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OFFICIAL: The PW rate!

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  • OFFICIAL: The PW rate!

    Lets bring back the topic.

    So,
    How much production will be turned into Public Workers?

    In other words,
    How badly do we want to build farms (The only TI avaible) or save to other improvements?
    14
    0% PW + 0, Settler in 19 turns
    100.00%
    14
    10% PW + 3, Settler in 21 turns
    0.00%
    0
    20% PW + 7, Settler in 24 turns
    0.00%
    0
    30% PW + 11, Settler in 27 turns
    0.00%
    0
    40% PW + 15, Settler in 32 turns
    0.00%
    0
    50% PW + 19, Settler in 38 turns
    0.00%
    0
    100% PW + 38, Settler in --- turns
    0.00%
    0
    Abstain
    0.00%
    0
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

  • #2
    Cero
    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
    CtP2 AE Wiki & Modding Reference
    One way to compile the CtP2 Source Code.

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    • #3
      This settler is going to take forever but at least we can minimize the time by setting PW to zero.
      Try http://wordforge.net/index.php for discussion and debate.

      Comment


      • #4
        Zip. Zero. Nada.
        If something doesn't feel right, you're not feeling the right thing.

        Comment


        • #5
          nullkommanichts

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          • #6
            nákvæmlega ekki neitt
            but after the settler and a fewwarriors turn it to 10-20
            When it all comes to it, life is nothing more than saltfish - Salka Valka

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            • #7
              We need a new city therefore we have to build a settler as soon as possible. Therefore let the PW rate at zero and consider the question in 40 turns again.

              -Martin
              Civ2 military advisor: "No complaints, Sir!"

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              • #8
                19 for zip and zero for the rest....

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