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  • #31
    Turn 37

    A warrior in Kartoffelpuffer, and expansion of German borders near Bob.
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    • #32
      turn 41 savegame
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      • #33
        Turn 41

        Barb chasing Dave!
        Attached Files
        Last edited by J Bytheway; February 2, 2003, 18:50.

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        • #34
          Turn 42
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          • #35
            Turn 46 - German map exchange (part 1)
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            • #36
              Turn 46 - German map exchange (part 2)
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              • #37
                Turn 47

                Thai map exchange (Part 1)
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                • #38
                  Thai map exchange (Part 2)
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                  • #39
                    And our minimap now...
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                    • #40
                      Turn 48 - Game ended

                      Rankings (overall)
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                      • #41
                        savegame at chat end, turn 48, no units moved
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                        • #42
                          Chat Transcript

                          [21:41] <mapfi> OK - GAME LAUNCHED - ANY ORDERS BEFORE WE END THE TURN?
                          [21:41] <Locutus> no
                          [21:41] <Turambar> nope
                          [21:42] <Zaphod> do we have a complete map somewhere to see?
                          [21:42] <Turambar> http://apolyton.net/forums/showthrea...0&pagenumber=2
                          [21:42] <Zaphod> though i know i can't give any orders
                          [21:42] <iskallin> nah
                          [21:42] <Zaphod> thanks
                          [21:43] <mapfi> 1END TURN - THE GERMANS REQUEST WE WITHDRAW
                          [21:43] <Locutus> accept
                          [21:43] <Zaphod> (y)
                          [21:43] <Turambar> should we leave via the fastest route North then?
                          [21:43] <mapfi> ACCEPTED
                          [21:44] <Turambar> or leave NE? (slightly longer)
                          [21:44] <mapfi> 1no movements to be seen - settler finished - orders?
                          [21:44] <Locutus> it would be wise, though the longer route isn't too much of a problem either
                          [21:44] <Zaphod> how many turns does it take, till the treaty is considered broken?
                          [21:44] <Locutus> check the german regard, is it neutral?
                          [21:45] <mapfi> no - it's one below
                          [21:45] <Wise> patato site for the settler
                          [21:45] <Locutus> hmmm...
                          [21:45] <Zaphod> and check the financial possibilities about rushbuying a warroir for escort
                          [21:45] <mapfi> do we move the settler unguarded?
                          [21:45] <Turambar> best leave quick then Loc?
                          [21:45] <Zaphod> i wouldn't do so, we are forbidden to reload
                          [21:46] <mapfi> turns for a warrior - 5, rushbuying now 1200- we have 323 gold
                          [21:46] <Wise> well then I am for rush buying a warrior
                          [21:46] <Locutus> if there's no reason to delay, it would be best not to delay. every movement in their territory costs regard
                          [21:46] <mapfi> haha
                          [21:46] <Wise> that wouldn't work then :s
                          [21:46] <Zaphod> than head off north
                          [21:47] <mapfi> ok, orders for bob?
                          [21:47] <Turambar> ORDERS: Bob North
                          [21:47] <Locutus> do we want to give the germans money for diplomatic proposals at this point?
                          [21:47] <Zaphod> depends on the proposal
                          [21:47] <mapfi> 1BOB moved
                          [21:48] <mapfi> dave?
                          [21:48] <Wise> are we waiting to gaurd the settler or not?
                          [21:48] <Zaphod> how much money do we make each turn?
                          [21:48] * Pedrunn has joined #Lemuria
                          [21:48] <Turambar> just send the settler alone i'd say
                          [21:48] <Locutus> we can offer map, peace, no-tresspass. I was thinking of map and no-tresspass
                          [21:48] <Turambar> it's only two turns
                          [21:48] <Pedrunn> Hi all
                          [21:48] <Wise> hello
                          [21:48] <Zaphod> howdy mr,president
                          [21:48] <Turambar> hey
                          [21:48] <mapfi> 11 gold per turn
                          [21:48] <Locutus> hi
                          [21:48] <Pedrunn> Everything ok, mapfi?
                          [21:48] <mapfi> yep
                          [21:49] <Turambar> so no escort for the settler then?
                          [21:49] <mapfi> 1i'd say risk it
                          [21:49] <Turambar> me too
                          [21:49] <Locutus> agree
                          [21:49] <Zaphod> i'd say no
                          [21:50] <Wise> no escort :doitnow:
                          [21:50] <Zaphod> though i have to admit i would risk it, if i were playing alone
                          [21:50] <iskallin> risk it
                          [21:50] <mapfi> note: I won't do anything in the game until a minister titles it orders.
                          [21:51] <Wise> ORDERS: Settler to patopolis
                          [21:51] <mapfi> on the river then
                          [21:51] <Zaphod> wise decision mr.delegate
                          [21:51] <Turambar> ORDERS: Dave North
                          [21:51] <Locutus> we should risk it but only move 1 tile at a time along the river, so we can spot barbs in time and retreat in time if we have movement left...
                          [21:52] <Zaphod> (y) locutus
                          [21:52] <mapfi> no barbs, two tiles moved,
                          [21:52] <Wise> Yes
                          [21:52] <Locutus> diplomacy: do we want to offer to exchange maps?
                          [21:52] * Pedrunn has quit IRC (Quit: Leaving)
                          [21:52] <mapfi> dave moved - more grassland
                          [21:52] <Turambar> can't hurt to try agin can it?
                          [21:52] <iskallin> i want our next warrior to be named Hreggviður
                          [21:52] <mapfi> whatever!
                          [21:53] <Zaphod> yep try it (mapexch.)
                          [21:53] <Locutus> no, it can't. in fact, chances that they accept are about 50-50
                          [21:53] <Wise> I agree
                          [21:53] <Turambar> go for it
                          [21:53] <mapfi> i do too
                          [21:53] <Locutus> do we also want to request them to withdraw from our borders?
                          [21:54] <mapfi> they probably won't agree to that anyway...
                          [21:54] <Locutus> and do we want to offer gold first to increase the chances of success?
                          [21:54] <iskallin> yes tell them bugger off
                          [21:54] <Wise> I would say no isn't that a good way to have them declare war
                          [21:54] <Locutus> (for both proposals)
                          [21:54] <Turambar> no gold
                          [21:54] <Turambar> if we're looking to rush buy at some point
                          [21:54] <Zaphod> no gold at the moment, we have too less
                          [21:55] <mapfi> but we need to decide who is going to be our friend - either austria or germany and we need gold to get them to be our frind
                          [21:55] <Locutus> then again, we also need gold ourselves...
                          [21:55] <Wise> well if we are making 400+ GPT then I say it wouldn't be that big of a deal to offer gold
                          [21:55] <iskallin> oh pedrunn where are thou
                          [21:56] <mapfi> it's your decision loc
                          [21:56] <Locutus> but we're only making 111
                          [21:56] <Turambar> friends with Germany. but keep gold for the moment
                          [21:56] <mapfi> ahem - 11 - not 111
                          [21:56] <Locutus> yeah, but I want your input, it's a democracy after all
                          [21:56] <Wise> oh I thought he said earlier 411
                          [21:56] <Locutus> sorry, typo
                          [21:56] <Zaphod> friends with both
                          [21:57] <Locutus> very well...
                          [21:57] <Zaphod> gold for us
                          [21:57] <Zaphod> at the moment
                          [21:57] <Turambar> shall we try the map exchange first?
                          [21:57] <Locutus> ORDER: request the German map in exchange for our
                          [21:57] <mapfi> ok
                          [21:57] <Locutus> ORDER: threaten them if they refuse (with war)
                          [21:57] <Wise> :O
                          [21:58] <mapfi> refused - thraetening...
                          [21:58] <Zephyr> ordering who now?
                          [21:58] <Locutus> btw, what kind of personality are the germans? (haven't had time to look at the save yet)
                          [21:58] <Zaphod> a beer please
                          [21:58] <mapfi> refused again
                          [21:59] <mapfi> loc - like last time i still only know the german equivalent...
                          [21:59] <Zephyr> oooh, mapfi played ahead
                          [21:59] * Zephyr points
                          [21:59] <Locutus> thought so then requesting them to withdraw won't do any good either. I don't think we should bother...
                          [21:59] <Turambar> end turn i say. unless there are mopre orders?
                          [21:59] <mapfi> end turn?
                          [21:59] <Locutus> mapfi:
                          [22:00] <Locutus> equivalent?
                          [22:00] <Turambar> yeah....
                          [22:00] <Wise> did we just piss off the most powerfulnation?
                          [22:00] <Locutus> yeah, end turn
                          [22:00] <mapfi> as i said last chat, something like "mean genius" - no idea what it is in english
                          [22:00] <Locutus> nah, threatening doesn't do too much bad, not if you do it once or twice anyway
                          [22:00] <Zaphod> no, they pissed off us
                          [22:00] <Wise> lol
                          [22:01] <Locutus> ah, okay... (evil genius)
                          [22:01] <Zaphod> its evil genius
                          [22:01] <mapfi> END TURN 30
                          [22:01] <Locutus> but don't worry, I speak German just fine (well, reading it anyway)
                          [22:01] <mapfi> 1no movements - nothing
                          [22:01] <Zaphod> don't even remember the german expression
                          [22:01] <mapfi> "fieses Genie"
                          [22:01] <Zaphod> yep :-)
                          [22:01] <Turambar> ORDERS: Bob North, Dave North. Unless there are objections?
                          [22:01] <Locutus> ah yes...
                          [22:02] <Locutus> no orders from me in a while, I would think...
                          [22:02] <iskallin> i declere that i don't object
                          [22:02] <mapfi> Pedrunn has grown to size 3 again - 3 turns to warrior, rushbuy is 800, we have 334
                          [22:02] <Turambar> sweet
                          [22:03] <mapfi> moving Bob, Dave and settler then?
                          [22:03] <Zaphod> no specialiasts, right?
                          [22:03] <mapfi> yep
                          [22:03] <Turambar> yep
                          [22:03] <mapfi> wise ass - settler?
                          [22:03] <Wise> Orders Settler: SW
                          [22:03] <mapfi> on the selected tile - i assume
                          [22:04] <iskallin> a
                          [22:04] <iskallin> b
                          [22:04] <iskallin> c
                          [22:04] <iskallin> d
                          [22:04] <Wise> we are only moving the settler one turn at a time correct?
                          [22:04] <Wise> one tile at a time rather?
                          [22:04] <mapfi> yep and that be E-SE actually
                          [22:05] <Wise> oops
                          [22:05] <Wise> sorry I don't know why I was thinking west :s
                          [22:05] <Zaphod> well, thats where he come from, shall we name him? scirocco perhaps *g*
                          [22:06] <Wise> actually couldn't we just move East again?
