mrbaggins>
                                [00:19] <Gilgamesh> shoot your self, you are impeached............
                                [00:19] <Zaphod> didn't we want to rushbuy in ped as well?
                                [00:19] <mrbaggins> reload the save
                                [00:19] <Locutus> it has a happiness of 72, rioting will end itself
                                [00:19] <Gilgamesh> sure?
                                [00:19] <mrbaggins> it may...
                                [00:19] <mrbaggins> but the archer means a guarantee
                                [00:19] <Turambar> barbs attacked me when i ended
                                [00:19] <mrbaggins> plus we need the extra troop anyway
                                [00:19] <Gilgamesh> ped we wanted to leave the option open to rush......
                                [00:20] <J_Bytheway> Noone's rioting anyway...
                                [00:20] <mrbaggins> and we shoulda moved the 2 stack
                                [00:20] <Gilgamesh> OK, you are back in service
                                [00:20] <J_Bytheway> We did move the 2-stack
                                [00:20] <Gilgamesh> OK, I take it back you are out again.......
                                [00:20] <Gilgamesh> Tell before.............
                                [00:20] <Turambar> did the barbs attack you j?
                                [00:20] <J_Bytheway> Nope
                                [00:20] <J_Bytheway> The catapult is moving to join the hoplite near Mapfipolis
                                [00:21] <Gilgamesh> no good, we should attack it.....
                                [00:21] <Turambar> went the other way on mine
                                [00:21] <mrbaggins> they still had a mp in the gamesave i got from j
                                [00:21] <Locutus> good point. enough units near mapfi to attack them
                                [00:22] <Locutus> I think you just missed that order then, mrb
                                [00:22] <mrbaggins> ack... k
                                [00:22] <Locutus> we moved n
                                [00:22] <Turambar> we calling it a day then?
                                [00:22] <Zaphod> new screen?
                                [00:22] <Locutus> I think that would be a good plan
                                [00:22] <Tamerlin>
                                [00:22] <Gilgamesh> last screen?
                                [00:23] <Zaphod> as you wish
                                [00:23] <Miggio> last screen of our victory and then call it a day
                                [00:23] <mrbaggins> i think we should end it here
                                [00:23] <Turambar> post, screens, saves, stats and end then
                                [00:23] <mrbaggins> indeed... a great victory
                                [00:23] <Gilgamesh> yep.........
                                [00:23] <mrbaggins> lucky
                                [00:23] <mrbaggins> but then...
                                [00:23] <mrbaggins> fortune favors the brave
                                [00:23] <Gilgamesh> The biggest battle by now, a new day in history, we need to celebrate it
                                [00:23] <Miggio> not luck, its the skill of our invincable armies
                                [00:23] <Turambar> my last action as MoD...... :P
                                [00:24] <mrbaggins> and only -175 of my production
                                [00:24] <Turambar> it was my amazing abilities as general of our armies.....
                                [00:24] <mrbaggins> i'm a happy MoDA
                                [00:24] <mrbaggins> or will be
                                [00:24] <Gilgamesh> Yep, in the moment it is me
                                [00:25] <Zaphod> .
                                [00:26] <mrbaggins> would anyone have voted differently... btw?
                                [00:26] <mrbaggins> the 6 vs 5 attack
                                [00:26] <Turambar> we should name it "The Battle For Pressburg" or something
                                [00:26] <Zaphod> differently than what?
                                [00:26] <mrbaggins> will make for a good story
                                [00:26] <Locutus> differently when?
                                [00:26] <J_Bytheway> You mean, if we had known we would win?
                                [00:26] <Turambar> oh yeah
                                [00:26] <J_Bytheway> So decisively?
                                [00:26] <mrbaggins> in hindsight
                                [00:26] <Tamerlin> "Pressburg last stand"
                                [00:26] <Turambar> i'll try to write the story later tonight
                                [00:27] <J_Bytheway> No, given some peoples bad results, I still think it was a bad gamble.
                                [00:27] <Locutus> yeah, probably would have voted yes with J's outcome. reluctantly.
                                [00:27] <Turambar> "Turambar's Gamble"....
                                [00:27] <Locutus> we'll never know what would have happened had we not attacked...
                                [00:27] <Turambar> we'd of lost the game....
                                [00:27] <mrbaggins> well... we can play it over actually
                                [00:27] <Gilgamesh> nooooooooooooooooooooooooooooooooo
                                [00:27] <J_Bytheway> Well, when the game's over people can go back and play alternate history...
                                [00:27] <mrbaggins> replaying history doesn't count
                                [00:28] <mrbaggins> as playing ahead
                                [00:28] <Turambar> when the games over yes...
                                [00:28] * mrbaggins nods
                                [00:28] <Locutus> nope, because the outcome of this battle was already very different for different people...
                                [00:28] <mrbaggins> true... the only reality, is the presidents reality
                                [00:28] <J_Bytheway> But when the game's over much more significant things will have happened. We won't remember this battle much anymore, I don't expect...
                                [00:29] <mrbaggins> and in the presidents reality, it turned out to be a good decision
                                [00:29] <Turambar> I won't let anyone forget .....
                                [00:29] <Gilgamesh> This is a milestone in our early history..............
                                [00:29] <mrbaggins> well.. theoretically this could be pivitol in losing H-Town
                                [00:29] <mrbaggins> could have been
                                [00:29] <Locutus> it could still be
                                [00:30] <Tamerlin> We have not yet won the war Gentlemen
                                [00:30] <Gilgamesh> But we achieved a big step into this direction........
                                [00:30] <mrbaggins> we pulled their teeth, though
                                [00:30] <Turambar> so don't forget to vote Ped in as new MoD!
                                [00:30] <Locutus> nah, tbey still have plenty of units in the area, with more on their way
                                [00:30] <mrbaggins> a -5 for 1 loss... is critical
                                [00:31] <J_Bytheway> GAME STOPPED
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