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OFFICIAL: Science slider!

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  • OFFICIAL: Science slider!

    The current governement: "Tyranny" has a maximum is 50% of all gold to be converted to science!

    The values of the poll will change as the city grow but it is there to give you an idea

    So what shall we do with it?
    12
    50% (9 gold, 93 turns to finish ballistics)
    75.00%
    9
    40% (11 gold, 113 turns to finish ballistics)
    0.00%
    0
    30% (12 gold, 146 turns to finish ballistics)
    0.00%
    0
    20% (14 gold, 254 turns to finish ballistics)
    0.00%
    0
    10% (15 gold, 508 turns to finish ballistics)
    0.00%
    0
    0% (17 gold, Never finishs ballistics)
    16.67%
    2
    Abstain!
    8.33%
    1
    Last edited by Pedrunn; January 6, 2003, 15:23.
    "Kill a man and you are a murder.
    Kill thousands and you are a conquer.
    Kill all and you are a God!"
    -Jean Rostand

  • #2
    We need archers as soon as possible, therefore give our sciencetist gold as much as possible.

    -Martin
    Civ2 military advisor: "No complaints, Sir!"

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    • #3
      50% we are long enough to reach ballistics
      93 turns

      That will put IW out of job for the whole term
      When it all comes to it, life is nothing more than saltfish - Salka Valka

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      • #4
        50%, obviously...
        Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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        • #5
          Due to the huge amount of turns to finish ballistic i believe we should turn off until the building of the second city or until our city reach a bigger size to have the advance done in less than 40 turns at least.
          But i will follow the public oppinion though
          Last edited by Pedrunn; January 6, 2003, 18:22.
          "Kill a man and you are a murder.
          Kill thousands and you are a conquer.
          Kill all and you are a God!"
          -Jean Rostand

          Comment


          • #6
            What would you want to do with the extra money then? Rather useless, especially since we'll probably get plenty of money from goody huts anyway... The research rate may be slow but the science will accumulate and our city will grow to size 2 pretty soon...
            Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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            • #7
              Yeah, if we get even a single goody hut, the amount we can save becomes negligable. Give the gold to me, so I can pay these wonderful wise men, and get them researching. And get a second city up ASAP.
              Concrete, Abstract, or Squoingy?
              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

              Comment


              • #8
                id hate to see a 3 digit # in the tech box ever

                Comment

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