                          [22:06] <mapfi> MOVED - DAVE SEES ANOTHER SPUD AND GRASSLAND - SETTLER ON THE TILE -NOONE AROUND
                          [22:06] <Zaphod> ok, again, whats spud in german?
                          [22:06] <mapfi> 1end turn?
                          [22:06] <Turambar> yep
                          [22:06] <Wise> yeah
                          [22:07] <mapfi> es ist eine kartoffel...
                          [22:07] <Wise> can we get a screenshot?
                          [22:07] <Zaphod> ok, thanks *g*
                          [22:07] <mapfi> END TURN 31
                          [22:07] <Turambar> wait until the city is there for that
                          [22:07] <Zaphod> altavista didn't know that
                          [22:07] <Zephyr> the word kartoffelsalat is enough to have me in fits of ggigles for days
                          [22:08] <Zaphod> you should try kartoffelpuffer
                          [22:08] <mapfi> 1need the screenie now or do you want to settle first?
                          [22:08] * Locutus thinks Kartoffel is a good name for our city
                          [22:08] <Turambar> move and settle first
                          [22:08] <Wise> hmmm settle it isn't that big of a deal
                          [22:08] <mapfi> ok, bob and dave? aettling on the tile south of the kartoffel?
                          [22:08] <Turambar> ORDERS: Bob North, Dave North
                          [22:09] <mapfi> dave is going to walk in on germany...
                          [22:09] <Turambar> the borders there?
                          [22:09] <mapfi> none to be seen - i'm guessing
                          [22:09] <Zaphod> then let dave turn west, so we can examine the border area
                          [22:09] <Locutus> kartoffelpuffer? never had that, should be interesting...
                          [22:09] <mapfi> it's chips
                          [22:09] <Wise> the settler is on a sand mountain correct?
                          [22:10] <mapfi> no - he is on the tile where we wanted to settle
                          [22:10] <Locutus> I though puffer was pancake, or am I takinng it too literally?
                          [22:10] <Zaphod> no it isn't
                          [22:10] <mapfi> just south of the potato
                          [22:10] <Zaphod> its a kind of pancake from potatoes
                          [22:10] <Zaphod> looks much like rösti
                          [22:10] <Turambar> the german city looks isolated at the moment so i'd doubt we'll hit another boarder
                          [22:10] <Locutus> thought so...
                          [22:11] <mapfi> @zaphod what?
                          [22:11] <Wise> oh well then Orders: Settle
                          [22:11] <Turambar> thoughts on dave going north everyone?
                          [22:11] <Zaphod> rösti, the swiss version of kartoffelpuffer
                          [22:11] <Zaphod> i would like to have a look on the map
                          [22:12] <iskallin> does anyone hear play d&d
                          [22:12] <mapfi> SETTLED
                          [22:12] <Zaphod> i used to play a lot of ad&d
                          [22:12] <mapfi> 1turambar - both north then?
                          [22:12] <Turambar> yes
                          [22:12] <mapfi> ok - screen will follow
                          [22:12] <Zaphod> as well as a lot of other rpgs
                          [22:13] <Zaphod> once i "organised" a paranoia.larp
                          [22:14] <Turambar> at what point do we think our warriors should start heading back?
                          [22:14] <Zaphod> at the fail-save-point
                          [22:14] <Turambar> for barb defense, invasion build up etc....
                          [22:14] <mapfi> screen's up
                          [22:16] <Zaphod> (y)
                          [22:16] <mapfi> Kartoffelpuffer needs 7 turns for the warrior and will grow to size two in about 6, pedrunn need 2 turns, cost 384 to rushbuy, we only have 347
                          [22:16] <Locutus> tur, let bob move around the german city if possible without violating borders (it looks isolated) and then go back
                          [22:16] <Turambar> sounds good. and dave?
                          [22:16] <mapfi> i'd let bob explore some more
                          [22:17] <Locutus> let him epxlore for a while longer
                          [22:17] <mapfi> up north
                          [22:17] <Zaphod> so, do we need a second warrior in pedrunn?
                          [22:17] <mapfi> and dave north-east
                          [22:17] <Zaphod> how long till we have slingers?
                          [22:17] <Wise> sorry brb Orders for new city: Warrior
                          [22:17] <Turambar> i say build warriors from now on
                          [22:17] <Turambar> never
                          [22:17] <Turambar> it's archers
                          [22:17] <mapfi> 22 turns to ballistics
                          [22:17] <Zaphod> even better
                          [22:18] <mapfi> there's no use in letting bob or dave head back - we are producing warriors now
                          [22:18] <mapfi> that should be enough
                          [22:18] <Locutus> when we attack austria we need all the barbs we can get...
                          [22:18] <Locutus> barbs = warriors
                          [22:18] <Turambar> depends when / if we invade austria....
                          [22:19] <mapfi> well - we also need to know if germany is up north or in the east if we don't get their map
                          [22:19] <Zaphod> no, we need hoplites or samurai or pikemen if we invade austria
                          [22:19] <Locutus> that's why bob should swing around it
                          [22:19] <mapfi> but if düsseldorf is isolated i'd be for making friends with the austrians and get us düsseldorf
                          [22:20] <Zaphod> without even knowing from which direction the revenge will come?
                          [22:20] <Turambar> shall we continue then?
                          [22:20] <mapfi> end turn?
                          [22:20] <Turambar> anymore orders?
                          [22:20] <Locutus> yes, end turn afaic
                          [22:21] <Turambar> end turn
                          [22:21] <mapfi> END TURN 32
                          [22:21] <mapfi> nothing to be seen - orders?
                          [22:21] <Turambar> ORDERS: Bob East, Dave North East
                          [22:21] <mapfi> moving...
                          [22:22] <mapfi> dave sees the german border, one tile north-east of the forrest
                          [22:22] <Zephyr> kartoffelsalat *giggle*
                          [22:23] <mapfi> any other orders or end turn?
                          [22:23] <Turambar> end turn....
                          [22:23] <Locutus> 2nd
                          [22:23] <mapfi> END TURN 33
                          [22:24] <mapfi> ok, pedrunn builds warrior
                          [22:24] <Locutus> w00t
                          [22:24] <Turambar>
                          [22:24] <iskallin> his name should be Hreggviður
                          [22:24] <Zaphod> how will he be called?
                          [22:24] <Locutus> go to kartoffelsalat to defend it
                          [22:24] <mapfi> BARBS - NORTH_WEST OF OLIVE near Pedrunn
                          [22:24] <Turambar> yep
                          [22:24] <mapfi> a catapult
                          [22:25] <Zaphod> ok, as long as we are allowed to write him hreggy
                          [22:25] <Turambar> bugger
                          [22:25] <mapfi> orders?
                          [22:25] <Zaphod> how long to rushbuy a warrion kp?
                          [22:25] <iskallin> hreggy is fine
                          [22:25] <Turambar> thoughts people?
                          [22:26] <mapfi> pedrunn need four turns to the next warrior, kartoffelpuffer 6
                          [22:26] <Locutus> hmm, can't seem to find an olive anywhere. am i stupid?
                          [22:26] <Turambar> new screenshot?
                          [22:26] <Zaphod> 3 tiles se of pedrunn
                          [22:26] <Locutus> found it
                          [22:26] <mapfi> screen ? really?
                          [22:26] <Zaphod> but where is the martini?
                          [22:27] <Zephyr> shaken
                          [22:27] * J_Bytheway has joined #Lemuria
                          [22:27] <J_Bytheway> Hello
                          [22:27] <Locutus> Hi, John. better late then never :
                          [22:27] <Zaphod> moin jb
                          [22:27] <Turambar> hi
                          [22:28] <mapfi> hi - turambar orders? then i'll post the savegame so john can do the screens
                          [22:28] <J_Bytheway> I would have been here 20min ago but the Java chat room wouldn't work grr
                          [22:28] <Turambar> so the barbs two squares from our new city?
                          [22:28] <mapfi> no - two tiles s-e of pedrunn
                          [22:28] <Turambar> ah
                          [22:28] <Locutus> yeah, I guess so. let's move the warrior there ASAP
                          [22:28] <Locutus> that's 2 turns by river
                          [22:29] <Turambar> ORDERS: Send new warrior to the new city asap
                          [22:29] <Turambar> East I believe
                          [22:29] <mapfi> bob and dave?
                          [22:29] <Turambar> ORDERS: Bob SE, Dave NE
                          [22:29] <Zaphod> how much money do we get for rushbuying if we set science to zero?
                          [22:30] <mapfi> wait - for bob, just notice he also sees the german border - three border tiles north east of him
                          [22:31] <Zaphod> SCREEN!
                          [22:31] <mapfi> @zaphod 42 insted of 21
                          [22:31] <Locutus> post a screen after the end of this turn (then we can see where the barb moved)
                          [22:31] <Zaphod> and how much do we need to rushbuy?
                          [22:31] <iskallin> hreggviður what about him
                          [22:31] <Zaphod> d'accord locutus
                          [22:32] <Zaphod> where does he stand now?
                          [22:32] <Turambar> same orders. then a screen
                          [22:32] <mapfi> ok
                          [22:33] <mapfi> end turn? bob sees a ruin btw
                          [22:33] <Turambar> end turn...
                          [22:33] <mapfi> END TURN 34
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                          • #43
                            [22:34] <mapfi> ok - bad news first then the screen
                            [22:34] <mapfi> the catapult attacked our newly built warrior - the warrior is dead
                            [22:34] <mapfi> we see a german settler moving
                            [22:34] <mapfi> screen coming
                            [22:34] <Locutus>
                            [22:34] <Zaphod> poor hreggy
                            [22:35] <J_Bytheway> Are you going to post the save too?
                            [22:35] <Turambar>
                            [22:35] <iskallin> i'll rip my hair for 7 days in grief
                            [22:35] <Locutus> wasn't the warrior on hill land? odd that it lost then...
                            [22:35] <Locutus> oh well...
                            [22:35] <J_Bytheway> What's a catapult's attack?
                            [22:35] <Locutus> 1 IIRC
                            [22:36] <iskallin> well the next warriors name must be Hreggviður junior
                            [22:36] <Turambar> i thought we'd of out run it?
                            [22:36] <mapfi> no - the river... screens up savegame will follow
                            [22:37] <Zaphod> yes, sanddunes with a river
                            [22:37] <iskallin> and you can call him hreggy junior
                            [22:37] <Locutus> attack the catapult with the warrior inside Pedrunn?
                            [22:37] <Zaphod> h.j.? ;-)
                            [22:38] <Zaphod> at least move him one field towards the catapult and look at the health
                            [22:38] <iskallin> avenge Hreggvið
                            [22:39] <mapfi> ok - john will you do the screens now?
                            [22:39] <Locutus> health ain't visible, but it can't be much
                            [22:39] <mapfi> orders? bob, dave and warrior in pedrunn?
                            [22:39] <Turambar> who's up for revenge then?
                            [22:39] <Zaphod> why is health invisible?
                            [22:39] <Locutus>
                            [22:39] <mapfi> me too
                            [22:39] <Locutus> because it should be
                            [22:40] <mapfi> we have to beat it or it will get kartoffelpuffer
                            [22:40] <Turambar> ORDERS: Attack the barb!
                            [22:40] <Zaphod> hm, don't think so, but lets discuss that somewhere else
                            [22:40] * iskallin has quit IRC (Quit: Leaving)
                            [22:40] <Zaphod> attack
                            [22:40] <Locutus> kinda like cheating if you could see enemy health...
                            [22:40] <Locutus> but yes, off topic...
                            [22:40] <Locutus> attack
                            [22:40] * Hreggvi has joined #Lemuria
                            [22:40] <Turambar> i'm also temtped to send dave back
                            [22:41] <J_Bytheway> I will indeed do the screens - just starting CTP2 now
                            [22:41] <mapfi> attacking the catapult with our hoplite...
                            [22:41] <Zaphod> would't tell that cheating, i mean you can measure the situation of another army if you can see it
                            [22:41] <mapfi> suspense..........
                            [22:41] <Zaphod> *whirls a drum
                            [22:41] <mapfi> catapult dead - hoplite severly damaged
                            [22:42] <mapfi> but still yellow
                            [22:42] <Zaphod> give him a medal
                            [22:42] <Hreggvi> stick thecatapult up in atilas ass
                            [22:42] <Turambar> our first victory!
                            [22:42] <J_Bytheway> Where is the catapult?
                            [22:42] <Locutus> resistance is futile! :borg:
                            [22:42] <Hreggvi> give him the congressial medal of Hreggvið
                            [22:42] <mapfi> john. two tiles east of pedrunn on the river it can't be seen until you move the hoplite vs it
                            [22:43] <mapfi> orders for bob and dave?
                            [22:43] <Locutus> bob 2 hut
                            [22:43] <Turambar> should we go to the ruin? could be barbs....
                            [22:43] <Zephyr> hut! hut! hut!
                            [22:43] <Zephyr> </handmelon>
                            [22:43] <Wise> sorry about that guys
                            [22:43] <J_Bytheway> I lost. Looks like I'll be using the cheat menu a lot if we have many battles...
                            [22:43] <Locutus> well, they would destroy the german settler then
                            [22:43] <Hreggvi> and it could be an advance, city ,unit or nothing
                            [22:44] <Turambar> ORDERS: Bob SE
                            [22:44] <Zaphod> who cares? those new barbs would be at the german borders
                            [22:44] <mapfi> thank god i'm plaing and not john!!!!
                            [22:44] <Turambar> should dave be sent back?
                            [22:44] <mapfi> bob moved
                            [22:45] <mapfi> dave shall go east
                            [22:45] <Zaphod> let dave explore whats between the german border and kartoffelpuffer
                            [22:45] <Locutus> interesting... in the exact same savegame on a different pc, the result is different. while on the same pc, the result is the same
                            [22:45] <mapfi> no loc - if you reload you can get different results as well
                            [22:46] <Locutus> I'm pretty sure you can't mapfi
                            [22:46] <Zaphod> i always get the same results
                            [22:46] <mapfi> i'm sure you can
                            [22:46] <Locutus> what windows versions are you currently running, mapfi and J?
                            [22:46] <Hreggvi> bróðir minn er bjá
                            [22:46] <mapfi> win xp
                            [22:46] <Zaphod> the only thing really random seems whether the game crashes or not
                            [22:46] <J_Bytheway> XP
                            [22:46] <Hreggvi> never mind
                            [22:46] <Locutus> hmm, not a windows functionality issue either then...
                            [22:46] <mapfi> so orders for dave??!!!
                            [22:47] <Locutus> would it use chip ID or something as part of the seed?
                            [22:47] <Locutus> I say NE, to the edge of the german border
                            [22:47] <Hreggvi> namrie adios bless chio sjámunst bæ h
                            [22:47] <mapfi> or maybe the german version has easier battles than the english version of the game
                            [22:47] <Turambar> i'm thinking head west as it's a long way back
                            [22:47] <Hreggvi> hey hey
                            [22:47] * Hreggvi has quit IRC (Quit: Leaving)
                            [22:48] <Zaphod> lol
                            [22:48] <Locutus> ah yes, language difference, that could well explain it...
                            [22:48] <Zephyr> ?
                            [22:48] <J_Bytheway> Indeed
                            [22:48] <Locutus> although, exe should be the same...
                            [22:48] <Turambar> and see what's north of us
                            [22:49] <mapfi> tur, decide...
                            [22:49] <Turambar> ORDERS: West
                            [22:49] <mapfi> ok
                            [22:49] <mapfi> end turn?
                            [22:49] <Locutus> yup
                            [22:50] <Turambar> yep
                            [22:50] <Wise> yes
                            [22:50] <mapfi> END TURN 35
                            [22:50] <mapfi> german settler moves west
                            [22:50] <mapfi> orders for bob, dave and hoplite?
                            [22:50] <Turambar> ORDERS: Hop back to Pedrunn
                            [22:50] <mapfi> moving hop
                            [22:50] <Turambar> ORDERS: Bob to the hut
                            [22:51] <mapfi> yeehaa - we got ballistics!!!
                            [22:51] <Wise>
                            [22:51] <Locutus> wutang!
                            [22:51] <Turambar>
                            [22:51] <Locutus>
                            [22:51] <mapfi> choose what's next loc
                            [22:51] <Zaphod> $-D
                            [22:51] <Locutus> hmm, choices?
                            [22:51] <J_Bytheway> Me too
                            [22:51] <Turambar> how sweet is that!
                            [22:52] <Wise> should we chang prod in both cities to Archers?
                            [22:52] <J_Bytheway> Stone working
                            [22:52] <Zaphod> change production in pedrunn!
                            [22:52] <J_Bytheway> Ship building
                            [22:52] <J_Bytheway> bronze working
                            [22:52] <Turambar> i feel a war coming soon.....
                            [22:52] <J_Bytheway> slave labour
                            [22:52] <Locutus> what are the turns to research?
                            [22:52] <mapfi> yep that's it
                            [22:52] <Turambar> bronze = hops?
                            [22:52] <Zaphod> how many turns for science?
                            [22:52] <J_Bytheway> 1
                            [22:52] <J_Bytheway> 10
                            [22:52] <J_Bytheway> 13
                            [22:52] <J_Bytheway> 23
                            [22:52] <J_Bytheway> respectively
                            [22:53] <Locutus> hmmm....
                            [22:53] <Turambar> hoplites asap!
                            [22:53] <Zaphod> bronze working
                            [22:53] <mapfi> 2nd tur
                            [22:54] <J_Bytheway> I'd say Bronze too
                            [22:54] <mapfi> @wise - i think we could switch in pedrunn but let kartoffelpuffer produce a warrioir first
                            [22:54] <Wise> how many turns?
                            [22:54] <Locutus> ORDERS: Bronze working it is...
                            [22:54] <Turambar> 2nd mapfi
                            [22:54] <Wise> is kartoffel?
                            [22:54] <Locutus> 3rd mapfi
                            [22:55] <mapfi> kartoffel is 3 turns away
                            [22:55] <J_Bytheway> 3 turns for either
                            [22:55] <J_Bytheway> in Kartoffel
                            [22:55] <Zaphod> then do the archer
                            [22:55] <Turambar> should bob and dave come back to build up for war?
                            [22:55] <Wise> Orders: Change prod in Pendrunn in Pendrunn to Archer
                            [22:55] <J_Bytheway> 2 turns in Pedrunn, BTW
                            [22:55] <mapfi> ok, tur orders for dave?
                            [22:55] <Zaphod> no, let them explore and build up hoplites for peace
                            [22:56] <Wise> since it is 3 either way I would think kartoffel should change to archers as well
                            [22:56] <Turambar> ORDERS: Dave West
                            [22:56] <Locutus> dave should definitely go back, maybe it's good to leave 1 unit exploring? there willl be more huts out there...
                            [22:56] <mapfi> but kartoffel has no defence, a archer alone is helpless
                            [22:57] <Turambar> warrior for kartoffel
                            [22:57] <Turambar> IMO
                            [22:57] <Locutus> wise: warrior+archer > archer+archer, we should alternate
                            [22:57] <mapfi> i'd say let bob head back and let dave explore
                            [22:57] <Zephyr> huts lead to more units, more units lead to more huts, lead to more exploration, leads to more city sites
                            [22:57] <J_Bytheway> Dave is now against the German border
                            [22:57] <Zephyr> but then this is a very crowded map, so maybe that wont work so well
                            [22:57] <Wise> how long would it take for bob to get to kartoffel
                            [22:58] <Zaphod> for dave exploring and heading back can be combined
                            [22:58] <Turambar> it'll take a long time for both to get back
                            [22:58] <Zaphod> but dave will see a lot of new land on his way
                            [22:58] <J_Bytheway> 12 or 13 turns
                            [22:58] <Turambar> and it seems we want to focus on austria in terms of war...
                            [22:58] <mapfi> ok - end turn?
                            [22:58] <Wise> well then I say let kartoffel keep producing a warrior and leave dave and bob exploring
                            [22:59] <Turambar> end turn...
                            [22:59] <Locutus> yes
                            [22:59] * Pedrunn has joined #Lemuria
                            [22:59] <Turambar> hey ped
                            [22:59] <J_Bytheway> Hi Pedrunn
                            [22:59] <Wise> yes
                            [22:59] <Zaphod> wb mr.president
                            [22:59] <Pedrunn> hi
                            [22:59] <Wise> hello Ped
                            [22:59] <Turambar> we've had some fights....
                            [22:59] <Zaphod> you just missed our first crisis *g*
                            [22:59] <mapfi> kartoffelpuffer has happyness 72. shallwe do anything?
                            [22:59] <Locutus> well, 1...
                            [23:00] <Turambar> two...
                            [23:00] <Pedrunn>
                            [23:00] <Pedrunn> what happened? Barbs?
                            [23:00] <Locutus> you're right...
                            [23:00] <Locutus> yup
                            [23:00] <Turambar> yep
                            [23:00] <Pedrunn> And the out come?
                            [23:00] <Pedrunn> ???
                            [23:00] <Turambar> killed a new warrior
                            [23:00] <J_Bytheway> And you're lucky I'm not your delegate
                            [23:00] <Turambar> but the hoplite had revenge
                            [23:00] <Pedrunn>
                            [23:01] <Turambar> we have ballistics!
                            [23:01] <J_Bytheway> My hoplite lost...
                            [23:01] <Zaphod> but in an alernate universe.... *spooky music*
                            [23:01] <Pedrunn> what turn are we?
                            [23:01] <Turambar> from a hut
                            [23:01] <J_Bytheway> 36
                            [23:01] <mapfi> hey pedrunn - moving along good - kartoffelpuffer has happyness 72. shallwe do anything?<
                            [23:02] <J_Bytheway> just about to end
                            [23:02] <mapfi> it might riot
                            [23:02] <Pedrunn> What are we researching?
                            [23:02] <Zaphod> what do the sliders say?
                            [23:02] <Turambar> what could we do?
                            [23:02] <Locutus> once a unit is built, the happiness will improve. rush buy it ASAP, I say
                            [23:02] <Zaphod> bronze worling
                            [23:02] <J_Bytheway> Bronze working
                            [23:03] <J_Bytheway> Can't afford rush
                            [23:03] <Pedrunn> All slider totally maximized
                            [23:03] <Pedrunn> ???
                            [23:03] <mapfi> we already can rushbuy it - it's 293, we've got 431, and otherwise it's 3 turns
                            [23:03] <mapfi> sliders are max now
                            [23:03] <Zaphod> rushbuy!
                            [23:03] <J_Bytheway> Sorry - my mistake
                            [23:04] <J_Bytheway> I'm used to the CTP1 build system...
                            [23:04] <Zaphod> was it different? can't remember
                            [23:04] <Locutus> very well, I'd say rush-buy next turn (saves some more money and we can afford 1 turn of revolt if necessary)
                            [23:04] <mapfi> ok - are we doing anything about the happiness? sliders? rushbuy? or else end turn?
                            [23:04] <J_Bytheway> Pedrunn must approve rush-buy right?
                            [23:04] <mapfi> yep
                            [23:05] <mapfi> as well as sliders
                            [23:05] <Wise> brb
                            [23:05] <J_Bytheway> I forgot you must select the build item to see whether you can rush it
                            [23:05] <Zaphod> yes, thats annoying
                            [23:05] <Pedrunn> Rush buy the unit and decrease the work hour for this turn!
                            [23:06] <Locutus> no need to do so in the control panel...
                            [23:06] <J_Bytheway> One turn riots is OK, isn't it?
                            [23:06] <J_Bytheway> And it's not likely
                            [23:06] <Locutus> *at most* one turn...
                            [23:06] <Pedrunn> we will loose one build turn
                            [23:06] <Zaphod> its one turn without science and growth
                            [23:06] <mapfi> pedrunn - is that order final?
                            [23:07] <J_Bytheway> We don't need the build turn if we rush buy...
                            [23:07] <Wise> back
                            [23:07] <Pedrunn> if eveybody agrees!
                            [23:07] <mapfi> i'll end the turn after that
                            [23:07] <Turambar> fine with me...
                            [23:07] <Zaphod> but the science and the growth!
                            [23:07] <Locutus> if you lower work hour you will decrease production just as much as riot will...
                            [23:07] <mapfi> agree with ped btw
                            [23:07] <Zaphod> ? loc
                            [23:08] <Locutus> if anything, lower the wages, but I wouldn't favour that either...
                            [23:08] <J_Bytheway> Output of Pedrunn is more important than the small chance of losses in Katoffel
                            [23:08] <Pedrunn> J and Loc, The rush buy will decrease the negatives effects on Production
                            [23:08] <Pedrunn> when decreasing the slider
                            [23:08] <Pedrunn> !
                            [23:08] <mapfi> well - make up your mind and start discussing bob and daves orders - i'm going to the bathroom...
                            [23:09] <Turambar> i think bob and dave should head back
                            [23:09] <J_Bytheway> So, Pedrunn, your word is final?
                            [23:09] <Locutus> pedrunn, only in kartoffel, not in pedrunn, there the cost will be hight
                            [23:09] <Zaphod> dave should headback/explore the borderregion, bob should explore roughly n
                            [23:10] <Locutus> I strongly oppose any change in sliders at this point...
                            [23:10] <Zaphod> will it? just try lowering the slider and see if it costs a turn
                            [23:10] <Locutus> good plan...
                            [23:10] <Locutus> J?
                            [23:10] <J_Bytheway> Umm? What about?
                            [23:11] <Locutus> changing the workhour slider to see how it affects the building length in pedrunn
                            [23:11] <J_Bytheway> Oh, I see
                            [23:11] <J_Bytheway> Nope, it doesn't
                            [23:12] <mapfi> back
                            [23:12] <Wise> then go for it
                            [23:12] <J_Bytheway> Still 2 turns
                            [23:12] <Zaphod> 8-)
                            [23:12] <Locutus> okay, then lowering the wages should be okay
                            [23:12] <J_Bytheway> Don't you mean workday?
                            [23:12] <Locutus> yes
                            [23:12] <Locutus> sorry
                            [23:12] <J_Bytheway> Slider moved.
                            [23:12] <Locutus> I'm very tired right now
                            [23:12] <mapfi> so - change workday and end turn?
                            [23:13] <Turambar> and rush buy?
                            [23:13] <Locutus> yup
                            [23:13] <mapfi> 1with rushbuy?
                            [23:13] <Pedrunn> mapfi - ORDER - Decrease Workhour and rush buy the unit!
                            [23:13] <J_Bytheway> I've rushed.
                            [23:13] <mapfi> ok - ending turn as well
                            [23:13] <J_Bytheway> H. J. is built
                            [23:14] <mapfi> orders? dave, bob, new warrior in kartoffel, slider back?
                            [23:14] <Turambar> ORDERS: new warrior fortify
                            [23:14] <mapfi> done
                            [23:14] <Zaphod> btw. shouldn't lowering work hours increase the birth rate? i mean our people don't have tv for distraction ;-)
                            [23:14] <Locutus> slider back, fortify warrior, pull back dave...
                            [23:14] <Turambar> ORDERS: Dave SW
                            [23:14] <Pedrunn> Happiness back to 73?
                            [23:15] <mapfi> slider is back, happiness at 73 in kartoffel, 74 in pedrunn
                            [23:15] <mapfi> dave moved
                            [23:15] <Turambar> ORDERS: Bob South
                            [23:15] <mapfi> bob moved
                            [23:15] <Turambar> he's going back too btw
                            [23:15] <mapfi> the german border expanded! bob's in it again
                            [23:15] <J_Bytheway> Dave's and Bob's explorations have met
                            [23:16] <Zaphod> yes, we noticed
                            [23:16] <Turambar> time for a new screen maybe?
                            [23:16] <mapfi> end turn?
                            [23:16] <Zaphod> SCREEN!
                            [23:16] <J_Bytheway> I'll do a screen
                            [23:16] <mapfi> john...
                            [23:16] <mapfi> thanks
                            [23:16] <Locutus> I'd say leave german borders ASAP but avoid coming inside their LOS if possible
                            [23:16] <mapfi> ending turn?
                            [23:17] <Turambar> yeah...
                            [23:17] <Locutus> sure
                            [23:17] <mapfi> END TURN 37
                            [23:18] <mapfi> nothing happening - orders? wise ass build item in kartoffel is warrior - i think we want to change it to archer, don't we?
                            [23:18] <Zaphod> yes, change it and do a screen
                            [23:18] <Locutus> yes, build an archer there now
                            [23:18] <mapfi> btw - archer built in pedrunn - what's next there?
                            [23:18] <Turambar> archer
                            [23:18] <J_Bytheway> Screen done
                            [23:18] <Locutus> warrior
                            [23:19] <Turambar> warrior
                            [23:19] <Zaphod> archer, we don't need warriors, we can better build up hoplites soon
                            [23:19] <Wise> archer is what I would say
                            [23:19] <mapfi> so would i
                            [23:19] <Wise> orders: archer
                            [23:19] <mapfi> now that i think of it
                            [23:19] <mapfi> ok - archer in pedrunn and kartoffel
                            [23:20] <Pedrunn> archers are better!
                            [23:20] <mapfi> orders for dave and bob?
                            [23:20] <Turambar> ORDERS: Dave SW
                            [23:20] <Zaphod> bob to the swamp
                            [23:20] <Pedrunn> Should Dave wait Bob so they be safer?
                            [23:20] <Turambar> ORDERS: Bob SE
                            [23:20] <mapfi> archer in pedrunn fortify i guess...
                            [23:21] <mapfi> moving bob and dave
                            [23:21] <Turambar> yeah...
                            [23:21] <J_Bytheway> I see another unit
                            [23:21] <Turambar> should we try for the german map again?
                            [23:21] <Zaphod> dave can see more terrrain if he walks in a zig-zag
                            [23:21] <mapfi> bob sees thai hoplite
                            [23:21] <J_Bytheway> I think it's Austrian, near Bob
                            [23:21] <mapfi> no THAI!!!
                            [23:21] <J_Bytheway> OK, Thai then
                            [23:21] <mapfi>
                            [23:21] <Locutus> it can't hurt to try but they'll almost certainly say no. unless we give gold...
                            [23:22] <mapfi> doing mapexchange?
                            [23:22] <Locutus> yes
                            [23:22] <mapfi> ok
                            [23:22] <Turambar> where's the Hoplite?
                            [23:22] <Locutus> do we have contact with the thai yet?
                            [23:22] <mapfi> refused, threaten again
                            [23:23] <Locutus> nah
                            [23:23] <mapfi> and no - no contact with the thai
                            [23:23] <Turambar> where is it?
                            [23:23] <mapfi> not threatening
                            [23:23] <Turambar> no
                            [23:23] <Locutus> should we move towards the thai? we could use a friend right about now...
                            [23:23] <mapfi> thai hoplite is e-se of bob
                            [23:23] <mapfi> end turn?
                            [23:23] <Pedrunn> How many units do we have? Hoplite in Pedrun, Warrior in Kartofell and two warriors in the field? Is that correct?
                            [23:23] <Zaphod> +archer in pedrunn
                            [23:23] <Turambar> an archer in ped
                            [23:23] <mapfi> exactly
                            [23:24] <Pedrunn>
                            [23:24] <Locutus> yeah, end turn. and keep an eye on the thai
                            [23:24] <mapfi> END TURN 38
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                            Comment


                            • #44
                              [23:24] <Turambar> should we head for the thai? it's in german lands...
                              [23:24] <Pedrunn> No!
                              [23:24] <Locutus> where did it just move?
                              [23:24] <Zaphod> don't cross the border
                              [23:24] <mapfi> thai moved out of sight
                              [23:25] <J_Bytheway> We're already in German lands
                              [23:25] <Turambar> we're already in german lands...
                              [23:25] <mapfi> orders?
                              [23:25] <Zaphod> ok, cross the border asap
                              [23:25] <Zaphod> sorry
                              [23:25] <Locutus> hmmm... let's not give the germans a casus belli, they rarely refuse one
                              [23:25] <Turambar> ORDERS: Dave SW, Bob S
                              [23:25] <mapfi> doing so
                              [23:26] <J_Bytheway> Thai went south too
                              [23:26] <mapfi> yep
                              [23:26] <J_Bytheway> we see them again
                              [23:26] <mapfi> end turn?
                              [23:26] <Wise> yeah
                              [23:26] <Turambar> yeah
                              [23:26] <mapfi> END TURN 39
                              [23:26] <Locutus> yeah, and once again, keep an eye on the thai...
                              [23:26] <J_Bytheway> Thai vanished again
                              [23:27] <mapfi> barb veteran warrior east of dave!!!!!!!!
                              [23:27] <Zaphod> maybe dave should change its course to intercept them?
                              [23:27] <Locutus> hmmm...
                              [23:27] <mapfi> no -west, sorry
                              [23:27] <Locutus> how far away is bob?
                              [23:27] <Turambar> ORDERS: bob SE, Dave SW
                              [23:27] <mapfi> so he can go and intercept
                              [23:27] <Locutus> from dave, that is...
                              [23:27] <Zaphod> well, forget what i said, no need for another fight with the barbs
                              [23:27] <J_Bytheway> No barbs in my game
                              [23:27] <Turambar> bob's closer....
                              [23:28] <Pedrunn> Lets join Dave and Bob togther!!!!
                              [23:28] <Locutus> why not? a veteran barb is a damaged barb...
                              [23:28] <Locutus> (usually)
                              [23:28] <mapfi> if dave goes sw he is open to an attack by that warrior!
                              [23:29] <Locutus> what terrain type is the warrior on and what terrain would dave be?
                              [23:29] <Turambar> sorry missed your comment
                              [23:29] <J_Bytheway> East is forest
                              [23:29] <mapfi> it's west - sorry, both plains
                              [23:29] <J_Bytheway> SW is out of range of east...
                              [23:29] <Zaphod> ok, you mean the barb is west of dave?
                              [23:29] <J_Bytheway> It's in German lands, then
                              [23:29] <mapfi> yep
                              [23:30] <mapfi> john - i'll post the savegame after this turn again
                              [23:30] <Zaphod> then don't disturb its way to düsseldorf
                              [23:30] <Pedrunn> SCREEN!
                              [23:30] <Turambar> send dave south then?
                              [23:30] <mapfi> i'd say dave east for intercepting the thai
                              [23:31] <mapfi> we need contact
                              [23:31] <Zaphod> (y) mapfi
                              [23:31] <J_Bytheway> Bob can catch the Thai, I bet
                              [23:31] <Turambar> bob can do that
                              [23:31] <J_Bytheway> Dave S, IMO
                              [23:31] <Locutus> agree
                              [23:31] <Zaphod> bob is always one field behind
                              [23:31] <Locutus> and bob to the thai
                              [23:31] <Turambar> ORDERS: Dave S
                              [23:31] <mapfi> so it's bob se and dave s
                              [23:31] <Turambar> yep
                              [23:31] <mapfi> doing so
                              [23:31] * Pedrunn has quit IRC (Quit: Leaving)
                              [23:32] <mapfi> end turn?
                              [23:32] <J_Bytheway> Thai are se-se of Bob now
                              [23:32] <Zaphod> on the kartoffel?
                              [23:32] <Turambar> yep
                              [23:32] <mapfi> END TURN 40
                              [23:33] <Wise> yep
                              [23:33] <Zaphod> hunting some rösti *g*
                              [23:33] <mapfi> thai vanished,barb went south, so it's still east of dave
                              [23:33] <mapfi> posting savegame for john - discuss orders
                              [23:33] <Turambar> screenshot?
                              [23:34] <Turambar> keep bob going se?
                              [23:34] <Locutus> anyone watching BBC1 right now? there making fun of the Dutch
                              [23:35] <Wise> lol
                              [23:35] * ImmortalWombat has joined #Lemuria
                              [23:35] * ImmortalWombat has left #Lemuria
                              [23:35] * Zephyr has quit IRC (Killed (NickServ (GHOST command used by ImmortalWombat)))
                              [23:35] <Zaphod> nope, but listening to the song of the tragic death of hank, a worker in the harbour of rotterdam
                              [23:35] <mapfi> savegame posted
                              [23:35] * Zephyr has joined #Lemuria
                              [23:35] * ChanServ sets mode: +o Zephyr
                              [23:36] <mapfi> orders for bob and dave?
                              [23:36] <Locutus> who?
                              [23:36] <Turambar> are we getting a screen?
                              [23:36] <Zaphod> hank, the first person to die of too much hemp
                              [23:36] <Locutus>
                              [23:36] <Zaphod> got a container falling on his head
                              [23:36] <Zaphod> the morale of that story:
                              [23:37] <Locutus> you sure? hemp has been used for thousands of years...
                              [23:37] <mapfi> john will give you one i hope - if we move dave south again he is vulnerable to an attack by the barb because they can use the river
                              [23:37] <Zaphod> legalize it, so it can be transported safer
                              [23:37] <Turambar> can't see the river atm
                              [23:37] <mapfi> actually no - one more turn...
                              [23:37] <mapfi> sorry
                              [23:38] <mapfi> well, bob se again i assume?
                              [23:38] <J_Bytheway> Game loaded, will post screen
                              [23:38] <Locutus> oow, they're ridiculing our kitchen now
                              [23:38] <Turambar> bob se, yeah
                              [23:38] <mapfi> bob moved
                              [23:39] <mapfi> german border expands
                              [23:39] <Locutus> again
                              [23:39] <mapfi> they built a new city near the hills -it's all covered!!!!
                              [23:39] <mapfi> the thai are already in their borders
                              [23:39] <Turambar> we need a shot of it
                              [23:40] <mapfi> it's on - thanks john
                              [23:40] <J_Bytheway> The shot shows it, but not well.
                              [23:40] <J_Bytheway> Thai are now S-SE of Bob
                              [23:41] <mapfi> orders for dave?
                              [23:41] <J_Bytheway> Which is in German lands, now
                              [23:41] <Locutus> hmm, let's not get the barb too close to kartoffel...
                              [23:41] <Turambar> he needs to get out of germany...
                              [23:42] <mapfi> bob can head s-w theres a one-tile wide corridor
                              [23:42] <J_Bytheway> The barb is out of Germany now
                              [23:42] <J_Bytheway> We can attack
                              [23:42] <mapfi> dave shoould go se or attack - i prefer the first
                              [23:42] <Zaphod> me too
                              [23:42] <J_Bytheway> Could the Barb attack if we moved S - I thought not
                              [23:42] <Turambar> depends if the brab is injured
                              [23:42] <Zaphod> how long for the archer in kartoffel?
                              [23:42] <Turambar> from becoming a vet...
                              [23:42] <mapfi> john - no he can't yet
                              [23:43] <J_Bytheway> 1 turn
                              [23:43] <mapfi> archers in one turn in both cities
                              [23:43] <Locutus> if we attack the barb now we have a terrain bonus...
                              [23:43] <Zaphod> so we will have someone to shoot down that barb
                              [23:44] <Zaphod> you mean we don't have a malus
                              [23:44] <J_Bytheway> A malus?
                              [23:44] <Locutus> ???
                              [23:44] <Zaphod> a negative bonus
                              [23:44] <Locutus> ah, as opposed to bonus...
                              [23:44] <Locutus> cross post...
                              [23:44] <mapfi> yep - latin!
                              [23:44] <Locutus> when did we ever have a malus against him?
                              [23:44] <J_Bytheway> That would be a penalty
                              [23:45] <Locutus> indeed
                              [23:45] <Locutus> pig latin, you mean
                              [23:45] <mapfi> ...
                              [23:45] <Zaphod> well, if he gets a defence bonus, that come to an attack malus for us
                              [23:45] <Turambar> should we attack, lead him away, or lead him to Kart to be attacked there?
                              [23:45] <Zaphod> attack him at kartoffel, our archers need practice
                              [23:46] <mapfi> leading him to kart would mean move on the river slope
                              [23:46] <Locutus> well, he doesn't have a terrain advantage, didn't have one before AFAIK and won't have any anytime soon. same for our bonus
                              [23:46] <J_Bytheway> Doesn't river give +50%?
                              [23:46] <J_Bytheway> Or is that Civ2...
                              [23:47] <Locutus> no, not AFAIK
                              [23:47] <Zaphod> he would have one in the swamps sourround kartoffel, but who cares, if we get one warroir and 2 archers against him
                              [23:47] <Turambar> can he attack us if we move south?
                              [23:47] <Zaphod> no, rivers don't affect combat
                              [23:47] <Locutus> very well, lead him to our archer/warrior combo in kartoffel...
                              [23:47] <J_Bytheway> So, move south?
                              [23:47] <mapfi> can't be attacked south - not yet
                              [23:47] <Zaphod> no need to capture the bridge at arnheijm
                              [23:47] <Turambar> ORDERS: Dave South
                              [23:47] <mapfi> done
                              [23:48] <mapfi> end turn?
                              [23:48] <Locutus> no, he can't attack, but dave can't move south in the next turn now...
                              [23:48] <Zaphod> we could move the archer from pedrunn towards the battle
                              [23:48] <J_Bytheway> We'll have to go round the long way
                              [23:48] <Turambar> can we have a shot of bob after the turn ends?
                              [23:48] <Locutus> but the barb will catch up
                              [23:48] <mapfi> END TURN 41
                              [23:48] <J_Bytheway> Certainly
                              [23:48] <mapfi> barb moved south
                              [23:49] <mapfi> thai disappeared again
                              [23:49] <mapfi> two archers ready
                              [23:49] <Zaphod> barb moved only 1 field?
                              [23:49] <Locutus> dave should go s-se
                              [23:49] <Locutus> they want to attack dave
                              [23:49] <mapfi> yes - barb just moved one
                              [23:49] <Wise> are we foing to keep prod on archers?
                              [23:50] <mapfi> bob moving through the corridor sw?
                              [23:50] <Zaphod> how long for a new settler?
                              [23:50] <Locutus> how many turns 'til Bronze?
                              [23:50] <Wise> how much beer is left in the ceg?
                              [23:50] <mapfi> settler in pedrunn 16 turns
                              [23:50] <mapfi> bronze in 6 turns
                              [23:50] <Zaphod> we have dave and an extra archer to escort to go whereever he wants
                              [23:50] <Turambar> keep producing units
                              [23:50] <Locutus> build archers then. switch to hoplites after that
                              [23:50] <Zaphod> not much wise
                              [23:50] <Turambar> no settlers!
                              [23:51] <Turambar> archers then hoplites
                              [23:51] <J_Bytheway> Screen up
                              [23:51] <Zaphod> but i'll refill
                              [23:51] <mapfi> we need to settle the coal site! I think it'd be best to build a settler in pedrunn now and another archer in kart - then a joplite there
                              [23:51] <J_Bytheway> Or not...
                              [23:52] <Zaphod> (y) mapfi
                              [23:52] <Wise> Orders- Build archers
                              [23:52] <mapfi> we stand no chance with two cities
                              [23:52] <Locutus> not
                              [23:52] <Turambar> we should take advantage of our luck at getting archers so early
                              [23:52] <mapfi> all the others have them anyway...
                              [23:53] <Locutus> no settlers now. maybe after the archer-hoplite combo, maybe...
                              [23:53] <Turambar> i got them early in my current SAP game like this and destroyed the closest civ with one city
                              [23:53] <Turambar> of mine
                              [23:53] <mapfi> ok - orders for bob and dave?
                              [23:53] <Turambar> same sort of strength as aust
                              [23:53] <Zaphod> me, two. and then i got detroyed by that other civ on my border
                              [23:53] <mapfi> keeping archers in the build queue
                              [23:54] <Zaphod> beerkeg is full again
                              [23:54] <Locutus> yeah, we should attack austria ASAP
                              [23:54] * Zephyr is now known as Markoos
                              [23:54] * Markoos has left #Lemuria
                              [23:54] <Turambar> dave s-se everyone?
                              [23:54] <mapfi> 2nd that
                              [23:54] <Locutus> yes
                              [23:54] <Turambar> ORDERS: dave s-se
                              [23:55] <mapfi> bob along the corridor? and then end turn?
                              [23:55] <Turambar> i'm waiting for the shot of bob as well
                              [23:55] <Locutus> yup
                              [23:55] <J_Bytheway> Having problems with the filesize limit - sorry about that.
                              [23:55] <Zaphod> shoot bob!
                              [23:55] * Zephyr has joined #Lemuria
                              [23:55] * ChanServ sets mode: +o Zephyr
                              [23:55] <Zaphod> oops, sorry ;-)
                              [23:55] <Turambar> go for it mapfi
                              [23:55] <mapfi> ok - bob sw then
                              [23:56] <J_Bytheway> Screen up now - finally
                              [23:56] <Turambar> thanks
                              [23:56] <mapfi> fortifying archers - ending turn 42
                              [23:57] <J_Bytheway> I thought PNG compression was good enough I didn't have to worry about the filesizes...
                              [23:57] <mapfi> END TURN 42
                              [23:57] <mapfi> barb disappeared
                              [23:57] <mapfi> orders dor bob and dave?
                              [23:58] * Pedrunn has joined #Lemuria
                              [23:58] <J_Bytheway> My barb chased me
                              [23:58] <mapfi> haa
                              [23:58] <Locutus> bob sw, dave s-sw
                              [23:58] <Turambar> ORDERS: Bob sw
                              [23:58] <Pedrunn> How is Dave!?!
                              [23:58] <Zaphod> dave could go up the river one step to get a glimpse of the barb
                              [23:58] <Turambar> ORDERS: Dave s-sw
                              [23:58] <mapfi> dave could keep an eye on our coal site
                              [23:59] <mapfi> moving units
                              [23:59] <mapfi> pedrunn growing in 2 turns, kart in 5
                              [23:59] <J_Bytheway> Incidentally, the AI turns took a very long time on my PC.
                              [00:00] <mapfi> happiness at 76 and 74
                              [00:00] <mapfi> end turn?
                              [00:00] <Zaphod> wait
                              [00:00] <Turambar> yep
                              [00:00] <Zaphod> have you forgotten to readjust the sliders?
                              [00:00] <mapfi> no!
                              [00:00] <Zaphod> sorry, forgot we had extra units
                              [00:00] <Locutus> yeah, end turn
                              [00:01] <mapfi> END TURN 43
                              [00:01] * Pedrunn has quit IRC (Quit: Leaving)
                              [00:01] <mapfi> we have 326 gold
                              [00:01] <mapfi> orders?
                              [00:01] * Tamerlin has joined #lemuria
                              [00:01] <mapfi> no movements to be seen btw
                              [00:01] <J_Bytheway> Barb still hot on my tail... Do you see him?
                              [00:01] <mapfi> nope
                              [00:02] <Zaphod> greetings comrade tamerlin
                              [00:02] <Turambar> ORDERS: Bob SW
                              [00:02] <Locutus> hmmm... dave to kartoffell...
                              [00:02] <Turambar> yeah
                              [00:02] <Locutus> hi, Tam, good to see you finally made it
                              [00:02] <Tamerlin> Hi, everybody, I have finally successed in establishing my connexion to the chat.
                              [00:02] <mapfi> moving bob and dave
                              [00:02] * Looking up Tamerlin user info...
                              [00:02] <J_Bytheway> Bob sees a barb catapult... But I doubt you have one
                              [00:02] <Tamerlin> Btw, thanks for the tips Locutus.
                              [00:02] <Locutus> no
                              [00:02] <mapfi> i don't have one! end turn?
                              [00:03] <Locutus> np
                              [00:03] <Turambar> yep
                              [00:03] <Zaphod> i still think we should built another settler in pedrunn
                              [00:03] <mapfi> END TURN 44
                              [00:04] <Locutus> did pedrunn grow?
                              [00:04] <J_Bytheway> I think another settler would be good too, but I always build too many of them...
                              [00:04] <J_Bytheway> Yes
                              [00:04] <Turambar> no settlers imo
                              [00:04] <Locutus> how many turns to settler and bronze now?
                              [00:04] <mapfi> last change to change build queu to settler otherwise its another archer next turn
                              [00:04] <Tamerlin> Some settlers will help us growing.
                              [00:04] <mapfi> settler 11 turns now, after the archer it's 13
                              [00:04] <Turambar> we should take Austrian cities instead....
                              [00:04] <J_Bytheway> Bronze in 3
                              [00:05] <Zaphod> we won't be able to
                              [00:05] <Turambar> why not?
                              [00:05] <mapfi> kart builds archer in 2
                              [00:05] <Turambar> Hoplite and Archer armies!
                              [00:05] <Locutus> hmmm, I'd still go for the military route...
                              [00:05] <Tamerlin> Peace is what we need now, let's build another settler.
                              [00:05] <Zaphod> we might take one, perhaps even 2 of them and then the will pummel us to death
                              [00:05] <mapfi> settler
                              [00:05] <Turambar> they won't
                              [00:05] <J_Bytheway> Archer next turn in Pedrunn so our last chance to change this time around
                              [00:06] <Locutus> lol, during the election campaing Tur and I were the peacenicks and everyone else wanted war
                              [00:06] <Turambar> lol
                              [00:06] <Tamerlin> We are now.
                              [00:06] <Zaphod> that was the last election
                              [00:06] <mapfi> i only support war if we get the germans to like us and a peace treaty - give them gold?
                              [00:07] <Wise> Well, I am a peacefull person but they haven't been willing to work with us
                              [00:07] <Zaphod> so why did you change your mind locutus? how many did the warmongers pay you? :P
                              [00:07] <Wise> I say armies
                              [00:07] <Zephyr>
                              [00:07] <Tamerlin> Settler, now!
                              [00:07] <mapfi> quickvote settler?
                              [00:07] <Locutus> I never changed my mind but I wanted to deceive the austrians long enough to be able to strike hard
                              [00:07] <Zaphod> but they haven't worked against us yet
                              [00:07] <Turambar> archer
                              [00:07] <Tamerlin> Yes, a settler
                              [00:08] <J_Bytheway> Settler
                              [00:08] <Zaphod> and you really believe we have reached that point in history? i doubt that
                              [00:08] <Zaphod> settler
                              [00:08] <Locutus> hmm, 1 city in mountanous terrain has advantages... fast production == large military...
                              [00:08] <mapfi> i'm for settler as well
                              [00:08] <Turambar> Wise's decision
                              [00:08] <Turambar> i see your point loc...
                              [00:08] <Wise> orders- Settler in Pedrunn
                              [00:09] <mapfi> 4/1 - wise ass, tur, and IW missing
                              [00:09] * Zephyr is now known as setler2
                              [00:09] <Zaphod> yehaw!
                              [00:09] <mapfi> orders for bob? sw i assume?
                              [00:09] <J_Bytheway> Build queue changed
                              [00:09] <Turambar> oh well. lets do it then.
                              [00:09] <mapfi> orders for dave? i'd say reserve the coal spot
                              [00:09] <Turambar> bob SW
                              [00:10] * setler2 is now known as Zephyr
                              [00:10] <Locutus> hmmm, but we should really churn out hoplites and archers ASAP next...
                              [00:10] <mapfi> and we could move an archer in kart just one tile nw out of the city to look around and go back
                              [00:10] <Zaphod> of course we should, thats what kp will do
                              [00:10] <mapfi> bob moved
                              [00:10] * Zephyr has left #Lemuria
                              [00:10] <Zaphod> and if there is a small stack of them for defence, the warriors will explore the south
                              [00:11] <mapfi> bob sees barb warrior!
                              [00:11] <mapfi> it's s-se-se of düsseldorf
                              [00:11] <Locutus> argh... can we avoid it without crossing the german border?
                              [00:11] <mapfi> yes- bob can go south next turn
                              [00:12] <Zaphod> we could send one archer from kp to his assistence
                              [00:12] <Locutus>
                              [00:12] <Turambar> should we send dave to pedrunn to escort the settler?
                              [00:12] <Zaphod> and one archer from pedrunn down to kp to secure that place
                              [00:12] <Locutus> tur: yes
                              [00:12] <Zaphod> at least halfway, so its 1 turn to go for both cities
                              [00:12] <Zaphod> that escort can be taken care of later
                              [00:13] <Tamerlin> This would allow Dave to explore the remaining area.
                              [00:13] <mapfi> it's 11 turns till we get the settler - dave could secure the coal tile for at least 2 turns and then head back
                              [00:13] <mapfi> we don't want the germans to settle there
                              [00:13] <Zaphod> the escort can be done by the warrior from pk, who will have a hoplite guarding that town by that time
                              [00:13] <Turambar> yeah, as long as he can get back for the settler in time
                              [00:14] <mapfi> so dave, se-e back?
                              [00:14] <mapfi> on the river
                              [00:14] <Tamerlin> Sorry I must leave, I promise to be there in time next chat provided you don't choose a wednesday.
                              [00:14] <Zaphod> goodbye comrade
                              [00:14] <mapfi> bye
                              [00:14] <Locutus> bye
                              [00:14] <Turambar> see ya
                              [00:14] <Wise> good day
                              [00:15] <Zaphod> glad you appeared at the moment of decision
                              [00:15] <Locutus> k, go to the coal site then
                              [00:15] <Turambar> any objections to dave's movements?
                              [00:15] <Zaphod> nope
                              [00:15] * Tamerlin has quit IRC (Quit: )
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                              Comment


                              • #45
                                [00:15] <Turambar> go for it mapfi...
                                [00:15] <mapfi> moving dave, ending turn or any proposals?
                                [00:15] <Zaphod> but i still think, we could move the archers
                                [00:16] <Turambar> what do we in each city atm?
                                [00:16] <Locutus> how much gold do we have and are we producing?
                                [00:16] <mapfi> 350 gold
                                [00:16] <mapfi> settler in 11 turns in pedrunn
                                [00:16] <mapfi> archer in 2 turns in hp
                                [00:16] <mapfi> kp
                                [00:16] <Turambar> hop and archer in ped?
                                [00:17] <Zaphod> 2 archers there
                                [00:17] <mapfi> we could move one of the archers in pedrunn to have a look obe tile farther
                                [00:17] <Turambar> warrior and archer in kp
                                [00:17] <Locutus> give the germans 100 and offer their map in the turn after that?
                                [00:17] <Zaphod> move one of them in the middle of both towns
                                [00:17] <Locutus> offer = trade
                                [00:17] <mapfi> loc - yes
                                [00:17] <Zaphod> yep loc
                                [00:17] <Turambar> yep
                                [00:17] <Locutus> ORDER: give the germans 100 Gold
                                [00:18] <mapfi> doing so
                                [00:18] <Zaphod> but at least i want any reaction to my ideas from you, even if its a "shut up, dumbass!" ;-)
                                [00:18] <mapfi> they accepted it - surprise...
                                [00:18] <Locutus> indeed
                                [00:19] <Zaphod> strange, germans don't like foreign currencies
                                [00:19] <mapfi> yeah - move the archers - but not out of the cities - always back
                                [00:19] <Locutus> shut up, dumbass!
                                [00:19] <Zaphod> thanks locutus
                                [00:19] <mapfi> tur? and otherwise end turn?
                                [00:19] <Locutus> your welcome
                                [00:19] <J_Bytheway> Gold is foreign to noone
                                [00:19] <Turambar> end turn
                                [00:20] <mapfi> ok then
                                [00:20] <Locutus> noone except most people from outside europe and africa...
                                [00:20] <mapfi> END TURN 45
                                [00:20] <mapfi> barb moved to the tile west of bob
                                [00:20] <mapfi> orders?
                                [00:20] <Locutus> what's the german regard?
                                [00:20] <Zaphod> try for map exchange
                                [00:20] <Turambar> new screenshot now?
                                [00:21] <Locutus> wait for the maps with a screenshot
                                [00:21] <Zaphod> after the mapexchange the screenshot
                                [00:21] <Turambar> k
                                [00:21] <Locutus> (if we get them)
                                [00:21] <mapfi> german regard is neutral!
                                [00:21] <mapfi> exchange?
                                [00:21] <Locutus> k, do a map exchange
                                [00:21] <mapfi> trying
                                [00:21] <Locutus> request first
                                [00:21] <mapfi> of course...
                                [00:21] <J_Bytheway> accepted
                                [00:21] <Locutus> better safe than sorry
                                [00:21] <Zaphod> thats a very close relationship for a german
                                [00:22] <J_Bytheway> They're big...
                                [00:22] <Turambar>
                                [00:22] <Locutus> for mapfi too?
                                [00:22] <mapfi> ACCEPTED!!!!!
                                [00:22] <Locutus> w00t!
                                [00:22] <J_Bytheway> I'll just fabricate a barb warrior and make the screenshot
                                [00:22] <Locutus> now a screenshot (or two?) would be nice...)
                                [00:22] <Turambar> yep
                                [00:22] <mapfi> they have 10 cities!!!!!!
                                [00:23] <mapfi> thais are far away
                                [00:23] <Locutus> crikies...
                                [00:23] <Wise> :O :O :O
                                [00:23] <Zaphod> so they won't settle many more in the near future
                                [00:23] <Turambar> but we have spuds!
                                [00:23] <Locutus> true...
                                [00:23] <mapfi> ask for a peace treaty!
                                [00:23] <Zaphod> and we are going to have coal
                                [00:24] <Locutus> minipoll: should we offer the germans a peace treaty? yes (1) no (0) abstain (0)
                                [00:24] <Locutus> I say yes
                                [00:24] <Turambar> get a treaty!
                                [00:24] <mapfi> yes
                                [00:24] <Zaphod> yes
                                [00:24] <Turambar> yes
                                [00:24] <Locutus> pretty much unanimous then...
                                [00:24] <Wise> yes
                                [00:24] <Locutus> ORDER: offer a peace treaty to the Germans
                                [00:24] <mapfi> no offer in exchange?
                                [00:25] <Locutus> do we have anything to offer?
                                [00:25] <mapfi> i don't think we should
                                [00:25] <Zaphod> what should we offer? hemp?
                                [00:25] <Turambar> spuds
                                [00:25] <Locutus>
                                [00:25] <mapfi> only money or withdrawing
                                [00:25] <mapfi> i'll try without, ok?
                                [00:25] <Locutus> we already withdrew and giving too much money won't help much.
                                [00:25] <Locutus> yes
                                [00:26] <mapfi> refused
                                [00:26] <mapfi> threaten?
                                [00:26] <Locutus> yes
                                [00:26] <Zaphod> we could offer to stop the research of shipbuilding *g*
                                [00:26] <mapfi> ok then
                                [00:26] <Wise> no
                                [00:26] <Zaphod> abstain
                                [00:26] <mapfi> refused again
                                [00:27] <Wise> I knew we should have pushed our luck
                                [00:27] <Locutus> ouch, the germans *are* bug
                                [00:27] <Wise> *shouldn't
                                [00:27] <Locutus> bug = big
                                [00:27] <mapfi> orders for bob and dave?
                                [00:28] <Turambar> loading map....
                                [00:28] <J_Bytheway> Two screens up
                                [00:28] <Zaphod> they are big, but except for essen they aren't big producers
                                [00:28] <J_Bytheway> I cannot guarantee that they agree with Mapfi's
                                [00:28] <Locutus> what are the exact stats for a mountain+coal tile?
                                [00:28] <Locutus> f/p/c?
                                [00:28] <Zaphod> 0/40/5 iirc
                                [00:29] <mapfi> the german units are completely wrong...
                                [00:29] <Turambar> ORDERS: Dave follows you coal plan
                                [00:29] <mapfi> (0/35/5)
                                [00:29] <Turambar> ORDERS: Bob South
                                [00:29] <Zaphod> still a lot
                                [00:29] * mrbaggins has joined #lemuria
                                [00:29] <mrbaggins> hola
                                [00:29] <Turambar> hi
                                [00:29] <Zaphod> greeting halfling
                                [00:30] <mapfi> well dave could go either a little n-e towards germany or he could check out the mountain range, meaning he would move on the coal next turn
                                [00:30] <J_Bytheway> Bob sees the Thai again (s-se
                                [00:30] <J_Bytheway> )
                                [00:31] <mapfi> thais - yes - actually dave should go n-e now to corner them in - we need contact
                                [00:31] <Locutus> hmm, maybe we should settle on the mountain itself rather than on the river?dave should check out the mountains
                                [00:31] <mapfi> that's also true loc...
                                [00:31] <Turambar> check the mountains
                                [00:31] <J_Bytheway> I'd say check the mtns
                                [00:31] <mrbaggins> so you're not concerned about growth then?
                                [00:31] <Wise> me too
                                [00:32] <mapfi> we won't grow on the mountain at all - that's ture
                                [00:32] <Locutus> right now we need units, loads and loads of units...
                                [00:32] <Turambar> yep
                                [00:32] <Zaphod> could someone please calculate, if we would ever reach a size of 7 without impr. farms then?
                                [00:32] <Locutus> we will. a city gives +10 food bonus
                                [00:32] <J_Bytheway> We can use farmers later to grow
                                [00:32] * mrbaggins nods
                                [00:32] <mrbaggins> true...
                                [00:32] <mapfi> but there is only one tile that gives food there!
                                [00:33] <mrbaggins> i'd say settle on the river
                                [00:33] <Turambar> could be more south
                                [00:33] <mapfi> nevermind - dave to the coal then
                                [00:33] <mrbaggins> full bonus... of that square
                                [00:33] <Locutus> the river also gives a +5 per tile IIRC
                                [00:33] <mapfi> to check it out
                                [00:33] <Zaphod> please calculate, i think mrbaggins or locutus could do so quickly
                                [00:33] <J_Bytheway> Is dave going se?
                                [00:33] <mapfi> i'd say yes - dave se into the mountains
                                [00:33] <mapfi> tur?
                                [00:33] <Zaphod> and of course a mountain town has a huge defence bonus
                                [00:33] <mrbaggins> are we talking about the coal site?
                                [00:33] <Zaphod> yes
                                [00:34] <mrbaggins> coal site (on river)
                                [00:34] <Zaphod> near the iver
                                [00:34] <Zaphod> brb
                                [00:34] <mrbaggins> has... 51 production, at size 1...
                                [00:34] <mrbaggins> and about 10 science and gold
                                [00:34] <mapfi> tur?
                                [00:34] <mrbaggins> 8 11 maybe...
                                [00:34] <Turambar> go ahead
                                [00:34] <Wise> how long before the settler is done?
                                [00:34] <Turambar> se
                                [00:35] <mapfi> ok - moving dave
                                [00:35] <Locutus> we can always use farmers to grow the mountain city
                                [00:35] <J_Bytheway> Just more mtns
                                [00:35] <mrbaggins> 30 crime rate
                                [00:35] <mapfi> end turn?
                                [00:35] <Turambar> yep
                                [00:35] <Locutus> yeah
                                [00:35] <mapfi> END TURN 46
                                [00:35] <Locutus> wow, 15 turns already...
                                [00:36] <mapfi> barb moved south and is west of bob again
                                [00:36] <Turambar> in 3hrs....
                                [00:36] <J_Bytheway> Built archer in KP
                                [00:36] <Wise> lol
                                [00:36] <mapfi> archer in kp finished
                                [00:36] <J_Bytheway> Barb and Thai both vanished for me
                                [00:36] <mapfi> what about moving bob into german territory and then try to get a peace treaty again by offering to withdraw?
                                [00:37] <mrbaggins> and .85 govern ratio
                                [00:37] <mrbaggins> for production
                                [00:37] <Locutus> no gonna work, mapfi
                                [00:37] <mapfi> ok then - didn't know
                                [00:37] <Zaphod> will give a bad attitude, since we will have to break that agreement first to do so
                                [00:37] <mrbaggins> so about 7 more production on a mountain
                                [00:37] <Turambar> we could offer our map again...
                                [00:37] <Turambar> would that do anything?
                                [00:38] <mapfi> bob south then?
                                [00:38] <Zaphod> maby
                                [00:38] <Turambar> even though they had it
                                [00:38] <Zaphod> lets send one archer along the river to reinforce bob
                                [00:38] <Locutus> not really, not so soon anywya
                                [00:38] <Turambar> bob south
                                [00:38] <mapfi> moving bob
                                [00:38] <J_Bytheway> Thai nowhere to be seen
                                [00:38] <mrbaggins> about 10 less food
                                [00:39] <J_Bytheway> Fortify new archer?
                                [00:39] <Zaphod> no, send him along the river
                                [00:39] <mapfi> dave onto coal tile or towards the river n-e? i'd say river search the thais - we know the tiles around the coal
                                [00:39] <Locutus> yes, send the archer to bop
                                [00:40] <Locutus> mapfi, yes, I'd say on the coal
                                [00:40] <mrbaggins> production on the spot we chose on the river wasn't bad at size 2... 77
                                [00:40] <Turambar> ORDERS: Archer towards Bob
                                [00:40] <Locutus> it could be important to know what's south of coal
                                [00:40] <mapfi> archer se-se then
                                [00:40] * mrbaggins nods
                                [00:40] <Zaphod> at least more important then the thais, we can still meet them later
                                [00:40] <mrbaggins> (the north of the coal spot)
                                [00:41] <Zaphod> but the more we know, the better we can place the city
                                [00:41] <mrbaggins> absolutely
                                [00:41] <Turambar> how long until new settler?
                                [00:41] <mapfi> 9 turns
                                [00:41] <mapfi> dave?
                                [00:41] <Turambar> how long for dave to get there?
                                [00:42] <mapfi> 4
                                [00:42] <J_Bytheway> Tur - did you mean for the archer to go se-se or ne?
                                [00:42] <Locutus> a unit from kart can escort the settler...
                                [00:42] <Zaphod> and we need one move less for dave, he can meet the settler on the river 2 tiles away from pedrunn
                                [00:42] <mrbaggins> are we still -1,-1,-1 on sliders?
                                [00:42] <mapfi> yep
                                [00:42] <Locutus> everything max on the sliders
                                [00:42] <Zaphod> sese
                                [00:43] <Turambar> se se
                                [00:43] <mapfi> thats what i did
                                [00:43] <mapfi> so dave?
                                [00:43] <mapfi> coal or e-ne
                                [00:43] <Turambar> e-ne
                                [00:43] <mapfi> i mean ne-ne
                                [00:43] <mapfi> ok
                                [00:44] <Turambar> that's the one
                                [00:44] <Turambar> look for the thai
                                [00:44] <mapfi> contac with the thai?
                                [00:44] <J_Bytheway> We have contact
                                [00:44] <Locutus> we do?
                                [00:44] <mapfi> ok then
                                [00:44] <Locutus> offer map exchange
                                [00:44] <mrbaggins> screenie, J_Bytheway?
                                [00:44] <Locutus> request first
                                [00:44] <Turambar> maps!
                                [00:44] * mrbaggins laughs
                                [00:44] <mapfi> one below neutral
                                [00:45] <Locutus> don't care, just offer the maps...
                                [00:45] <J_Bytheway> reject
                                [00:45] <mapfi> refused, threaten?
                                [00:45] <Zaphod> threaten
                                [00:45] <Locutus> thretean
                                [00:45] <Locutus> yes
                                [00:45] <J_Bytheway> war?
                                [00:45] <Turambar> yep
                                [00:45] * Locutus nods
                                [00:45] <mapfi> accepted!!!
                                [00:45] <mrbaggins> woohoo!
                                [00:45] <Turambar>
                                [00:45] <Locutus> knew that
                                [00:46] <J_Bytheway> 9 cities
                                [00:46] <Turambar> screenshots!!!!!
                                [00:46] <J_Bytheway> Yep
                                [00:46] <Zaphod> SCREENIES1
                                [00:46] <mrbaggins> 9?
                                [00:46] <mrbaggins> badd...
                                [00:46] <Locutus> offer no-tresspass treaty. does everyone agree with that?
                                [00:46] * mrbaggins nods
                                [00:46] <mapfi> 9 cities
                                [00:46] <Turambar> yep
                                [00:46] <Zaphod> well, yes, but i wanna see the map
                                [00:46] <mapfi> sorry
                                [00:46] <mrbaggins> we're not ready to invade them yet
                                [00:46] <Locutus> after that we can offer a peace treaty (with threatening they'll almost certainly accept), do we want that?
                                [00:46] <mapfi> whatabout giving them money and go for peace next time?
                                [00:47] <mapfi> aha - ok then
                                [00:47] <Turambar> yeah
                                [00:47] <Locutus> no, threatening all the way, during the very first turn of contact...
                                [00:47] <Zaphod> of course we want peace
                                [00:47] <mapfi> thai personality is trader
                                [00:47] <Locutus>
                                [00:48] <mapfi> ok, so offer no-tresspass?
                                [00:48] <Locutus> yes
                                [00:48] <mapfi> nothing in return then
                                [00:48] * mrbaggins smiles
                                [00:48] <Locutus> request their map, offer ours, threaten
                                [00:48] <Locutus> sorry, map = withdraw
                                [00:48] <Turambar> didn't do that?
                                [00:48] <Turambar> k
                                [00:48] <mapfi> wait a sec
                                [00:49] <mapfi> ask no-tresspass vs offer no tresspass?
                                [00:49] <mapfi> or just offer no-tresspass
                                [00:49] <Zaphod> right
                                [00:49] <Zaphod> and threaten with sending tourists ;-)
                                [00:49] <Locutus> request them to withdraw, offer them to withdraw and theathen when refused.
                                [00:50] <Locutus> that clear enough?
                                [00:50] <mapfi> now yes
                                [00:50] <mrbaggins> Pedrunn is building the settler, btw... correct?
                                [00:50] <Zaphod> he is, damn good job he has ;-)
                                [00:50] <Locutus> oh wait, that may be the litteral english text but on the german version that won't do much good
                                [00:50] <Locutus>
                                [00:51] <J_Bytheway> Screens up
                                [00:51] <mapfi> no-tresspass exchanged
                                [00:52] <mapfi> no thretening needed
                                [00:52] <J_Bytheway> accepted with no threats
                                [00:52] <mapfi> what now?
                                [00:52] <Locutus> hmm, that's interesting. they like us...
                                [00:52] <J_Bytheway> Peace?
                                [00:52] <Turambar> peace treaty?
                                [00:52] <mapfi> peace!
                                [00:52] <mrbaggins> whoa... they settled on some junk...
                                [00:52] <Locutus> do we want peace?
                                [00:52] <Zaphod> of course we want
                                [00:52] <Zaphod> yep, and very tight city spacings
                                [00:52] <mapfi> they are far away and good for our reputation
                                [00:53] <J_Bytheway> They'll probably badger us to attack Germany
                                [00:53] <Turambar> with them for now. Austria is our target...
                                [00:53] <Locutus> okay, offer them a peace treaty. nothing in return. threaten if needed (probably not)
                                [00:53] <mapfi> ok
                                [00:53] <Zaphod> yes, but we only want peace with them, no alliance yet
                                [00:54] <mapfi> accepted after thretening
                                [00:54] <J_Bytheway> Accepted on threat
                                [00:54] <Locutus> indeed, without a military alliance they can't force us into a war we don't want...
                                [00:54] <Zaphod> btw, what do you think of the grassland near the grape for future exoansion?
                                [00:54] <mrbaggins> pffff
                                [00:54] <mapfi> essen is there
                                [00:54] <Zaphod> the other grape
                                [00:54] <mrbaggins> plains near grape?
                                [00:55] <Zaphod> yep, thats what i meant
                                [00:55] <mapfi> aha
                                [00:55] <mapfi> end turn?
                                [00:55] <Turambar> yep
                                [00:55] <Locutus> what? Sukhothay is not a Thai city? what moron made that city list?
                                [00:55] <Wise> yeah
                                [00:55] <mapfi> END TURN 47
                                [00:55] <mrbaggins> thats not a good city site... as yet...
                                [00:55] <mrbaggins> empire distance penalty
                                [00:55] <mapfi> finished bronze
                                [00:56] <mrbaggins> (i'm thinking)
                                [00:56] <Zaphod> not really, but the best one in that direction
                                [00:56] <Turambar>
                                [00:56] <mapfi> what next? choices:
                                [00:56] <mapfi> stone, writing, ship, slave
                                [00:56] <Locutus> okay, what advances are available and at what cost?
                                [00:56] <Locutus> I'd say slave not considering the cost
                                [00:56] <Turambar> would this be a good time to end?
                                [00:56] <mapfi> 17,22,24,33
                                [00:57] <Zaphod> yes, lets teach the barbs civilisation
                                [00:57] <mrbaggins> slave
                                [00:57] <mapfi> slave
                                [00:57] <Locutus> tur, I agree. snooker is about to start
                                [00:57] <mrbaggins> yeah *smiles*
                                [00:57] <J_Bytheway> I've posted the minimap too
                                [00:57] <mapfi> ok - i'll select slave then and we will end the chat?
                                [00:57] <Turambar> science can then be polled etc
                                [00:57] <mrbaggins> yes, i agree, mapfi
                                [00:57] <Locutus> yes
                                [00:57] <Zaphod> d'accord
                                [00:58] <mapfi> i will also change the queu in kp to hoplite?
                                [00:58] <mrbaggins> nice game, so far... amusing diplomacy
                                [00:58] <Turambar> yeah
                                [00:58] <Locutus> indeed...
                                [00:58] <Wise> lol yeah
                                [00:58] <Turambar> don't forget to vote for me as MoD for the rest of the term!
                                [00:59] <J_Bytheway> Shall I take a shot of the rankings too?
                                [00:59] <mapfi> ok then - or do you want to move bob, dave and the archer?
                                [00:59] <Zaphod> don't forget to vote IW, the APP will lead our nation to glory!
                                [00:59] <Turambar> lets leave it for now
                                [00:59] <mapfi> ok then
                                [00:59] <mrbaggins> pfffff
                                [00:59] <mapfi> GAME ENDED
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